commit 31134fa94acd1d1830f40a483a20237715b6a6a4 Author: raccoon Date: Mon Oct 30 12:16:53 2023 +0500 Init commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..4fd3460 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,170 @@ +# See list of supported file types here https://docs.unity3d.com/Manual/assets-supported-types.html + +* text=auto eol=lf + +# Unity +*.anim text eol=lf +*.animset text eol=lf +*.asmdef text eol=lf +*.asmref text eol=lf +*.asset text eol=lf +*.blendtree text eol=lf +*.brush text eol=lf +*.buildreport text eol=lf +*.colors text eol=lf +*.controller text eol=lf +*.cubemap text eol=lf +*.curves text eol=lf +*.curvesNormalized text eol=lf +*.flare text eol=lf +*.fontsettings text eol=lf +*.giparams text eol=lf +*.gradients text eol=lf +*.guiskin text eol=lf +*.ht text eol=lf +*.index text eol=lf +*.inputactions text eol=lf +*.lighting text eol=lf +*.mask text eol=lf +*.mat text eol=lf +*.mesh text eol=lf +*.meta text eol=lf +*.mixer text eol=lf +*.overrideController text eol=lf +*.particleCurves text eol=lf +*.particleCurvesSigned text eol=lf +*.particleDoubleCurves text eol=lf +*.particleDoubleCurvesSigned text eol=lf +*.physicMaterial text eol=lf +*.physicsMaterial2D text eol=lf +*.playable text eol=lf +*.po text eol=lf +*.prefab text eol=lf +*.preset text eol=lf +*.renderTexture text eol=lf +*.rsp text eol=lf +*.scenetemplate text eol=lf +*.shadergraph text eol=lf +*.shadersubgraph text eol=lf +*.shadervariants text eol=lf +*.signal text eol=lf +*.spriteatlas text eol=lf +*.state text eol=lf +*.statemachine text eol=lf +*.terrainlayer text eol=lf +*.texture2D text eol=lf +*.transition text eol=lf +*.tss text eol=lf +*.unity text eol=lf +*.uss text eol=lf +*.uxml text eol=lf +*.vfx text eol=lf +*.vfxblock text eol=lf +*.vfxoperator text eol=lf +*.webCamTexture text eol=lf +*.wlt text eol=lf + +# .NET stuff +*.cs text eol=crlf +*.csproj text eol=crlf +*.sln text eol=crlf + +# Shaders +*.cg text eol=lf +*.cginc text eol=lf +*.compute text eol=lf +*.glslinc text eol=lf +*.hlsl text eol=lf +*.raytrace text eol=lf +*.shader text eol=lf + +# SpeedTree +*.spm filter=lfs diff=lfs merge=lfs -text +*.st filter=lfs diff=lfs merge=lfs -text +*.st9 filter=lfs diff=lfs merge=lfs -text + +# Substance Painter/Designer +*.sbs text eol=lf +*.sbsar filter=lfs diff=lfs merge=lfs -text +*.spp filter=lfs diff=lfs merge=lfs -text +*.spsm filter=lfs diff=lfs merge=lfs -text + +# 3D assets +*.3ds filter=lfs diff=lfs merge=lfs -text +*.bin filter=lfs diff=lfs merge=lfs -text +*.blend filter=lfs diff=lfs merge=lfs -text +*.c4d filter=lfs diff=lfs merge=lfs -text +*.dae text eol=lf +*.dxf text eol=lf +*.fbx filter=lfs diff=lfs merge=lfs -text +*.glb filter=lfs diff=lfs merge=lfs -text +*.gltf text eol=lf +*.jas filter=lfs diff=lfs merge=lfs -text +*.lxo filter=lfs diff=lfs merge=lfs -text +*.ma text eol=lf +*.max filter=lfs diff=lfs merge=lfs -text +*.mb filter=lfs diff=lfs merge=lfs -text +*.obj text eol=lf +*.skp filter=lfs diff=lfs merge=lfs -text + +# Textures +*.astc filter=lfs diff=lfs merge=lfs -text +*.bmp filter=lfs diff=lfs merge=lfs -text +*.dds filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.gif filter=lfs diff=lfs merge=lfs -text +*.hdr filter=lfs diff=lfs merge=lfs -text +*.iff filter=lfs diff=lfs merge=lfs -text +*.jpeg filter=lfs diff=lfs merge=lfs -text +*.jpg filter=lfs diff=lfs merge=lfs -text +*.ktx filter=lfs diff=lfs merge=lfs -text +*.pct filter=lfs diff=lfs merge=lfs -text +*.pic filter=lfs diff=lfs merge=lfs -text +*.pict filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.pvr filter=lfs