diff --git a/Assets/minecraft-character/mesh/fbx/minecraft-biped.fbx b/Assets/minecraft-character/mesh/fbx/minecraft-biped.fbx index 8981191..852a7d9 100644 --- a/Assets/minecraft-character/mesh/fbx/minecraft-biped.fbx +++ b/Assets/minecraft-character/mesh/fbx/minecraft-biped.fbx @@ -12,8 +12,8 @@ FBXHeaderExtension: { Month: 03 Day: 17 Hour: 19 - Minute: 37 - Second: 39 + Minute: 50 + Second: 46 Millisecond: 0 } Creator: "FBX SDK/FBX Plugins build 20070228" @@ -21,7 +21,7 @@ FBXHeaderExtension: { FlagPLE: 0 } } -CreationTime: "2025-03-17 19:37:39:000" +CreationTime: "2025-03-17 19:50:46:000" Creator: "Blender version 2.79 (sub 0)" ; Object definitions @@ -29,9 +29,9 @@ Creator: "Blender version 2.79 (sub 0)" Definitions: { Version: 100 - Count: 226 + Count: 234 ObjectType: "Model" { - Count: 59 + Count: 61 } ObjectType: "Geometry" { Count: 3 @@ -40,7 +40,7 @@ Definitions: { Count: 1 } ObjectType: "Deformer" { - Count: 168 + Count: 174 } ObjectType: "Pose" { Count: 1 @@ -5141,6 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Node: "Model::def_eye_R" + Matrix: 0.000000077482078,0.999999821186066,-0.000000001382427,0.000000000000000,-1.000000000000000,0.000000077482092,-0.000000061589226,0.000000000000000,-0.000000061589198,0.000000008192728,1.000000000000000,0.000000000000000,-0.124999992549419,1.720096230506897,0.250056326389313,1.000000000000000 + } PoseNode: { Node: "Model::bip_shoulder_L" Matrix: 1.000000000000000,-0.000000878176422,-0.000000000000083,0.000000000000000,-0.000000878176422,-1.000000000000000,0.000001104670105,0.000000000000000,-0.000000000001053,-0.000001104670105,-1.000000000000000,0.000000000000000,0.125000000000000,1.375000119209290,0.000000000000000,1.000000000000000 @@ -11939,8 +12195,12 @@ Relations: { } Model: "Model::bip_eye_L", "Limb" { } + Model: "Model::def_eye_L", "Limb" { + } Model: "Model::bip_eye_R", "Limb" { } + Model: "Model::def_eye_R", "Limb" { + } Model: "Model::bip_shoulder_L", "Limb" { } Model: "Model::bip_upperArm_L", "Limb" { @@ -12097,12 +12357,24 @@ Relations: { } Deformer: "SubDeformer::Cluster MESH_DebugBody bip_eye_L", "Cluster" { } + Deformer: "SubDeformer::Cluster MESH_DebugSliders def_eye_L", "Cluster" { + } + Deformer: "SubDeformer::Cluster MESH_DebugCage def_eye_L", "Cluster" { + } + Deformer: "SubDeformer::Cluster MESH_DebugBody def_eye_L", "Cluster" { + } Deformer: "SubDeformer::Cluster MESH_DebugSliders bip_eye_R", "Cluster" { } Deformer: "SubDeformer::Cluster MESH_DebugCage bip_eye_R", "Cluster" { } Deformer: "SubDeformer::Cluster MESH_DebugBody bip_eye_R", "Cluster" { } + Deformer: "SubDeformer::Cluster MESH_DebugSliders def_eye_R", "Cluster" { + } + Deformer: "SubDeformer::Cluster MESH_DebugCage def_eye_R", "Cluster" { + } + Deformer: "SubDeformer::Cluster MESH_DebugBody def_eye_R", "Cluster" { + } Deformer: "SubDeformer::Cluster MESH_DebugSliders bip_shoulder_L", "Cluster" { } Deformer: "SubDeformer::Cluster MESH_DebugCage bip_shoulder_L", "Cluster" { @@ -12431,9 +12703,15 @@ Connections: { Connect: "OO", "SubDeformer::Cluster MESH_DebugSliders bip_eye_L", "Deformer::Skin MESH_DebugSliders" Connect: "OO", "SubDeformer::Cluster MESH_DebugCage bip_eye_L", "Deformer::Skin