Better sun angle
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@@ -39,7 +39,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.3333481, g: 0.36518914, b: 0.47129506, a: 1}
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m_IndirectSpecularColor: {r: 0.33262596, g: 0.36359, b: 0.46705735, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@@ -2323,13 +2323,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1787983409}
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m_GameObject: {fileID: 1787983409}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0.14454393, y: 0.8516508, z: -0.30997548, w: 0.39713123}
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m_LocalRotation: {x: 0.17860618, y: 0.82139385, z: -0.38302222, w: 0.38302222}
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m_LocalPosition: {x: 0, y: 6.4, z: 0}
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m_LocalPosition: {x: 0, y: 6.4, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 40, y: 130, z: 0}
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m_LocalEulerAnglesHint: {x: 50, y: 130, z: 0}
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--- !u!1 &1835449143
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--- !u!1 &1835449143
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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