diff=lfs merge=lfs -text +*.tga filter=lfs diff=lfs merge=lfs -text +*.tif filter=lfs diff=lfs merge=lfs -text +*.tiff filter=lfs diff=lfs merge=lfs -text + +# Audio +*.aif filter=lfs diff=lfs merge=lfs -text +*.aiff filter=lfs diff=lfs merge=lfs -text +*.flac filter=lfs diff=lfs merge=lfs -text +*.it filter=lfs diff=lfs merge=lfs -text +*.mod filter=lfs diff=lfs merge=lfs -text +*.mp3 filter=lfs diff=lfs merge=lfs -text +*.ogg filter=lfs diff=lfs merge=lfs -text +*.s3m filter=lfs diff=lfs merge=lfs -text +*.wav filter=lfs diff=lfs merge=lfs -text +*.xm filter=lfs diff=lfs merge=lfs -text + +# Font +*.dfont filter=lfs diff=lfs merge=lfs -text +*.otf filter=lfs diff=lfs merge=lfs -text +*.ttc filter=lfs diff=lfs merge=lfs -text +*.ttf filter=lfs diff=lfs merge=lfs -text + +# Videos +*.asf filter=lfs diff=lfs merge=lfs -text +*.avi filter=lfs diff=lfs merge=lfs -text +*.dv filter=lfs diff=lfs merge=lfs -text +*.m4v filter=lfs diff=lfs merge=lfs -text +*.mov filter=lfs diff=lfs merge=lfs -text +*.mp4 filter=lfs diff=lfs merge=lfs -text +*.mpeg filter=lfs diff=lfs merge=lfs -text +*.mpg filter=lfs diff=lfs merge=lfs -text +*.ogv filter=lfs diff=lfs merge=lfs -text +*.vp8 filter=lfs diff=lfs merge=lfs -text +*.webm filter=lfs diff=lfs merge=lfs -text +*.wmv filter=lfs diff=lfs merge=lfs -text + +# Shell scripts +*.bat text eol=crlf +*.cmd text eol=crlf +*.sh text eol=lf + +# Misc. +*.bytes filter=lfs diff=lfs merge=lfs -text +*.pdf filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..66c4c44 --- /dev/null +++ b/.gitignore @@ -0,0 +1,156 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore + +.utmp/ +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ +*.log + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Asset meta data should only be ignored when the corresponding asset is also ignored +!/[Aa]ssets/**/*.meta + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* +# Jetbrains Rider personal-layer settings +*.DotSettings.user + +# Visual Studio cache directory +.vs/ + +# Gradle +.gradle/ +.gradle-cache/ +local.properties + +# Visual Studio Code trash +.vscode/* +!.vscode/settings.json + +# JetBrains trash +.idea/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.slnx +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# C# compiler trash, comment this out if you need to use Response Files +*.rsp +*.rsp.meta + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Mono auto generated files +mono_crash.* + +# Builds +*.apk +*.aab +*.unitypackage +*.unitypackage.meta +*.app + +# Crashlytics generated file +crashlytics-build.properties + +# TestRunner generated files +InitTestScene*.unity* + +# Addressables default ignores, before user customizations +/ServerData +/[Aa]ssets/StreamingAssets/aa* +/[Aa]ssets/AddressableAssetsData/link.xml* +/[Aa]ssets/Addressables_Temp* +# By default, Addressables content builds will generate addressables_content_state.bin +# files in platform-specific subfolders, for example: +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin +/[Aa]ssets/AddressableAssetsData/*/*.bin* + +# Visual Scripting auto-generated files +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta + +# Auto-generated scenes by play mode tests +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* + +# Auto-generated cache in Assets folder +/[Aa]ssets/[Ss]ceneDependencyCache* + +# Packed Addressables +/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* + +# Temporary auto-generated Android Assets +/[Aa]ssets/[Ss]treamingAssets/aa.meta +/[Aa]ssets/[Ss]treamingAssets/aa/* + +# Blender trash +*.blend[0-9] +__pycache__ +.mypy_* +*.pyc + +# Linux trash +.directory +.fuse_hidden* +.nfs* +.Trash-* +nohup.out + +# Windows trash +$RECYCLE.BIN/ +[Dd]esktop.ini +*.lnk +*.stackdump +ehthumbs_vista.db +ehthumbs.db +Thumbs.db +Thumbs.db:encryptable + +# gayOS trash +__MACOSX/ +Network Trash Folder/ +Temporary Items/ +._* +.AppleDouble +.DS_Store +.DS_Store? +.localized +.LSOverride +.Spotlight-V100 diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..e417e75 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,394 @@ +{ + "files.associations": { + "*.anim": "yaml", + "*.animset": "yaml", + "*.asmdef": "json", + "*.asmref": "json", + "*.asset": "yaml", + "*.blendtree": "yaml", + "*.brush": "yaml", + "*.buildreport": "yaml", + "*.colors": "yaml", + "*.controller": "yaml", + "*.cubemap": "yaml", + "*.curves": "yaml", + "*.curvesNormalized": "yaml", + "*.flare": "yaml", + "*.fontsettings": "yaml", + "*.giparams": "yaml", + "*.gradients": "yaml", + "*.guiskin": "yaml", + "*.ht": "yaml", + "*.index": "json", + "*.inputactions": "json", + "*.lighting": "yaml", + "*.mask": "yaml", + "*.mat": "yaml", + "*.mesh": "yaml", + "*.meta": "yaml", + "*.mixer": "yaml", + "*.overrideController": "yaml", + "*.particleCurves": "yaml", + "*.particleCurvesSigned": "yaml", + "*.particleDoubleCurves": "yaml", + "*.particleDoubleCurvesSigned": "yaml", + "*.physicMaterial": "yaml", + "*.physicsMaterial2D": "yaml", + "*.playable": "yaml", + "*.prefab": "yaml", + "*.preset": "yaml", + "*.renderTexture": "yaml", + "*.scenetemplate": "yaml", + "*.shadergraph": "json", + "*.shadersubgraph": "json", + "*.shadervariants": "yaml", + "*.signal": "yaml", + "*.spriteatlas": "yaml", + "*.state": "yaml", + "*.statemachine": "yaml", + "*.terrainlayer": "yaml", + "*.texture2D": "yaml", + "*.transition": "yaml", + "*.tss": "css", + "*.unity": "yaml", + "*.uss": "css", + "*.uxml": "xml", + "*.vfx": "yaml", + "*.vfxblock": "yaml", + "*.vfxoperator": "yaml", + "*.webCamTexture": "yaml", + "*.wlt": "yaml", + }, + "yaml.customTags": [ + "tag:unity3d.com,2011:0 mapping", // object + "tag:unity3d.com,2011:1 mapping", // GameObject + "tag:unity3d.com,2011:2 mapping", // Component + "tag:unity3d.com,2011:3 mapping", // LevelGameManager + "tag:unity3d.com,2011:4 mapping", // Transform + "tag:unity3d.com,2011:5 mapping", // TimeManager + "tag:unity3d.com,2011:6 mapping", // GlobalGameManager + "tag:unity3d.com,2011:8 mapping", // Behaviour + "tag:unity3d.com,2011:9 mapping", // GameManager + "tag:unity3d.com,2011:11 mapping", // AudioManager + "tag:unity3d.com,2011:13 mapping", // InputManager + "tag:unity3d.com,2011:18 mapping", // EditorExtension + "tag:unity3d.com,2011:19 mapping", // Physics2DSettings + "tag:unity3d.com,2011:20 mapping", // Camera + "tag:unity3d.com,2011:21 mapping", // Material + "tag:unity3d.com,2011:23 mapping", // MeshRenderer + "tag:unity3d.com,2011:25 mapping", // Renderer + "tag:unity3d.com,2011:27 mapping", // Texture + "tag:unity3d.com,2011:28 mapping", // Texture2D + "tag:unity3d.com,2011:29 mapping", // OcclusionCullingSettings + "tag:unity3d.com,2011:30 mapping", // GraphicsSettings + "tag:unity3d.com,2011:33 mapping", // MeshFilter + "tag:unity3d.com,2011:41 mapping", // OcclusionPortal + "tag:unity3d.com,2011:43 mapping", // Mesh + "tag:unity3d.com,2011:45 mapping", // Skybox + "tag:unity3d.com,2011:47 mapping", // QualitySettings + "tag:unity3d.com,2011:48 mapping", // Shader + "tag:unity3d.com,2011:49 mapping", // TextAsset + "tag:unity3d.com,2011:50 mapping", // Rigidbody2D + "tag:unity3d.com,2011:53 mapping", // Collider2D + "tag:unity3d.com,2011:54 