Added island terrain

This commit is contained in:
raccoon
2025-04-29 16:33:48 +05:00
parent e4d43d9558
commit 8229f96335
8 changed files with 640714 additions and 0 deletions

Binary file not shown.

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: df7d3890466c98243938c86c4c553366
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,129 @@
fileFormatVersion: 2
guid: 1b0617c97a84d8b498814f9820aef8d1
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: dirt
second: {fileID: 2100000, guid: 72156dd7eab04b54aad95eb20f5029ce, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: grass_side
second: {fileID: 2100000, guid: c9bfaf5bd2656664ba5f0234d8ce3f01, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: grass_top
second: {fileID: 2100000, guid: 796f65fecfb46dd41a865aae6d9370c9, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: sand
second: {fileID: 2100000, guid: 216d3835f69311c4684ce9863a014fe0, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 1
useSRGBMaterialColor: 1
sortHierarchyByName: 0
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 0
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 1
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 0
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 1
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,66 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!850595691 &4890085278179872738
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: animus-island
serializedVersion: 6
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 2
m_LightmapMaxSize: 1024
m_BakeResolution: 16
m_Padding: 2
m_LightmapCompression: 3
m_AO: 1
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15201, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentImportanceSampling: 1
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
m_RespectSceneVisibilityWhenBakingGI: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1489bbf3c1f2b4941af80349289a84bd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4890085278179872738
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 033c929e8c3b2f64a85d25050f748c22
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: