VRC SDK stuff
This commit is contained in:
@@ -864,7 +864,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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launchedFromSDKPipeline: 0
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completedSDKPipeline: 0
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blueprintId:
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blueprintId: wrld_add5dd23-a676-4be8-90f0-07519ea2fd7a
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contentType: 1
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assetBundleUnityVersion:
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fallbackStatus: 0
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@@ -891,14 +891,14 @@ MonoBehaviour:
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interactThruLayers: 0
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autoSpatializeAudioSources: 0
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gravity: {x: 0, y: -9.81, z: 0}
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layerCollisionArr: 01010101010001010101010100010001010101010101010101010101010101010101010101000101010101010001000101010101010101010101010101010101010101010100010101010101000100010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101000101010101010001000101010101010101010101010101010101000000010000010100000000000000000000000000000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100010101010101000100010101010101010101010101010101010101010101010001010100000100000000000001010101010101010101010101010101010101000101010000010000000000000101010101010101010101010101010101010100010101010101000100010101010101010101010101010101010100000001000001010000000000000000000000000000010101010101010101010101010101000101010000010001010101010000000001010101010101010101000000010000010100000000000100000000000000000101010101010101010101010101010001010100000100010001010101010101010101010101010101010101010101000101010000010001000101010101010101010101010101010101010101010100010101000001000100010101010101010101010101010101010101010101010001010101010100000001010101010101010101010101010101010101010101000101010101010000000101010101010101010101010101010101010101010100010101010101000000010101010101010101010101010101010101010101010001010101010100000001010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101
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layerCollisionArr: 01010101010001010101010100010001010101000101010101010101010101010101010101000101010101010001000101010100010101010101010101010101010101010100010101010101000100010101010001010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101000101010101010001000101010100010101010101010101010101000000010000010100000000000000000000000000000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010100010101010101000100010101010001010101010101010101010101010101010001010100000100000000000001000101010101010101010101010101010101000101010000010000000000000100010101010101010101010101010101010100010101010101000100010101010001010101010101010101010100000001000001010000000000000000000000000000010101010101010101010101010101000101010000010001010101010000000001010101010101010101000000010000010100000000000100000000000000000101010101010101010101010101010001010100000100010001010101000101010101010101010101010101010101000101010000010001000101010100010101010101010101010101010101010100010101000001000100010101010001010101010101010101010101010101010001010101010100000001010101000101010101010101010101010000000100000101000000000000000000000000000001010101010101010101010101010100010101010101000000010101010001010101010101010101010101010101010001010101010100000001010101000101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101010101
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capacity: 0
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contentSex: 0
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contentViolence: 0
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contentGore: 0
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contentOther: 0
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releasePublic: 0
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unityVersion: 2019.4.31f1
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unityVersion: 2022.3.6f1
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udonProducts: []
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Name:
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NSFW: 0
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@@ -908,9 +908,7 @@ MonoBehaviour:
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useAssignedLayers: 0
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DynamicPrefabs: []
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DynamicMaterials:
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- {fileID: 2100000, guid: e69375109fdac6f488a091c5ffef2ada, type: 2}
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- {fileID: 2100000, guid: 8275de5e6f690e447b92a3c55e1ea9a6, type: 2}
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- {fileID: 2100000, guid: f9f1b289cb5178642a347c0c6dfce511, type: 2}
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- {fileID: 2100000, guid: 82c71488a4e2c7045a809af43ba10b74, type: 2}
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LightMapsNear: []
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LightMapsFar: []
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@@ -964,7 +962,12 @@ MonoBehaviour:
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RenderReflectionBounces: 0
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RenderReflectionIntensity: 0
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RenderSkybox: {fileID: 0}
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NetworkIDs: []
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NetworkIDs:
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- gameObject: {fileID: 3480278762663670689}
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ID: 10
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SerializedTypeNames:
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- VRC.Udon.UdonBehaviour
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- VRC.Udon.UdonBehaviour
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portraitCameraPositionOffset: {x: 0, y: 0, z: 0}
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portraitCameraRotationOffset: {x: 0, y: 1, z: 0, w: -0.00000004371139}
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NavigationAreas: []
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@@ -3,10 +3,11 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 13
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serializedVersion: 14
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m_Gravity: {x: 0, y: -9.81, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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m_DefaultMaxDepenetrationVelocity: 10
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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@@ -17,10 +18,11 @@ PhysicsManager:
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m_ClothInterCollisionDistance: 0
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m_ClothInterCollisionStiffness: 0
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: dfafffffdfafffffdfafffffffffffffdfafffffc800c0ffffffffffffffffffdfafffffdf09fcffdf09fcffdfafffffc800c0ffdfe9c3ffc820c0ffdfa9ffffdfa9ffffdfa9ffffdf8fffffdf8fffffdf8fffffdf8fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_LayerCollisionMatrix: dfaff7ffdfaff7ffdfaff7ffffffffffdfaff7ffc800c0ffffffffffffffffffdfaff7ffdf09f4ffdf09f4ffdfaff7ffc800c0ffdfe9c3ffc820c0ffdfa9f7ffdfa9f7ffdfa9f7ffdf8ff7ffc800c0ffdf8ff7ffdf8ff7ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_SimulationMode: 0
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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m_InvokeCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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@@ -32,5 +34,6 @@ PhysicsManager:
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m_FrictionType: 0
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m_EnableEnhancedDeterminism: 0
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m_EnableUnifiedHeightmaps: 1
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m_ImprovedPatchFriction: 0
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m_SolverType: 0
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m_DefaultMaxAngularSpeed: 7
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@@ -8,11 +8,11 @@ TagManager:
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- Default
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- TransparentFX
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- Ignore Raycast
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-
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- reserved3
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- Water
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- UI
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-
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-
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- reserved6
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- reserved7
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- Interactive
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- Player
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- PlayerLocal
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@@ -24,8 +24,8 @@ TagManager:
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- StereoRight
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- Walkthrough
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- MirrorReflection
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- reserved2
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- reserved3
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- InternalUI
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- HardwareObjects
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- reserved4
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-
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-
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