diff --git a/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.asset b/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.asset index 7747b7a..b907b71 100644 --- a/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.asset +++ b/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.asset @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c333ccfdd0cbdbc4ca30cef2dd6e6b9b, type: 3} m_Name: GenericDoor m_EditorClassIdentifier: - serializedUdonProgramAsset: {fileID: 11400000, guid: 6fa477c5beb3c7e43b8ac3581c58e13d, + serializedUdonProgramAsset: {fileID: 11400000, guid: 1297955593892ab40bd94f2d61c41be6, type: 2} udonAssembly: assemblyError: @@ -86,7 +86,16 @@ MonoBehaviour: Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 0 + Data: 1 + - Name: + Entry: 7 + Data: 5|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: Put your "Door" object with animator component here + - Name: + Entry: 8 + Data: - Name: Entry: 13 Data: @@ -107,13 +116,13 @@ MonoBehaviour: Data: isOpen - Name: $v Entry: 7 - Data: 5|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: k__BackingField Entry: 1 Data: isOpen - Name: k__BackingField Entry: 7 - Data: 6|System.RuntimeType, mscorlib + Data: 7|System.RuntimeType, mscorlib - Name: Entry: 1 Data: System.Boolean, mscorlib @@ -122,7 +131,7 @@ MonoBehaviour: Data: - Name: k__BackingField Entry: 9 - Data: 6 + Data: 7 - Name: k__BackingField Entry: 7 Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib @@ -137,19 +146,28 @@ MonoBehaviour: Data: true - Name: _fieldAttributes Entry: 7 - Data: 7|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 2 + Data: 3 - Name: Entry: 7 - Data: 8|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime + Data: 9|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: Start state of the "Door" (parameter 'isOpen' in controller) - Name: Entry: 8 Data: - Name: Entry: 7 - Data: 9|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime + Data: 10|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: 11|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime - Name: Entry: 8 Data: @@ -173,16 +191,16 @@ MonoBehaviour: Data: reverse - Name: $v Entry: 7 - Data: 10|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: k__BackingField Entry: 1 Data: reverse - Name: k__BackingField Entry: 9 - Data: 6 + Data: 7 - Name: k__BackingField Entry: 9 - Data: 6 + Data: 7 - Name: k__BackingField Entry: 7 Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib @@ -197,10 +215,19 @@ MonoBehaviour: Data: true - Name: _fieldAttributes Entry: 7 - Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 13|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 0 + Data: 1 + - Name: + Entry: 7 + Data: 14|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: The "Door" opens from the other side (parameter 'reverse' in controller) + - Name: + Entry: 8 + Data: - Name: Entry: 13 Data: diff --git a/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.cs b/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.cs index 72e0aab..c6e2b25 100644 --- a/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.cs +++ b/Assets/occlusion-portals/prefabs/measuredoor/GenericDoor.cs @@ -1,14 +1,15 @@ - -using UdonSharp; +using UdonSharp; using UnityEngine; using VRC.SDKBase; [UdonBehaviourSyncMode(BehaviourSyncMode.Manual)] public class GenericDoor : UdonSharpBehaviour { + [Tooltip("Put your \"Door\" object with animator component here")] public Animator animator; - [UdonSynced, FieldChangeCallback(nameof(IsOpen))] - public bool isOpen; + [Tooltip("Start state of the \"Door\" (parameter \'isOpen\' in controller)"), UdonSynced, FieldChangeCallback(nameof(IsOpen))] + public bool isOpen = false; + [Tooltip("The \"Door\" opens from the other side (parameter \'reverse\' in controller)")] public bool reverse = false; public bool IsOpen @@ -30,7 +31,7 @@ public class GenericDoor : UdonSharpBehaviour void Start() { - animator.SetBool("isOpen", isOpen); + SetAnimatorValue(isOpen); } private void SetAnimatorValue(bool value)