Updated .gitignore to always ignore /Packages trash and C# compiler Response Files

This commit is contained in:
raccoon
2024-12-15 22:06:32 +05:00
parent 75114bc276
commit 44b11aa9e6
3 changed files with 20 additions and 15 deletions

View File

@@ -10,8 +10,7 @@ The template have:
- Compatible with CreatorCompanion (but it may fuck up line endings!)
> If VPM Resolver is not present, Bootstapper will install latest version of it which might not be compatible with older Unity versions.
> Add `com.vrchat.core.vpm-resolver` to git, if you want to lock it
> (you might need to adjust `Packages/.gitignore` file for this).
> Add `com.vrchat.core.vpm-resolver` to git, if you want to lock it (you need to adjust `.gitignore` file for this).
The repository have separate branches for separate content types, the only difference between them is default packages in `Packages/vpm-manifest.json`
> Branches structure
@@ -34,7 +33,7 @@ The repository have separate branches for separate content types, the only diffe
> **IMPORTANT**: When opening a previously worked on project on a new machine, Unity may warn you about script errors and suggest you enter Safe Mode,
> this is because VPM has not loaded yet and didn't resolved the required packages, ignore the errors and continue loading.
> Sometimes you may need to reopen the project for all scripts to recompile.
> Sometimes you may need to reopen the project couple times for all packages to resolve and scripts to recompile.
## License
For project's license see [LICENSE](./LICENSE) file.