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You need to check 'Enable Instancing' on materials that use the shader. + // See https://docs.unity3d.com/Manual/GPUInstancing.html for more information about instancing. + // #pragma instancing_options assumeuniformscaling + UNITY_INSTANCING_BUFFER_START(Props) + // put more per-instance properties here + UNITY_INSTANCING_BUFFER_END(Props) + + void surf(Input IN, inout SurfaceOutputStandard o) + { + // Common UV for all texture arrays + float frame = fmod(floor(_Time.y * _FlipbookFPS), _FlipbookFrames); // Cyclic frame value + float3 uvw = float3(IN.uv_DiffuseArray, frame); + + // Albedo with alpha + float4 diff = UNITY_SAMPLE_TEX2DARRAY(_DiffuseArray, uvw) * _Color; + o.Albedo = diff.rgb; + o.Alpha = diff.a; + + // Sample Metallic and smoothness (R = Metallic, A = Smoothness) plus slider variable + float4 metalGloss = UNITY_SAMPLE_TEX2DARRAY(_MetallicArray, uvw); + o.Metallic = metalGloss.r; + o.Smoothness = metalGloss.a * _Glossiness; + + // Emission + float4 emission = UNITY_SAMPLE_TEX2DARRAY(_EmissionArray, uvw); + o.Emission = emission.rgb * _Brightness; + } + + ENDCG + } + + FallBack "Standard" +} diff --git a/Assets/minecraft-character/prefabs/minecraft-torch/mat/standardAnimatedCutout.shader.meta b/Assets/minecraft-character/prefabs/minecraft-torch/mat/standardAnimatedCutout.shader.meta new file mode 100644 index 0000000..f38d45b --- /dev/null +++ b/Assets/minecraft-character/prefabs/minecraft-torch/mat/standardAnimatedCutout.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c6fe7c8c7b1bb894a99a3b9597d74220 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex.meta b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex.meta new file mode 100644 index 0000000..947991f --- /dev/null +++ b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 78f843abab601e0489d56ff52f2f018d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png new file mode 100644 index 0000000..cd78ba1 --- /dev/null +++ b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c83dd17cba431232b8ae1f9cf0325a33bbe0da3e01f0a2e62cbb86f1d2e7f51 +size 15259 diff --git a/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png.meta b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png.meta new file mode 100644 index 0000000..45260d1 --- /dev/null +++ b/Assets/minecraft-character/prefabs/minecraft-torch/mat/tex/torch_metallic.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 81e1911a2faa61d42b8a8760da3b6b22 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 4 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 5 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - 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