mapping", // Rigidbody + "tag:unity3d.com,2011:55 mapping", // PhysicsManager + "tag:unity3d.com,2011:56 mapping", // Collider + "tag:unity3d.com,2011:57 mapping", // Joint + "tag:unity3d.com,2011:58 mapping", // CircleCollider2D + "tag:unity3d.com,2011:59 mapping", // HingeJoint + "tag:unity3d.com,2011:60 mapping", // PolygonCollider2D + "tag:unity3d.com,2011:61 mapping", // BoxCollider2D + "tag:unity3d.com,2011:62 mapping", // PhysicsMaterial2D + "tag:unity3d.com,2011:64 mapping", // MeshCollider + "tag:unity3d.com,2011:65 mapping", // BoxCollider + "tag:unity3d.com,2011:66 mapping", // CompositeCollider2D + "tag:unity3d.com,2011:68 mapping", // EdgeCollider2D + "tag:unity3d.com,2011:70 mapping", // CapsuleCollider2D + "tag:unity3d.com,2011:72 mapping", // ComputeShader + "tag:unity3d.com,2011:74 mapping", // AnimationClip + "tag:unity3d.com,2011:75 mapping", // ConstantForce + "tag:unity3d.com,2011:78 mapping", // TagManager + "tag:unity3d.com,2011:81 mapping", // AudioListener + "tag:unity3d.com,2011:82 mapping", // AudioSource + "tag:unity3d.com,2011:83 mapping", // AudioClip + "tag:unity3d.com,2011:84 mapping", // RenderTexture + "tag:unity3d.com,2011:86 mapping", // CustomRenderTexture + "tag:unity3d.com,2011:89 mapping", // Cubemap + "tag:unity3d.com,2011:90 mapping", // Avatar + "tag:unity3d.com,2011:91 mapping", // AnimatorController + "tag:unity3d.com,2011:93 mapping", // RuntimeAnimatorController + "tag:unity3d.com,2011:94 mapping", // ShaderNameRegistry + "tag:unity3d.com,2011:95 mapping", // Animator + "tag:unity3d.com,2011:96 mapping", // TrailRenderer + "tag:unity3d.com,2011:98 mapping", // DelayedCallManager + "tag:unity3d.com,2011:102 mapping", // TextMesh + "tag:unity3d.com,2011:104 mapping", // RenderSettings + "tag:unity3d.com,2011:108 mapping", // Light + "tag:unity3d.com,2011:109 mapping", // ShaderInclude + "tag:unity3d.com,2011:110 mapping", // BaseAnimationTrack + "tag:unity3d.com,2011:111 mapping", // Animation + "tag:unity3d.com,2011:114 mapping", // MonoBehaviour + "tag:unity3d.com,2011:115 mapping", // MonoScript + "tag:unity3d.com,2011:116 mapping", // MonoManager + "tag:unity3d.com,2011:117 mapping", // Texture3D + "tag:unity3d.com,2011:118 mapping", // NewAnimationTrack + "tag:unity3d.com,2011:119 mapping", // Projector + "tag:unity3d.com,2011:120 mapping", // LineRenderer + "tag:unity3d.com,2011:121 mapping", // Flare + "tag:unity3d.com,2011:122 mapping", // Halo + "tag:unity3d.com,2011:123 mapping", // LensFlare + "tag:unity3d.com,2011:124 mapping", // FlareLayer + "tag:unity3d.com,2011:126 mapping", // NavMeshProjectSettings + "tag:unity3d.com,2011:128 mapping", // Font + "tag:unity3d.com,2011:129 mapping", // PlayerSettings + "tag:unity3d.com,2011:130 mapping", // NamedObject + "tag:unity3d.com,2011:134 mapping", // PhysicMaterial + "tag:unity3d.com,2011:135 mapping", // SphereCollider + "tag:unity3d.com,2011:136 mapping", // CapsuleCollider + "tag:unity3d.com,2011:137 mapping", // SkinnedMeshRenderer + "tag:unity3d.com,2011:138 mapping", // FixedJoint + "tag:unity3d.com,2011:141 mapping", // BuildSettings + "tag:unity3d.com,2011:142 mapping", // AssetBundle + "tag:unity3d.com,2011:143 mapping", // CharacterController + "tag:unity3d.com,2011:144 mapping", // CharacterJoint + "tag:unity3d.com,2011:145 mapping", // SpringJoint + "tag:unity3d.com,2011:146 mapping", // WheelCollider + "tag:unity3d.com,2011:147 mapping", // ResourceManager + "tag:unity3d.com,2011:150 mapping", // PreloadData + "tag:unity3d.com,2011:152 mapping", // MovieTexture + "tag:unity3d.com,2011:153 mapping", // ConfigurableJoint + "tag:unity3d.com,2011:154 mapping", // TerrainCollider + "tag:unity3d.com,2011:156 mapping", // TerrainData + "tag:unity3d.com,2011:157 mapping", // LightmapSettings + "tag:unity3d.com,2011:158 mapping", // WebCamTexture + "tag:unity3d.com,2011:159 mapping", // EditorSettings + "tag:unity3d.com,2011:162 mapping", // EditorUserSettings + "tag:unity3d.com,2011:164 mapping", // AudioReverbFilter + "tag:unity3d.com,2011:165 mapping", // AudioHighPassFilter + "tag:unity3d.com,2011:166 mapping", // AudioChorusFilter + "tag:unity3d.com,2011:167 mapping", // AudioReverbZone + "tag:unity3d.com,2011:168 mapping", // AudioEchoFilter + "tag:unity3d.com,2011:169 mapping", // AudioLowPassFilter + "tag:unity3d.com,2011:170 mapping", // AudioDistortionFilter + "tag:unity3d.com,2011:171 mapping", // SparseTexture + "tag:unity3d.com,2011:180 mapping", // AudioBehaviour + "tag:unity3d.com,2011:181 mapping", // AudioFilter + "tag:unity3d.com,2011:182 mapping", // WindZone + "tag:unity3d.com,2011:183 mapping", // Cloth + "tag:unity3d.com,2011:184 mapping", // SubstanceArchive + "tag:unity3d.com,2011:185 mapping", // ProceduralMaterial + "tag:unity3d.com,2011:186 mapping", // ProceduralTexture + "tag:unity3d.com,2011:187 mapping", // Texture2DArray + "tag:unity3d.com,2011:188 mapping", // CubemapArray + "tag:unity3d.com,2011:191 mapping", // OffMeshLink + "tag:unity3d.com,2011:192 mapping", // OcclusionArea + "tag:unity3d.com,2011:193 mapping", // Tree + "tag:unity3d.com,2011:195 mapping", // NavMeshAgent + "tag:unity3d.com,2011:196 mapping", // NavMeshSettings + "tag:unity3d.com,2011:198 mapping", // ParticleSystem + "tag:unity3d.com,2011:199 mapping", // ParticleSystemRenderer + "tag:unity3d.com,2011:200 mapping", // ShaderVariantCollection + "tag:unity3d.com,2011:205 mapping", // LODGroup + "tag:unity3d.com,2011:206 mapping", // BlendTree + "tag:unity3d.com,2011:207 mapping", // Motion + "tag:unity3d.com,2011:208 mapping", // NavMeshObstacle + "tag:unity3d.com,2011:210 mapping", // SortingGroup + "tag:unity3d.com,2011:212 mapping", // SpriteRenderer + "tag:unity3d.com,2011:213 mapping", // Sprite + "tag:unity3d.com,2011:214 mapping", // CachedSpriteAtlas + "tag:unity3d.com,2011:215 mapping", // ReflectionProbe + "tag:unity3d.com,2011:218 mapping", // Terrain + "tag:unity3d.com,2011:220 mapping", // LightProbeGroup + "tag:unity3d.com,2011:221 mapping", // AnimatorOverrideController + "tag:unity3d.com,2011:222 mapping", // CanvasRenderer + "tag:unity3d.com,2011:223 mapping", // Canvas + "tag:unity3d.com,2011:224 mapping", // RectTransform + "tag:unity3d.com,2011:225 mapping", // CanvasGroup + "tag:unity3d.com,2011:226 mapping", // BillboardAsset + "tag:unity3d.com,2011:227 mapping", // BillboardRenderer + "tag:unity3d.com,2011:228 mapping", // SpeedTreeWindAsset + "tag:unity3d.com,2011:229 mapping", // AnchoredJoint2D + "tag:unity3d.com,2011:230 mapping", // Joint2D + "tag:unity3d.com,2011:231 mapping", // SpringJoint2D + "tag:unity3d.com,2011:232 mapping", // DistanceJoint2D + "tag:unity3d.com,2011:233 mapping", // HingeJoint2D + "tag:unity3d.com,2011:234 mapping", // SliderJoint2D + "tag:unity3d.com,2011:235 mapping", // WheelJoint2D + "tag:unity3d.com,2011:236 mapping", // ClusterInputManager + "tag:unity3d.com,2011:237 mapping", // BaseVideoTexture + "tag:unity3d.com,2011:238 mapping", // NavMeshData + "tag:unity3d.com,2011:240 mapping", // AudioMixer + "tag:unity3d.com,2011:241 mapping", // AudioMixerController + "tag:unity3d.com,2011:243 mapping", // AudioMixerGroupController + "tag:unity3d.com,2011:244 