From d742a7baace1934417ec79d3f631b75d012691a0 Mon Sep 17 00:00:00 2001 From: raccoon Date: Mon, 30 Oct 2023 12:58:21 +0500 Subject: [PATCH] Added README --- README.md | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..5307d57 --- /dev/null +++ b/README.md @@ -0,0 +1,31 @@ +# VRChat Unity project template +Omni-template for making VRChat content + +## Synopsis +The template have: +- Unity Editor settings for work with Git +- Git settings for work with Unity Editor +- Bootstrapper for automated SDK packages download +- Compatible with CreatorCompanion (but it may fuck up line endings!) + +> If VPM Resolver is not present, Bootstapper will install latest version of it which might not be compatible with older Unity versions. +> Add `com.vrchat.core.vpm-resolver` to git, if you want to lock it +> (you might need to adjust `Packages/.gitignore` file for this). + +The repository have separate branches for separate content types, the only difference between them is default packages in `Packages/vpm-manifest.json` +> Branches structure +> ``` +> -master-+----------------------> +> |\ +> | \-world--------------> +> \ +> \-avatar-------------> +> ``` + +## How to use +1. Fork this repo from the branch you want +2. Open the project in Unity +3. Let VPM resolve all packages +4. Load an example and check that everything works without errors + +> After opening the project in Unity Editor you might want to add **all** new untracked files to Git.