MESH_DebugCage" Connect: "OO", "SubDeformer::Cluster MESH_DebugBody bip_eye_L", "Deformer::Skin MESH_DebugBody" + Connect: "OO", "SubDeformer::Cluster MESH_DebugSliders def_eye_L", "Deformer::Skin MESH_DebugSliders" + Connect: "OO", "SubDeformer::Cluster MESH_DebugCage def_eye_L", "Deformer::Skin MESH_DebugCage" + Connect: "OO", "SubDeformer::Cluster MESH_DebugBody def_eye_L", "Deformer::Skin MESH_DebugBody" Connect: "OO", "SubDeformer::Cluster MESH_DebugSliders bip_eye_R", "Deformer::Skin MESH_DebugSliders" Connect: "OO", "SubDeformer::Cluster MESH_DebugCage bip_eye_R", "Deformer::Skin MESH_DebugCage" Connect: "OO", "SubDeformer::Cluster MESH_DebugBody bip_eye_R", "Deformer::Skin MESH_DebugBody" + Connect: "OO", "SubDeformer::Cluster MESH_DebugSliders def_eye_R", "Deformer::Skin MESH_DebugSliders" + Connect: "OO", "SubDeformer::Cluster MESH_DebugCage def_eye_R", "Deformer::Skin MESH_DebugCage" + Connect: "OO", "SubDeformer::Cluster MESH_DebugBody def_eye_R", "Deformer::Skin MESH_DebugBody" Connect: "OO", "SubDeformer::Cluster MESH_DebugSliders bip_shoulder_L", "Deformer::Skin MESH_DebugSliders" Connect: "OO", "SubDeformer::Cluster MESH_DebugCage bip_shoulder_L", "Deformer::Skin MESH_DebugCage" Connect: "OO", "SubDeformer::Cluster MESH_DebugBody bip_shoulder_L", "Deformer::Skin MESH_DebugBody" @@ -12596,9 +12874,15 @@ Connections: { Connect: "OO", "Model::bip_eye_L", "SubDeformer::Cluster MESH_DebugSliders bip_eye_L" Connect: "OO", "Model::bip_eye_L", "SubDeformer::Cluster MESH_DebugCage bip_eye_L" Connect: "OO", "Model::bip_eye_L", "SubDeformer::Cluster MESH_DebugBody bip_eye_L" + Connect: "OO", "Model::def_eye_L", "SubDeformer::Cluster MESH_DebugSliders def_eye_L" + Connect: "OO", "Model::def_eye_L", "SubDeformer::Cluster MESH_DebugCage def_eye_L" + Connect: "OO", "Model::def_eye_L", "SubDeformer::Cluster MESH_DebugBody def_eye_L" Connect: "OO", "Model::bip_eye_R", "SubDeformer::Cluster MESH_DebugSliders bip_eye_R" Connect: "OO", "Model::bip_eye_R", "SubDeformer::Cluster MESH_DebugCage bip_eye_R" Connect: "OO", "Model::bip_eye_R", "SubDeformer::Cluster MESH_DebugBody bip_eye_R" + Connect: "OO", "Model::def_eye_R", "SubDeformer::Cluster MESH_DebugSliders def_eye_R" + Connect: "OO", "Model::def_eye_R", "SubDeformer::Cluster MESH_DebugCage def_eye_R" + Connect: "OO", "Model::def_eye_R", "SubDeformer::Cluster MESH_DebugBody def_eye_R" Connect: "OO", "Model::bip_shoulder_L", "SubDeformer::Cluster MESH_DebugSliders bip_shoulder_L" Connect: "OO", "Model::bip_shoulder_L", "SubDeformer::Cluster MESH_DebugCage bip_shoulder_L" Connect: "OO", "Model::bip_shoulder_L", "SubDeformer::Cluster MESH_DebugBody bip_shoulder_L" @@ -12749,7 +13033,9 @@ Connections: { Connect: "OO", "Model::bip_neck", "Model::bip_chest" Connect: "OO", "Model::bip_head", "Model::bip_neck" Connect: "OO", "Model::bip_eye_L", "Model::bip_head" + Connect: "OO", "Model::def_eye_L", "Model::bip_eye_L" Connect: "OO", "Model::bip_eye_R", "Model::bip_head" + Connect: "OO", "Model::def_eye_R", "Model::bip_eye_R" Connect: "OO", "Model::bip_shoulder_L", "Model::bip_chest" Connect: "OO", "Model::bip_upperArm_L", "Model::bip_shoulder_L" Connect: "OO", "Model::bip_forearm_L", "Model::bip_upperArm_L"