1 Commits

Author SHA1 Message Date
raccoon
0827f07791 Added facial blendshapes 2024-08-20 19:13:23 +05:00
28 changed files with 9 additions and 18831 deletions

41
.gitattributes vendored
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@@ -71,44 +71,3 @@
*.ogg filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text
*.opus filter=lfs diff=lfs merge=lfs -text *.opus filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text *.wav filter=lfs diff=lfs merge=lfs -text
# .git
# .gitmodules
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# *.userprefs
# *.unityproj
# *.dll
# *.exe
# *.pdf
# *.mid
# *.midi
# *.wav
# *.gif
# *.ico
# *.jpg
# *.jpeg
# *.png
# *.psd
# *.tga
# *.tif
# *.tiff
# *.3ds
# *.3DS
# *.fbx
# *.FBX
# *.lxo
# *.LXO
# *.ma
# *.MA
# *.obj
# *.OBJ
# *.asset
# *.cubemap
# *.flare
# *.mat
# *.meta
# *.prefab
# *.unity

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{
"recommendations": [
"visualstudiotoolsforunity.vstuc"
]
}

10
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Linq;
public class BlendShapeExample : MonoBehaviour
{
private int blendShapeCount;
private SkinnedMeshRenderer skinnedMeshRenderer;
private Mesh skinnedMesh;
private Dictionary<int, string> shapekeyIndex = new Dictionary<int, string>();
private Dictionary<string, int> shapekeyIndexR = new Dictionary<string, int>();
private Dictionary<int, List<int>> correctiveIndex = new Dictionary<int, List<int>>();
void Awake()
{
this.skinnedMeshRenderer = GetComponent<SkinnedMeshRenderer>();
this.skinnedMesh = GetComponent<SkinnedMeshRenderer>().sharedMesh;
}
void Start()
{
this.blendShapeCount = skinnedMesh.blendShapeCount;
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{
string s = this.skinnedMesh.GetBlendShapeName(i);
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}
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{
string s = this.skinnedMesh.GetBlendShapeName(i);
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{
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{
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}
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}
}
}
void Update()
{
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{
float weight = 1.0f;
foreach (var index in item.Value)
{
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