mapping", // AudioMixerEffectController + "tag:unity3d.com,2011:245 mapping", // AudioMixerSnapshotController + "tag:unity3d.com,2011:246 mapping", // PhysicsUpdateBehaviour2D + "tag:unity3d.com,2011:247 mapping", // ConstantForce2D + "tag:unity3d.com,2011:248 mapping", // Effector2D + "tag:unity3d.com,2011:249 mapping", // AreaEffector2D + "tag:unity3d.com,2011:250 mapping", // PointEffector2D + "tag:unity3d.com,2011:251 mapping", // PlatformEffector2D + "tag:unity3d.com,2011:252 mapping", // SurfaceEffector2D + "tag:unity3d.com,2011:253 mapping", // BuoyancyEffector2D + "tag:unity3d.com,2011:254 mapping", // RelativeJoint2D + "tag:unity3d.com,2011:255 mapping", // FixedJoint2D + "tag:unity3d.com,2011:256 mapping", // FrictionJoint2D + "tag:unity3d.com,2011:257 mapping", // TargetJoint2D + "tag:unity3d.com,2011:258 mapping", // LightProbes + "tag:unity3d.com,2011:259 mapping", // LightProbeProxyVolume + "tag:unity3d.com,2011:271 mapping", // SampleClip + "tag:unity3d.com,2011:272 mapping", // AudioMixerSnapshot + "tag:unity3d.com,2011:273 mapping", // AudioMixerGroup + "tag:unity3d.com,2011:290 mapping", // AssetBundleManifest + "tag:unity3d.com,2011:300 mapping", // RuntimeInitializeOnLoadManager + "tag:unity3d.com,2011:310 mapping", // UnityConnectSettings + "tag:unity3d.com,2011:319 mapping", // AvatarMask + "tag:unity3d.com,2011:320 mapping", // PlayableDirector + "tag:unity3d.com,2011:328 mapping", // VideoPlayer + "tag:unity3d.com,2011:329 mapping", // VideoClip + "tag:unity3d.com,2011:330 mapping", // ParticleSystemForceField + "tag:unity3d.com,2011:331 mapping", // SpriteMask + "tag:unity3d.com,2011:363 mapping", // OcclusionCullingData + "tag:unity3d.com,2011:1001 mapping", // PrefabInstance + "tag:unity3d.com,2011:1002 mapping", // EditorExtensionImpl + "tag:unity3d.com,2011:1003 mapping", // AssetImporter + "tag:unity3d.com,2011:1005 mapping", // Mesh3DSImporter + "tag:unity3d.com,2011:1006 mapping", // TextureImporter + "tag:unity3d.com,2011:1007 mapping", // ShaderImporter + "tag:unity3d.com,2011:1008 mapping", // ComputeShaderImporter + "tag:unity3d.com,2011:1020 mapping", // AudioImporter + "tag:unity3d.com,2011:1026 mapping", // HierarchyState + "tag:unity3d.com,2011:1028 mapping", // AssetMetaData + "tag:unity3d.com,2011:1029 mapping", // DefaultAsset + "tag:unity3d.com,2011:1030 mapping", // DefaultImporter + "tag:unity3d.com,2011:1031 mapping", // TextScriptImporter + "tag:unity3d.com,2011:1032 mapping", // SceneAsset + "tag:unity3d.com,2011:1034 mapping", // NativeFormatImporter + "tag:unity3d.com,2011:1035 mapping", // MonoImporter + "tag:unity3d.com,2011:1038 mapping", // LibraryAssetImporter + "tag:unity3d.com,2011:1040 mapping", // ModelImporter + "tag:unity3d.com,2011:1041 mapping", // FBXImporter + "tag:unity3d.com,2011:1042 mapping", // TrueTypeFontImporter + "tag:unity3d.com,2011:1045 mapping", // EditorBuildSettings + "tag:unity3d.com,2011:1048 mapping", // InspectorExpandedState + "tag:unity3d.com,2011:1049 mapping", // AnnotationManager + "tag:unity3d.com,2011:1050 mapping", // PluginImporter + "tag:unity3d.com,2011:1051 mapping", // EditorUserBuildSettings + "tag:unity3d.com,2011:1055 mapping", // IHVImageFormatImporter + "tag:unity3d.com,2011:1101 mapping", // AnimatorStateTransition + "tag:unity3d.com,2011:1102 mapping", // AnimatorState + "tag:unity3d.com,2011:1105 mapping", // HumanTemplate + "tag:unity3d.com,2011:1107 mapping", // AnimatorStateMachine + "tag:unity3d.com,2011:1108 mapping", // PreviewAnimationClip + "tag:unity3d.com,2011:1109 mapping", // AnimatorTransition + "tag:unity3d.com,2011:1110 mapping", // SpeedTreeImporter + "tag:unity3d.com,2011:1111 mapping", // AnimatorTransitionBase + "tag:unity3d.com,2011:1112 mapping", // SubstanceImporter + "tag:unity3d.com,2011:1113 mapping", // LightmapParameters + "tag:unity3d.com,2011:1120 mapping", // LightingDataAsset + "tag:unity3d.com,2011:1124 mapping", // SketchUpImporter + "tag:unity3d.com,2011:1125 mapping", // BuildReport + "tag:unity3d.com,2011:1126 mapping", // PackedAssets + "tag:unity3d.com,2011:1127 mapping", // VideoClipImporter + "tag:unity3d.com,2011:100000 mapping", // int + "tag:unity3d.com,2011:100001 mapping", // bool + "tag:unity3d.com,2011:100002 mapping", // float + "tag:unity3d.com,2011:100003 mapping", // MonoObject + "tag:unity3d.com,2011:100004 mapping", // Collision + "tag:unity3d.com,2011:100005 mapping", // Vector3f + "tag:unity3d.com,2011:100006 mapping", // RootMotionData + "tag:unity3d.com,2011:100007 mapping", // Collision2D + "tag:unity3d.com,2011:100008 mapping", // AudioMixerLiveUpdateFloat + "tag:unity3d.com,2011:100009 mapping", // AudioMixerLiveUpdateBool + "tag:unity3d.com,2011:100010 mapping", // Polygon2D + "tag:unity3d.com,2011:100011 mapping", // void + "tag:unity3d.com,2011:19719996 mapping", // TilemapCollider2D + "tag:unity3d.com,2011:41386430 mapping", // ImportLog + "tag:unity3d.com,2011:55640938 mapping", // GraphicsStateCollection + "tag:unity3d.com,2011:73398921 mapping", // VFXRenderer + "tag:unity3d.com,2011:156049354 mapping", // Grid + "tag:unity3d.com,2011:156483287 mapping", // ScenesUsingAssets + "tag:unity3d.com,2011:171741748 mapping", // ArticulationBody + "tag:unity3d.com,2011:181963792 mapping", // Preset + "tag:unity3d.com,2011:285090594 mapping", // IConstraint + "tag:unity3d.com,2011:294290339 mapping", // AssemblyDefinitionReferenceImporter + "tag:unity3d.com,2011:355983997 mapping", // AudioResource + "tag:unity3d.com,2011:369655926 mapping", // AssetImportInProgressProxy + "tag:unity3d.com,2011:382020655 mapping", // PluginBuildInfo + "tag:unity3d.com,2011:387306366 mapping", // MemorySettings + "tag:unity3d.com,2011:403037116 mapping", // BuildMetaDataImporter + "tag:unity3d.com,2011:403037117 mapping", // BuildInstructionImporter + "tag:unity3d.com,2011:426301858 mapping", // EditorProjectAccess + "tag:unity3d.com,2011:468431735 mapping", // PrefabImporter + "tag:unity3d.com,2011:483693784 mapping", // TilemapRenderer + "tag:unity3d.com,2011:612988286 mapping", // SpriteAtlasAsset + "tag:unity3d.com,2011:638013454 mapping", // SpriteAtlasDatabase + "tag:unity3d.com,2011:641289076 mapping", // AudioBuildInfo + "tag:unity3d.com,2011:644342135 mapping", // CachedSpriteAtlasRuntimeData + "tag:unity3d.com,2011:655991488 mapping", // MultiplayerManager + "tag:unity3d.com,2011:662584278 mapping", // AssemblyDefinitionReferenceAsset + "tag:unity3d.com,2011:668709126 mapping", // BuiltAssetBundleInfoSet + "tag:unity3d.com,2011:687078895 mapping", // SpriteAtlas + "tag:unity3d.com,2011:747330370 mapping", // RayTracingShaderImporter + "tag:unity3d.com,2011:780535461 mapping", // BuildArchiveImporter + "tag:unity3d.com,2011:815301076 mapping", // PreviewImporter + "tag:unity3d.com,2011:825902497 mapping", // RayTracingShader + "tag:unity3d.com,2011:850595691 mapping", // LightingSettings + "tag:unity3d.com,2011:877146078 mapping", // PlatformModuleSetup + "tag:unity3d.com,2011:890905787 mapping", // VersionControlSettings + "tag:unity3d.com,2011:893571522 mapping", // CustomCollider2D + "tag:unity3d.com,2011:895512359 mapping", // AimConstraint + "tag:unity3d.com,2011:937362698 mapping", // VFXManager + "tag:unity3d.com,2011:947337230 mapping", // RoslynAnalyzerConfigAsset + "tag:unity3d.com,2011:954905827 mapping", // RuleSetFileAsset + "tag:unity3d.com,2011:994735392 mapping", // VisualEffectSubgraph + "tag:unity3d.com,2011:994735403 mapping", // VisualEffectSubgraphOperator + "tag:unity3d.com,2011:994735404 mapping", // VisualEffectSubgraphBlock + "tag:unity3d.com,2011:1001480554 mapping", // Prefab + "tag:unity3d.com,2011:1027052791 mapping", // LocalizationImporter + "tag:unity3d.com,2011:1114811875 mapping", // ReferencesArtifactGenerator + "tag:unity3d.com,2011:1152215463 mapping", // AssemblyDefinitionAsset + "tag:unity3d.com,2011:1154873562 mapping", // SceneVisibilityState + "tag:unity3d.com,2011:1183024399 mapping", // LookAtConstraint + "tag:unity3d.com,2011:1210832254 mapping", // SpriteAtlasImporter + "tag:unity3d.com,2011:1233149941 mapping", // AudioContainerElement + "tag:unity3d.com,2011:1268269756 mapping", // GameObjectRecorder + "tag:unity3d.com,2011:1307931743 mapping", // AudioRandomContainer + "tag:unity3d.com,2011:1325145578 mapping", // LightingDataAssetParent + "tag:unity3d.com,2011:1386491679 mapping", // PresetManager + "tag:unity3d.com,2011:1403656975 mapping", // StreamingManager + "tag:unity3d.com,2011:1480428607 mapping", // LowerResBlitTexture + "tag:unity3d.com,2011:1521398425 mapping", // VideoBuildInfo + "tag:unity3d.com,2011:1541671625 mapping", // C4DImporter + "tag:unity3d.com,2011:1542919678 mapping", // StreamingController + "tag:unity3d.com,2011:1557264870 mapping", // ShaderContainer + "tag:unity3d.com,2011:1597193336 mapping", // RoslynAdditionalFileAsset + "tag:unity3d.com,2011:1642787288 mapping", // RoslynAdditionalFileImporter + "tag:unity3d.com,2011:1652712579 mapping", // MultiplayerRolesData + "tag:unity3d.com,2011:1660057539 mapping", // SceneRoots + "tag:unity3d.com,2011:1731078267 mapping", // BrokenPrefabAsset + "tag:unity3d.com,2011:1736697216 mapping", // AndroidAssetPackImporter + "tag:unity3d.com,2011:1742807556 mapping", // GridLayout + "tag:unity3d.com,2011:1766753193 mapping", // AssemblyDefinitionImporter + "tag:unity3d.com,2011:1773428102 mapping", // ParentConstraint + "tag:unity3d.com,2011:1777034230 mapping", // RuleSetFileImporter + "tag:unity3d.com,2011:1818360608 mapping", // PositionConstraint + "tag:unity3d.com,2011:1818360609 mapping", // RotationConstraint + "tag:unity3d.com,2011:1818360610 mapping", // ScaleConstraint + "tag:unity3d.com,2011:1839735485 mapping", // Tilemap + "tag:unity3d.com,2011:1896753125 mapping", // PackageManifest + "tag:unity3d.com,2011:1896753126 mapping", // PackageManifestImporter + "tag:unity3d.com,2011:1903396204 mapping", // RoslynAnalyzerConfigImporter + "tag:unity3d.com,2011:1931382933 mapping", // UIRenderer + "tag:unity3d.com,2011:1953259897 mapping", // TerrainLayer + "tag:unity3d.com,2011:1971053207 mapping", // SpriteShapeRenderer + "tag:unity3d.com,2011:2058629509 mapping", // VisualEffectAsset + "tag:unity3d.com,2011:2058629510 mapping", // VisualEffectImporter + "tag:unity3d.com,2011:2058629511 mapping", // VisualEffectResource + "tag:unity3d.com,2011:2059678085 mapping", // VisualEffectObject + "tag:unity3d.com,2011:2083052967 mapping", // VisualEffect + "tag:unity3d.com,2011:2083778819 mapping", // LocalizationAsset + "tag:unity3d.com,2011:2089858483 mapping", // ScriptedImporter + "tag:unity3d.com,2011:2103361453 mapping", // ShaderIncludeImporter + ] +} \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..5c93f45 --- /dev/null +++ b/LICENSE @@ -0,0 +1,13 @@ + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO.