Compare commits

19 Commits

Author SHA1 Message Date
raccoon
aa0b1b6c8a Some shit i dunno 2024-12-17 06:28:48 +05:00
raccoon
91f0193a63 Wtf? 2024-11-08 14:34:04 +05:00
raccoon
0907ca5c54 Almost there 2024-11-07 23:08:02 +05:00
raccoon
c93b0a00ba Better solution 2024-11-07 21:27:04 +05:00
raccoon
a5772b2c5d Created interior imposter reflection shader 2024-11-07 20:57:39 +05:00
raccoon
4506926908 Updated .gitattributes and .gitignore 2024-11-03 18:38:55 +05:00
raccoon
ffd7c6fc9e Added Occlusion Portals set 2024-11-03 18:31:46 +05:00
raccoon
3e7901b95c Added Door texture and material 2024-11-03 18:31:07 +05:00
raccoon
d0921aa3d6 Added Occlusion Portals scene 2024-11-03 18:23:22 +05:00
raccoon
63a74cd2c9 Cleanup 2024-11-03 18:22:34 +05:00
raccoon
4110c24662 Added Auto Occlusion Portal 2024-11-03 17:33:10 +05:00
raccoon
7f3584c3ab New occlusion culling test 2024-11-03 17:30:50 +05:00
raccoon
9cd1ad61cf Added occlusion culling test 2024-10-15 20:50:21 +05:00
raccoon
33bc69a6ce Fixed broken Shadowmask 2024-09-23 03:52:29 +05:00
raccoon
f1702f15ad Unity version bump 2024-09-23 03:09:19 +05:00
raccoon
3f4fc8c7ff New Lightprobes 2024-09-19 18:27:25 +05:00
raccoon
580b1dc8d8 Added LightprobesVolumes package 2024-09-19 18:11:11 +05:00
raccoon
8c7c1fb160 New room 2024-09-19 18:10:11 +05:00
raccoon
e00ccd7d87 Added More probes 2024-09-19 03:04:53 +05:00
71 changed files with 78159 additions and 1111 deletions

43
.gitattributes vendored
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@@ -5,6 +5,8 @@
*.asmdef text eol=lf *.asmdef text eol=lf
*.asset text eol=lf *.asset text eol=lf
*.controller text eol=lf *.controller text eol=lf
*.cubemap text eol=lf
*.flare text eol=lf
*.json text eol=lf *.json text eol=lf
*.mat text eol=lf *.mat text eol=lf
*.meta text eol=lf *.meta text eol=lf
@@ -24,20 +26,30 @@
*.shader text eol=crlf *.shader text eol=crlf
*.sln text eol=crlf *.sln text eol=crlf
# Documents
*.pdf filter=lfs diff=lfs merge=lfs -text
# Blender # Blender
*.blend filter=lfs diff=lfs merge=lfs -text *.blend filter=lfs diff=lfs merge=lfs -text
# 3ds Max
*.3ds filter=lfs diff=lfs merge=lfs -text
*.max filter=lfs diff=lfs merge=lfs -text
# Maya # Maya
*.ma text eol=lf *.ma text eol=lf
*.mb filter=lfs diff=lfs merge=lfs -text *.mb filter=lfs diff=lfs merge=lfs -text
# Substance Painter/Designer # Modo
.sbs text eol=lf *.lxo filter=lfs diff=lfs merge=lfs -text
.sbsar filter=lfs diff=lfs merge=lfs -text
.spp filter=lfs diff=lfs merge=lfs -text
.spsm filter=lfs diff=lfs merge=lfs -text
# Filmbox # Substance Painter/Designer
*.sbs text eol=lf
*.sbsar filter=lfs diff=lfs merge=lfs -text
*.spp filter=lfs diff=lfs merge=lfs -text
*.spsm filter=lfs diff=lfs merge=lfs -text
# Filmbox (FBX)
# *your mileage may vary, since .fbx can be either in binary or ascii # *your mileage may vary, since .fbx can be either in binary or ascii
*.fbx text eol=lf *.fbx text eol=lf
# *.fbx filter=lfs diff=lfs merge=lfs -text # *.fbx filter=lfs diff=lfs merge=lfs -text
@@ -47,11 +59,19 @@
*.glb filter=lfs diff=lfs merge=lfs -text *.glb filter=lfs diff=lfs merge=lfs -text
*.bin filter=lfs diff=lfs merge=lfs -text *.bin filter=lfs diff=lfs merge=lfs -text
# OBJ
*.obj text eol=lf
# Images # Images
*.bmp filter=lfs diff=lfs merge=lfs -text *.bmp filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.gif filter=lfs diff=lfs merge=lfs -text
*.hdr filter=lfs diff=lfs merge=lfs -text
*.ico filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text
*.pdn filter=lfs diff=lfs merge=lfs -text *.pdn filter=lfs diff=lfs merge=lfs -text
*.pfm filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text
@@ -67,7 +87,18 @@
*.webm filter=lfs diff=lfs merge=lfs -text *.webm filter=lfs diff=lfs merge=lfs -text
# Sound # Sound
*.mid filter=lfs diff=lfs merge=lfs -text
*.midi filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text
*.opus filter=lfs diff=lfs merge=lfs -text *.opus filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text *.wav filter=lfs diff=lfs merge=lfs -text
# Binaries
*.dll filter=lfs diff=lfs merge=lfs -text
*.exe filter=lfs diff=lfs merge=lfs -text
# Shell scripts
*.bat text eol=crlf
*.cmd text eol=crlf
*.sh text eol=lf

1
.gitignore vendored
View File

@@ -99,6 +99,7 @@ crashlytics-build.properties
# OpenXR stuff # OpenXR stuff
/[Aa]ssets/XR /[Aa]ssets/XR
/[Aa]ssets/XR.meta /[Aa]ssets/XR.meta
/[Pp]roject[Ss]ettings/EditorBuildSettings.asset
# Trash stuff # Trash stuff
*_cache.txt *_cache.txt

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_graygrid m_Name: dev_graygrid
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measurecrate01 m_Name: dev_measurecrate01
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measurecrate02 m_Name: dev_measurecrate02
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: GridFloor_udon m_Name: dev_measuredoor01
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
@@ -41,11 +41,11 @@ Material:
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _EmissionMap: - _EmissionMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 8, y: 8} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 2800000, guid: 0121f30ac2b32884fba47bca7fe3e2ca, type: 3} m_Texture: {fileID: 2800000, guid: 080b4801f9204024da8c2ca7decba24d, type: 3}
m_Scale: {x: 8, y: 8} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.24 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
@@ -78,6 +78,6 @@ Material:
- _UVSec: 0 - _UVSec: 0
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _Color: {r: 0.33962262, g: 0.33161265, b: 0.33161265, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 06610b8ac43b7ac4da9769224e06053d guid: f6f6f818967bc764cbc3d48fe60fcd2d
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 2100000 mainObjectFileID: 2100000

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measuregeneric01 m_Name: dev_measuregeneric01
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measuregeneric01b m_Name: dev_measuregeneric01b
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measurewall01a m_Name: dev_measurewall01a
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measurewall01c m_Name: dev_measurewall01c
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_measurewall01d m_Name: dev_measurewall01d
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@@ -66,7 +66,7 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0

View File

@@ -7,13 +7,12 @@ Material:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: dev_hemisphere m_Name: window-imposter 1
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _NORMALMAP - _SPECULARHIGHLIGHTS_OFF
- _PARALLAXMAP
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@@ -26,7 +25,11 @@ Material:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 2800000, guid: 29c3614c731b2e645a6361cb4c7524ac, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap: - _DetailAlbedoMap:
@@ -46,7 +49,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:
@@ -58,7 +61,11 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ParallaxMap: - _ParallaxMap:
m_Texture: {fileID: 2800000, guid: 9c62af09f2a92ac45b67cbaf47c202d2, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReflectionTex:
m_Texture: {fileID: 8900000, guid: e94407d99ad43d5498f783d6554efd1a, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: [] m_Ints: []
@@ -68,18 +75,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0 - _Glossiness: 1
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 1
- _Mode: 0 - _Mode: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.08 - _Opacity: 1
- _Parallax: 0.02
- _ReflectionIntensity: 1
- _Roughness: 0
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 0
- _SrcBlend: 1 - _SrcBlend: 1
- _UVSec: 0 - _UVSec: 0
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectionProbeBoxMax: {r: 0, g: 0, b: 0, a: 0}
- _ReflectionProbeBoxMin: {r: 0, g: 0, b: 0, a: 0}
- _ReflectionProbePosition: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 82c71488a4e2c7045a809af43ba10b74 guid: f2edfab9d77276b49a6864f47221399e
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 2100000 mainObjectFileID: 2100000

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@@ -7,14 +7,13 @@ Material:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: SampleAssets_matte m_Name: window-imposter
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 4800000, guid: 6e36733ecafa0ce46b70364ace1c77f0, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords: []
- _METALLICGLOSSMAP m_InvalidKeywords:
- _NORMALMAP - _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
@@ -26,7 +25,11 @@ Material:
serializedVersion: 3 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
- _BumpMap: - _BumpMap:
m_Texture: {fileID: 2800000, guid: 2478f9979ed38144fb51be91105f4ed5, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 04e5871579983f6469e251272aff60ad, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap: - _DetailAlbedoMap:
@@ -46,11 +49,11 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 2800000, guid: 6242701cd5b6d0a43ab0e36cd3d7d3ef, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: f8813ad6d3200474da8da4ab60a56dfb, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _OcclusionMap: - _OcclusionMap:
@@ -61,25 +64,41 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Autoportal : MonoBehaviour
{
public GameObject imposter;
private List<GameObject> imposters;
private OcclusionPortal portal;
void Start()
{
this.portal = this.GetComponent<OcclusionPortal>();
// this.imposter = this.transform.GetChild(0).gameObject;
this.imposters = new List<GameObject>();
foreach(Transform child in this.transform)
{
this.imposters.Add(child.gameObject);
}
}
private void OnTriggerEnter(Collider other)
{
this.portal.open = true;
// this.imposter.SetActive(false);
foreach(GameObject imposter in this.imposters)
{
imposter.SetActive(false);
}
}
private void OnTriggerExit(Collider other)
{
this.portal.open = false;
// this.imposter.SetActive(true);
foreach(GameObject imposter in this.imposters)
{
imposter.SetActive(true);
}
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// Original code from https://gist.github.com/josephbk117/a43f5335cea9b3e12a44f196dc81f30f
Shader "Custom/InteriorReflectionShader"
{
Properties
{
// TODO: Implement me!
_Opacity("Opacity", Range(0.0, 1.0)) = 1.0
}
SubShader
{
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
float _Opacity; // TODO: Implement me!
struct appdata
{
float4 vertex : POSITION;
float3 normal : NORMAL;
};
struct v2f
{
float3 worldPos : TEXCOORD0;
float3 worldNormal : TEXCOORD1;
float4 pos : SV_POSITION;
};
v2f vert (appdata v)
{
v2f o;
o.pos = UnityObjectToClipPos(v.vertex);
o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
o.worldNormal = UnityObjectToWorldNormal(v.normal);
return o;
}
// ChatGPT snippet
float3 BoxProjectReflectionDir(float3 worldPos, float3 worldRefl)
{
// Calculate relative position within the box
float3 boxMin = unity_SpecCube0_BoxMin.xyz;
float3 boxMax = unity_SpecCube0_BoxMax.xyz;
float3 boxCenter = 0.5 * (boxMin + boxMax);
float3 boxSize = boxMax - boxMin;
float3 localPos = worldPos - boxCenter;
float3 absLocalRefl = abs(worldRefl);
// Scale the reflection vector based on which side of the box it hits
float3 scale = boxSize / absLocalRefl;
float scaleMin = min(min(scale.x, scale.y), scale.z);
return localPos + worldRefl * scaleMin;
}
fixed4 frag (v2f i) : SV_Target
{
half3 worldViewDir = normalize(UnityWorldSpaceViewDir(i.worldPos)); // Direction of ray from the camera towards the object surface
half3 reflection = reflect(-worldViewDir, i.worldNormal); // Direction of ray after hitting the surface of object
reflection = BoxProjectReflectionDir(i.worldPos, reflection);
half4 skyData = UNITY_SAMPLE_TEXCUBE(unity_SpecCube0, reflection);
half3 skyColor = DecodeHDR(skyData, unity_SpecCube0_HDR); // This is done becasue the cubemap is stored HDR
return half4(skyColor, 1.0);
}
ENDCG
}
}
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// Original code from https://gist.github.com/josephbk117/a43f5335cea9b3e12a44f196dc81f30f
Shader "Custom/InteriorReflectionShader"
{
Properties
{
_Glossiness ("Smoothness", Range(0,1)) = 0.8
_ReflectionProbePosition ("Reflection Probe Position", Vector) = (0,0,0,0)
_ReflectionProbeBoxMin ("Box Min", Vector) = (0,0,0,0)
_ReflectionProbeBoxMax ("Box Max", Vector) = (0,0,0,0)
}
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{
Tags { "RenderType"="Opaque" }
LOD 200
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
#include "UnityStandardUtils.cginc"
struct appdata
{
float4 vertex : POSITION;
float3 normal : NORMAL;
};
struct v2f
{
float4 pos : SV_POSITION;
float3 worldNormal : TEXCOORD0;
float3 worldPos : TEXCOORD1;
};
float4 _ReflectionProbePosition;
float4 _ReflectionProbeBoxMin;
float4 _ReflectionProbeBoxMax;
half _Glossiness;
v2f vert (appdata v)
{
v2f o;
o.pos = UnityObjectToClipPos(v.vertex);
o.worldNormal = UnityObjectToWorldNormal(v.normal);
o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
return o;
}
float3 BoxProjectReflectionDir(float3 worldPos, float3 worldRefl)
{
// Calculate relative position within the box
float3 boxMin = _ReflectionProbeBoxMin.xyz;
float3 boxMax = _ReflectionProbeBoxMax.xyz;
float3 boxCenter = 0.5 * (boxMin + boxMax);
float3 boxSize = boxMax - boxMin;
float3 localPos = worldPos - boxCenter;
float3 absLocalRefl = abs(worldRefl);
// Scale the reflection vector based on which side of the box it hits
float3 scale = boxSize / absLocalRefl;
float scaleMin = min(min(scale.x, scale.y), scale.z);
return localPos + worldRefl * scaleMin;
}
fixed4 frag (v2f i) : SV_Target
{
// Get reflection vector
float3 worldViewDir = normalize(_WorldSpaceCameraPos - i.worldPos);
float3 worldRefl = reflect(worldViewDir, i.worldNormal);
// Apply box projection to the reflection vector
float3 projectedReflDir = BoxProjectReflectionDir(i.worldPos, worldRefl);
fixed4 reflectionColor = UNITY_SAMPLE_TEXCUBE(unity_SpecCube0, projectedReflDir);
return reflectionColor;
}
ENDCG
}
}
FallBack "Diffuse"
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hdrBitDepth: 0 hdrBitDepth: 0
m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
@@ -477,7 +484,7 @@ PlayerSettings:
switchSocketConcurrencyLimit: 14 switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2 switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0 switchUseCPUProfiler: 0
switchUseGOLDLinker: 0 switchEnableFileSystemTrace: 0
switchLTOSetting: 0 switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000 switchApplicationID: 0x01004b9000490000
switchNSODependencies: switchNSODependencies:
@@ -607,7 +614,6 @@ PlayerSettings:
switchSocketBufferEfficiency: 4 switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1 switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 1 switchUseNewStyleFilepaths: 1
switchUseLegacyFmodPriorities: 0 switchUseLegacyFmodPriorities: 0
switchUseMicroSleepForYield: 1 switchUseMicroSleepForYield: 1

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 2022.3.6f1 m_EditorVersion: 2022.3.22f1
m_EditorVersionWithRevision: 2022.3.6f1 (b9e6e7e9fa2d) m_EditorVersionWithRevision: 2022.3.22f1 (887be4894c44)

26
repo-cleanup.cmd Normal file
View File

@@ -0,0 +1,26 @@
@ECHO OFF
TITLE Clean up Unity Project repo
SETLOCAL EnableDelayedExpansion
CALL :cleanup --dry-run || GOTO die
CHOICE /M "Execute"
IF !ERRORLEVEL! NEQ 1 (
ECHO Aborting cleanup...
) ELSE (
CALL :cleanup || GOTO die
ECHO Done.
)
:end
PAUSE
EXIT /B 0
:die
PAUSE
EXIT /B %ERRORLEVEL%
:cleanup
git clean -dfX %* "%~dp0." || EXIT /B
EXIT /B 0

30
repo-cleanup.sh Normal file
View File

@@ -0,0 +1,30 @@
#!/bin/sh
me="$(realpath "$0")"
repository="$(dirname "$me")/."
# I have no mouth but i must scream
if [ ! -t 0 ]; then
if command -v x-terminal-emulator >/dev/null 2>&1; then
x-terminal-emulator -e "$me"
elif command -v xdg-terminal >/dev/null 2>&1; then
xdg-terminal "$me"
else
echo "Run me from the fucking terminal!" >"${me}.README"
exit 1
fi
exit 0
fi
git clean -dfX --dry-run "${repository}"
printf "Execute [Y,N]?"; read -r yn
if [ "$yn" = "${yn#[Yy]}" ] ;then
echo "Aborting cleanup..."
else
git clean -dfX "${repository}"
echo "Done."
fi
printf "Press any key to continue..."; read -r _
exit 0