Fixed fingers

This commit is contained in:
raccoon
2026-03-22 00:45:24 +05:00
parent 03b2dda6af
commit 15b9af4ced
3 changed files with 36 additions and 213 deletions

View File

@@ -8,7 +8,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ring_R
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -60,7 +60,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pinky_R
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -87,7 +87,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: index_L
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -329,7 +329,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: index_R
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -381,7 +381,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: thumb_L
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -457,7 +457,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: thumb_R
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -958,7 +958,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: middle_R
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -1078,7 +1078,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pinky_L
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -1154,7 +1154,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ring_L
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
@@ -1206,7 +1206,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -6735657027176716442}
m_Position: {x: 300, y: 100, z: 0}
m_Position: {x: 30, y: 210, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -1225,7 +1225,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: middle_L
m_Speed: 1
m_Speed: -1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []