mirror of
https://gitlab.com/ProcyonLotor/vrchat-template.git
synced 2026-08-25 10:43:53 +05:00
Compare commits
5 Commits
project-st
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aff6c0058b
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9babc05256 |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -28,6 +28,9 @@
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|||||||
# Visual Studio cache directory
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# Visual Studio cache directory
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||||||
.vs/
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.vs/
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||||||
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||||||
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# Visual Studio Code trash
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||||||
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.vscode/
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||||||
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# Gradle cache directory
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# Gradle cache directory
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.gradle/
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.gradle/
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@@ -90,6 +93,7 @@ crashlytics-build.properties
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|||||||
/[Aa]ssets/UdonSharp/Scripts/Editor/
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/[Aa]ssets/UdonSharp/Scripts/Editor/
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||||||
/[Aa]ssets/UdonSharp/Scripts/Editor.meta
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/[Aa]ssets/UdonSharp/Scripts/Editor.meta
|
||||||
/[Aa]ssets/SerializedUdonPrograms*
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/[Aa]ssets/SerializedUdonPrograms*
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||||||
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/ClientSimStorage/
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||||||
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||||||
# UdonSharp trash
|
# UdonSharp trash
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||||||
/[Aa]ssets/UdonSharp
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/[Aa]ssets/UdonSharp
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||||||
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|||||||
347
.vscode/settings.json
vendored
Normal file
347
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,347 @@
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|||||||
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{
|
||||||
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"files.associations": {
|
||||||
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"*.anim": "yaml",
|
||||||
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"*.asset": "yaml",
|
||||||
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"*.controller": "yaml",
|
||||||
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"*.cubemap": "yaml",
|
||||||
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"*.flare": "yaml",
|
||||||
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"*.lighting": "yaml",
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||||||
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"*.mask": "yaml",
|
||||||
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"*.mat": "yaml",
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||||||
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"*.meta": "yaml",
|
||||||
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"*.prefab": "yaml",
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||||||
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"*.unity": "yaml"
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||||||
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},
|
||||||
|
"yaml.customTags": [
|
||||||
|
"tag:unity3d.com,2011:0 mapping", // object
|
||||||
|
"tag:unity3d.com,2011:1 mapping", // GameObject
|
||||||
|
"tag:unity3d.com,2011:2 mapping", // Component
|
||||||
|
"tag:unity3d.com,2011:3 mapping", // LevelGameManager
|
||||||
|
"tag:unity3d.com,2011:4 mapping", // Transform
|
||||||
|
"tag:unity3d.com,2011:5 mapping", // TimeManager
|
||||||
|
"tag:unity3d.com,2011:6 mapping", // GlobalGameManager
|
||||||
|
"tag:unity3d.com,2011:8 mapping", // Behaviour
|
||||||
|
"tag:unity3d.com,2011:9 mapping", // GameManager
|
||||||
|
"tag:unity3d.com,2011:11 mapping", // AudioManager
|
||||||
|
"tag:unity3d.com,2011:13 mapping", // InputManager
|
||||||
|
"tag:unity3d.com,2011:18 mapping", // EditorExtension
|
||||||
|
"tag:unity3d.com,2011:19 mapping", // Physics2DSettings
|
||||||
|
"tag:unity3d.com,2011:20 mapping", // Camera
|
||||||
|
"tag:unity3d.com,2011:21 mapping", // Material
|
||||||
|
"tag:unity3d.com,2011:23 mapping", // MeshRenderer
|
||||||
|
"tag:unity3d.com,2011:25 mapping", // Renderer
|
||||||
|
"tag:unity3d.com,2011:27 mapping", // Texture
|
||||||
|
"tag:unity3d.com,2011:28 mapping", // Texture2D
|
||||||
|
"tag:unity3d.com,2011:29 mapping", // OcclusionCullingSettings
|
||||||
|
"tag:unity3d.com,2011:30 mapping", // GraphicsSettings
|
||||||
|
"tag:unity3d.com,2011:33 mapping", // MeshFilter
|
||||||
|
"tag:unity3d.com,2011:41 mapping", // OcclusionPortal
|
||||||
|
"tag:unity3d.com,2011:43 mapping", // Mesh
|
||||||
|
"tag:unity3d.com,2011:45 mapping", // Skybox
|
||||||
|
"tag:unity3d.com,2011:47 mapping", // QualitySettings
|
||||||
|
"tag:unity3d.com,2011:48 mapping", // Shader
|
||||||
|
"tag:unity3d.com,2011:49 mapping", // TextAsset
|
||||||
|
"tag:unity3d.com,2011:50 mapping", // Rigidbody2D
|
||||||
|
"tag:unity3d.com,2011:53 mapping", // Collider2D
|
||||||
|
"tag:unity3d.com,2011:54 mapping", // Rigidbody
|
||||||
|
"tag:unity3d.com,2011:55 mapping", // PhysicsManager
|
||||||
|
"tag:unity3d.com,2011:56 mapping", // Collider
|
||||||
|
"tag:unity3d.com,2011:57 mapping", // Joint
|
||||||
|
"tag:unity3d.com,2011:58 mapping", // CircleCollider2D
|
||||||
|
"tag:unity3d.com,2011:59 mapping", // HingeJoint
|
||||||
|
"tag:unity3d.com,2011:60 mapping", // PolygonCollider2D
|
||||||
|
"tag:unity3d.com,2011:61 mapping", // BoxCollider2D
|
||||||
|
"tag:unity3d.com,2011:62 mapping", // PhysicsMaterial2D
|
||||||
|
"tag:unity3d.com,2011:64 mapping", // MeshCollider
|
||||||
|
"tag:unity3d.com,2011:65 mapping", // BoxCollider
|
||||||
|
"tag:unity3d.com,2011:66 mapping", // CompositeCollider2D
|
||||||
|
"tag:unity3d.com,2011:68 mapping", // EdgeCollider2D
|
||||||
|
"tag:unity3d.com,2011:70 mapping", // CapsuleCollider2D
|
||||||
|
"tag:unity3d.com,2011:72 mapping", // ComputeShader
|
||||||
|
"tag:unity3d.com,2011:74 mapping", // AnimationClip
|
||||||
|
"tag:unity3d.com,2011:75 mapping", // ConstantForce
|
||||||
|
"tag:unity3d.com,2011:78 mapping", // TagManager
|
||||||
|
"tag:unity3d.com,2011:81 mapping", // AudioListener
|
||||||
|
"tag:unity3d.com,2011:82 mapping", // AudioSource
|
||||||
|
"tag:unity3d.com,2011:83 mapping", // AudioClip
|
||||||
|
"tag:unity3d.com,2011:84 mapping", // RenderTexture
|
||||||
|
"tag:unity3d.com,2011:86 mapping", // CustomRenderTexture
|
||||||
|
"tag:unity3d.com,2011:89 mapping", // Cubemap
|
||||||
|
"tag:unity3d.com,2011:90 mapping", // Avatar
|
||||||
|
"tag:unity3d.com,2011:91 mapping", // AnimatorController
|
||||||
|
"tag:unity3d.com,2011:93 mapping", // RuntimeAnimatorController
|
||||||
|
"tag:unity3d.com,2011:94 mapping", // ShaderNameRegistry
|
||||||
|
"tag:unity3d.com,2011:95 mapping", // Animator
|
||||||
|
"tag:unity3d.com,2011:96 mapping", // TrailRenderer
|
||||||
|
"tag:unity3d.com,2011:98 mapping", // DelayedCallManager
|
||||||
|
"tag:unity3d.com,2011:102 mapping", // TextMesh
|
||||||
|
"tag:unity3d.com,2011:104 mapping", // RenderSettings
|
||||||
|
"tag:unity3d.com,2011:108 mapping", // Light
|
||||||
|
"tag:unity3d.com,2011:109 mapping", // ShaderInclude
|
||||||
|
"tag:unity3d.com,2011:110 mapping", // BaseAnimationTrack
|
||||||
|
"tag:unity3d.com,2011:111 mapping", // Animation
|
||||||
|
"tag:unity3d.com,2011:114 mapping", // MonoBehaviour
|
||||||
|
"tag:unity3d.com,2011:115 mapping", // MonoScript
|
||||||
|
"tag:unity3d.com,2011:116 mapping", // MonoManager
|
||||||
|
"tag:unity3d.com,2011:117 mapping", // Texture3D
|
||||||
|
"tag:unity3d.com,2011:118 mapping", // NewAnimationTrack
|
||||||
|
"tag:unity3d.com,2011:119 mapping", // Projector
|
||||||
|
"tag:unity3d.com,2011:120 mapping", // LineRenderer
|
||||||
|
"tag:unity3d.com,2011:121 mapping", // Flare
|
||||||
|
"tag:unity3d.com,2011:122 mapping", // Halo
|
||||||
|
"tag:unity3d.com,2011:123 mapping", // LensFlare
|
||||||
|
"tag:unity3d.com,2011:124 mapping", // FlareLayer
|
||||||
|
"tag:unity3d.com,2011:126 mapping", // NavMeshProjectSettings
|
||||||
|
"tag:unity3d.com,2011:128 mapping", // Font
|
||||||
|
"tag:unity3d.com,2011:129 mapping", // PlayerSettings
|
||||||
|
"tag:unity3d.com,2011:130 mapping", // NamedObject
|
||||||
|
"tag:unity3d.com,2011:134 mapping", // PhysicMaterial
|
||||||
|
"tag:unity3d.com,2011:135 mapping", // SphereCollider
|
||||||
|
"tag:unity3d.com,2011:136 mapping", // CapsuleCollider
|
||||||
|
"tag:unity3d.com,2011:137 mapping", // SkinnedMeshRenderer
|
||||||
|
"tag:unity3d.com,2011:138 mapping", // FixedJoint
|
||||||
|
"tag:unity3d.com,2011:141 mapping", // BuildSettings
|
||||||
|
"tag:unity3d.com,2011:142 mapping", // AssetBundle
|
||||||
|
"tag:unity3d.com,2011:143 mapping", // CharacterController
|
||||||
|
"tag:unity3d.com,2011:144 mapping", // CharacterJoint
|
||||||
|
"tag:unity3d.com,2011:145 mapping", // SpringJoint
|
||||||
|
"tag:unity3d.com,2011:146 mapping", // WheelCollider
|
||||||
|
"tag:unity3d.com,2011:147 mapping", // ResourceManager
|
||||||
|
"tag:unity3d.com,2011:150 mapping", // PreloadData
|
||||||
|
"tag:unity3d.com,2011:152 mapping", // MovieTexture
|
||||||
|
"tag:unity3d.com,2011:153 mapping", // ConfigurableJoint
|
||||||
|
"tag:unity3d.com,2011:154 mapping", // TerrainCollider
|
||||||
|
"tag:unity3d.com,2011:156 mapping", // TerrainData
|
||||||
|
"tag:unity3d.com,2011:157 mapping", // LightmapSettings
|
||||||
|
"tag:unity3d.com,2011:158 mapping", // WebCamTexture
|
||||||
|
"tag:unity3d.com,2011:159 mapping", // EditorSettings
|
||||||
|
"tag:unity3d.com,2011:162 mapping", // EditorUserSettings
|
||||||
|
"tag:unity3d.com,2011:164 mapping", // AudioReverbFilter
|
||||||
|
"tag:unity3d.com,2011:165 mapping", // AudioHighPassFilter
|
||||||
|
"tag:unity3d.com,2011:166 mapping", // AudioChorusFilter
|
||||||
|
"tag:unity3d.com,2011:167 mapping", // AudioReverbZone
|
||||||
|
"tag:unity3d.com,2011:168 mapping", // AudioEchoFilter
|
||||||
|
"tag:unity3d.com,2011:169 mapping", // AudioLowPassFilter
|
||||||
|
"tag:unity3d.com,2011:170 mapping", // AudioDistortionFilter
|
||||||
|
"tag:unity3d.com,2011:171 mapping", // SparseTexture
|
||||||
|
"tag:unity3d.com,2011:180 mapping", // AudioBehaviour
|
||||||
|
"tag:unity3d.com,2011:181 mapping", // AudioFilter
|
||||||
|
"tag:unity3d.com,2011:182 mapping", // WindZone
|
||||||
|
"tag:unity3d.com,2011:183 mapping", // Cloth
|
||||||
|
"tag:unity3d.com,2011:184 mapping", // SubstanceArchive
|
||||||
|
"tag:unity3d.com,2011:185 mapping", // ProceduralMaterial
|
||||||
|
"tag:unity3d.com,2011:186 mapping", // ProceduralTexture
|
||||||
|
"tag:unity3d.com,2011:187 mapping", // Texture2DArray
|
||||||
|
"tag:unity3d.com,2011:188 mapping", // CubemapArray
|
||||||
|
"tag:unity3d.com,2011:191 mapping", // OffMeshLink
|
||||||
|
"tag:unity3d.com,2011:192 mapping", // OcclusionArea
|
||||||
|
"tag:unity3d.com,2011:193 mapping", // Tree
|
||||||
|
"tag:unity3d.com,2011:195 mapping", // NavMeshAgent
|
||||||
|
"tag:unity3d.com,2011:196 mapping", // NavMeshSettings
|
||||||
|
"tag:unity3d.com,2011:198 mapping", // ParticleSystem
|
||||||
|
"tag:unity3d.com,2011:199 mapping", // ParticleSystemRenderer
|
||||||
|
"tag:unity3d.com,2011:200 mapping", // ShaderVariantCollection
|
||||||
|
"tag:unity3d.com,2011:205 mapping", // LODGroup
|
||||||
|
"tag:unity3d.com,2011:206 mapping", // BlendTree
|
||||||
|
"tag:unity3d.com,2011:207 mapping", // Motion
|
||||||
|
"tag:unity3d.com,2011:208 mapping", // NavMeshObstacle
|
||||||
|
"tag:unity3d.com,2011:210 mapping", // SortingGroup
|
||||||
|
"tag:unity3d.com,2011:212 mapping", // SpriteRenderer
|
||||||
|
"tag:unity3d.com,2011:213 mapping", // Sprite
|
||||||
|
"tag:unity3d.com,2011:214 mapping", // CachedSpriteAtlas
|
||||||
|
"tag:unity3d.com,2011:215 mapping", // ReflectionProbe
|
||||||
|
"tag:unity3d.com,2011:218 mapping", // Terrain
|
||||||
|
"tag:unity3d.com,2011:220 mapping", // LightProbeGroup
|
||||||
|
"tag:unity3d.com,2011:221 mapping", // AnimatorOverrideController
|
||||||
|
"tag:unity3d.com,2011:222 mapping", // CanvasRenderer
|
||||||
|
"tag:unity3d.com,2011:223 mapping", // Canvas
|
||||||
|
"tag:unity3d.com,2011:224 mapping", // RectTransform
|
||||||
|
"tag:unity3d.com,2011:225 mapping", // CanvasGroup
|
||||||
|
"tag:unity3d.com,2011:226 mapping", // BillboardAsset
|
||||||
|
"tag:unity3d.com,2011:227 mapping", // BillboardRenderer
|
||||||
|
"tag:unity3d.com,2011:228 mapping", // SpeedTreeWindAsset
|
||||||
|
"tag:unity3d.com,2011:229 mapping", // AnchoredJoint2D
|
||||||
|
"tag:unity3d.com,2011:230 mapping", // Joint2D
|
||||||
|
"tag:unity3d.com,2011:231 mapping", // SpringJoint2D
|
||||||
|
"tag:unity3d.com,2011:232 mapping", // DistanceJoint2D
|
||||||
|
"tag:unity3d.com,2011:233 mapping", // HingeJoint2D
|
||||||
|
"tag:unity3d.com,2011:234 mapping", // SliderJoint2D
|
||||||
|
"tag:unity3d.com,2011:235 mapping", // WheelJoint2D
|
||||||
|
"tag:unity3d.com,2011:236 mapping", // ClusterInputManager
|
||||||
|
"tag:unity3d.com,2011:237 mapping", // BaseVideoTexture
|
||||||
|
"tag:unity3d.com,2011:238 mapping", // NavMeshData
|
||||||
|
"tag:unity3d.com,2011:240 mapping", // AudioMixer
|
||||||
|
"tag:unity3d.com,2011:241 mapping", // AudioMixerController
|
||||||
|
"tag:unity3d.com,2011:243 mapping", // AudioMixerGroupController
|
||||||
|
"tag:unity3d.com,2011:244 mapping", // AudioMixerEffectController
|
||||||
|
"tag:unity3d.com,2011:245 mapping", // AudioMixerSnapshotController
|
||||||
|
"tag:unity3d.com,2011:246 mapping", // PhysicsUpdateBehaviour2D
|
||||||
|
"tag:unity3d.com,2011:247 mapping", // ConstantForce2D
|
||||||
|
"tag:unity3d.com,2011:248 mapping", // Effector2D
|
||||||
|
"tag:unity3d.com,2011:249 mapping", // AreaEffector2D
|
||||||
|
"tag:unity3d.com,2011:250 mapping", // PointEffector2D
|
||||||
|
"tag:unity3d.com,2011:251 mapping", // PlatformEffector2D
|
||||||
|
"tag:unity3d.com,2011:252 mapping", // SurfaceEffector2D
|
||||||
|
"tag:unity3d.com,2011:253 mapping", // BuoyancyEffector2D
|
||||||
|
"tag:unity3d.com,2011:254 mapping", // RelativeJoint2D
|
||||||
|
"tag:unity3d.com,2011:255 mapping", // FixedJoint2D
|
||||||
|
"tag:unity3d.com,2011:256 mapping", // FrictionJoint2D
|
||||||
|
"tag:unity3d.com,2011:257 mapping", // TargetJoint2D
|
||||||
|
"tag:unity3d.com,2011:258 mapping", // LightProbes
|
||||||
|
"tag:unity3d.com,2011:259 mapping", // LightProbeProxyVolume
|
||||||
|
"tag:unity3d.com,2011:271 mapping", // SampleClip
|
||||||
|
"tag:unity3d.com,2011:272 mapping", // AudioMixerSnapshot
|
||||||
|
"tag:unity3d.com,2011:273 mapping", // AudioMixerGroup
|
||||||
|
"tag:unity3d.com,2011:290 mapping", // AssetBundleManifest
|
||||||
|
"tag:unity3d.com,2011:300 mapping", // RuntimeInitializeOnLoadManager
|
||||||
|
"tag:unity3d.com,2011:310 mapping", // UnityConnectSettings
|
||||||
|
"tag:unity3d.com,2011:319 mapping", // AvatarMask
|
||||||
|
"tag:unity3d.com,2011:320 mapping", // PlayableDirector
|
||||||
|
"tag:unity3d.com,2011:328 mapping", // VideoPlayer
|
||||||
|
"tag:unity3d.com,2011:329 mapping", // VideoClip
|
||||||
|
"tag:unity3d.com,2011:330 mapping", // ParticleSystemForceField
|
||||||
|
"tag:unity3d.com,2011:331 mapping", // SpriteMask
|
||||||
|
"tag:unity3d.com,2011:363 mapping", // OcclusionCullingData
|
||||||
|
"tag:unity3d.com,2011:1001 mapping", // PrefabInstance
|
||||||
|
"tag:unity3d.com,2011:1002 mapping", // EditorExtensionImpl
|
||||||
|
"tag:unity3d.com,2011:1003 mapping", // AssetImporter
|
||||||
|
"tag:unity3d.com,2011:1005 mapping", // Mesh3DSImporter
|
||||||
|
"tag:unity3d.com,2011:1006 mapping", // TextureImporter
|
||||||
|
"tag:unity3d.com,2011:1007 mapping", // ShaderImporter
|
||||||
|
"tag:unity3d.com,2011:1008 mapping", // ComputeShaderImporter
|
||||||
|
"tag:unity3d.com,2011:1020 mapping", // AudioImporter
|
||||||
|
"tag:unity3d.com,2011:1026 mapping", // HierarchyState
|
||||||
|
"tag:unity3d.com,2011:1028 mapping", // AssetMetaData
|
||||||
|
"tag:unity3d.com,2011:1029 mapping", // DefaultAsset
|
||||||
|
"tag:unity3d.com,2011:1030 mapping", // DefaultImporter
|
||||||
|
"tag:unity3d.com,2011:1031 mapping", // TextScriptImporter
|
||||||
|
"tag:unity3d.com,2011:1032 mapping", // SceneAsset
|
||||||
|
"tag:unity3d.com,2011:1034 mapping", // NativeFormatImporter
|
||||||
|
"tag:unity3d.com,2011:1035 mapping", // MonoImporter
|
||||||
|
"tag:unity3d.com,2011:1038 mapping", // LibraryAssetImporter
|
||||||
|
"tag:unity3d.com,2011:1040 mapping", // ModelImporter
|
||||||
|
"tag:unity3d.com,2011:1041 mapping", // FBXImporter
|
||||||
|
"tag:unity3d.com,2011:1042 mapping", // TrueTypeFontImporter
|
||||||
|
"tag:unity3d.com,2011:1045 mapping", // EditorBuildSettings
|
||||||
|
"tag:unity3d.com,2011:1048 mapping", // InspectorExpandedState
|
||||||
|
"tag:unity3d.com,2011:1049 mapping", // AnnotationManager
|
||||||
|
"tag:unity3d.com,2011:1050 mapping", // PluginImporter
|
||||||
|
"tag:unity3d.com,2011:1051 mapping", // EditorUserBuildSettings
|
||||||
|
"tag:unity3d.com,2011:1055 mapping", // IHVImageFormatImporter
|
||||||
|
"tag:unity3d.com,2011:1101 mapping", // AnimatorStateTransition
|
||||||
|
"tag:unity3d.com,2011:1102 mapping", // AnimatorState
|
||||||
|
"tag:unity3d.com,2011:1105 mapping", // HumanTemplate
|
||||||
|
"tag:unity3d.com,2011:1107 mapping", // AnimatorStateMachine
|
||||||
|
"tag:unity3d.com,2011:1108 mapping", // PreviewAnimationClip
|
||||||
|
"tag:unity3d.com,2011:1109 mapping", // AnimatorTransition
|
||||||
|
"tag:unity3d.com,2011:1110 mapping", // SpeedTreeImporter
|
||||||
|
"tag:unity3d.com,2011:1111 mapping", // AnimatorTransitionBase
|
||||||
|
"tag:unity3d.com,2011:1112 mapping", // SubstanceImporter
|
||||||
|
"tag:unity3d.com,2011:1113 mapping", // LightmapParameters
|
||||||
|
"tag:unity3d.com,2011:1120 mapping", // LightingDataAsset
|
||||||
|
"tag:unity3d.com,2011:1124 mapping", // SketchUpImporter
|
||||||
|
"tag:unity3d.com,2011:1125 mapping", // BuildReport
|
||||||
|
"tag:unity3d.com,2011:1126 mapping", // PackedAssets
|
||||||
|
"tag:unity3d.com,2011:1127 mapping", // VideoClipImporter
|
||||||
|
"tag:unity3d.com,2011:100000 mapping", // int
|
||||||
|
"tag:unity3d.com,2011:100001 mapping", // bool
|
||||||
|
"tag:unity3d.com,2011:100002 mapping", // float
|
||||||
|
"tag:unity3d.com,2011:100003 mapping", // MonoObject
|
||||||
|
"tag:unity3d.com,2011:100004 mapping", // Collision
|
||||||
|
"tag:unity3d.com,2011:100005 mapping", // Vector3f
|
||||||
|
"tag:unity3d.com,2011:100006 mapping", // RootMotionData
|
||||||
|
"tag:unity3d.com,2011:100007 mapping", // Collision2D
|
||||||
|
"tag:unity3d.com,2011:100008 mapping", // AudioMixerLiveUpdateFloat
|
||||||
|
"tag:unity3d.com,2011:100009 mapping", // AudioMixerLiveUpdateBool
|
||||||
|
"tag:unity3d.com,2011:100010 mapping", // Polygon2D
|
||||||
|
"tag:unity3d.com,2011:100011 mapping", // void
|
||||||
|
"tag:unity3d.com,2011:19719996 mapping", // TilemapCollider2D
|
||||||
|
"tag:unity3d.com,2011:41386430 mapping", // ImportLog
|
||||||
|
"tag:unity3d.com,2011:55640938 mapping", // GraphicsStateCollection
|
||||||
|
"tag:unity3d.com,2011:73398921 mapping", // VFXRenderer
|
||||||
|
"tag:unity3d.com,2011:156049354 mapping", // Grid
|
||||||
|
"tag:unity3d.com,2011:156483287 mapping", // ScenesUsingAssets
|
||||||
|
"tag:unity3d.com,2011:171741748 mapping", // ArticulationBody
|
||||||
|
"tag:unity3d.com,2011:181963792 mapping", // Preset
|
||||||
|
"tag:unity3d.com,2011:285090594 mapping", // IConstraint
|
||||||
|
"tag:unity3d.com,2011:294290339 mapping", // AssemblyDefinitionReferenceImporter
|
||||||
|
"tag:unity3d.com,2011:355983997 mapping", // AudioResource
|
||||||
|
"tag:unity3d.com,2011:369655926 mapping", // AssetImportInProgressProxy
|
||||||
|
"tag:unity3d.com,2011:382020655 mapping", // PluginBuildInfo
|
||||||
|
"tag:unity3d.com,2011:387306366 mapping", // MemorySettings
|
||||||
|
"tag:unity3d.com,2011:403037116 mapping", // BuildMetaDataImporter
|
||||||
|
"tag:unity3d.com,2011:403037117 mapping", // BuildInstructionImporter
|
||||||
|
"tag:unity3d.com,2011:426301858 mapping", // EditorProjectAccess
|
||||||
|
"tag:unity3d.com,2011:468431735 mapping", // PrefabImporter
|
||||||
|
"tag:unity3d.com,2011:483693784 mapping", // TilemapRenderer
|
||||||
|
"tag:unity3d.com,2011:612988286 mapping", // SpriteAtlasAsset
|
||||||
|
"tag:unity3d.com,2011:638013454 mapping", // SpriteAtlasDatabase
|
||||||
|
"tag:unity3d.com,2011:641289076 mapping", // AudioBuildInfo
|
||||||
|
"tag:unity3d.com,2011:644342135 mapping", // CachedSpriteAtlasRuntimeData
|
||||||
|
"tag:unity3d.com,2011:655991488 mapping", // MultiplayerManager
|
||||||
|
"tag:unity3d.com,2011:662584278 mapping", // AssemblyDefinitionReferenceAsset
|
||||||
|
"tag:unity3d.com,2011:668709126 mapping", // BuiltAssetBundleInfoSet
|
||||||
|
"tag:unity3d.com,2011:687078895 mapping", // SpriteAtlas
|
||||||
|
"tag:unity3d.com,2011:747330370 mapping", // RayTracingShaderImporter
|
||||||
|
"tag:unity3d.com,2011:780535461 mapping", // BuildArchiveImporter
|
||||||
|
"tag:unity3d.com,2011:815301076 mapping", // PreviewImporter
|
||||||
|
"tag:unity3d.com,2011:825902497 mapping", // RayTracingShader
|
||||||
|
"tag:unity3d.com,2011:850595691 mapping", // LightingSettings
|
||||||
|
"tag:unity3d.com,2011:877146078 mapping", // PlatformModuleSetup
|
||||||
|
"tag:unity3d.com,2011:890905787 mapping", // VersionControlSettings
|
||||||
|
"tag:unity3d.com,2011:893571522 mapping", // CustomCollider2D
|
||||||
|
"tag:unity3d.com,2011:895512359 mapping", // AimConstraint
|
||||||
|
"tag:unity3d.com,2011:937362698 mapping", // VFXManager
|
||||||
|
"tag:unity3d.com,2011:947337230 mapping", // RoslynAnalyzerConfigAsset
|
||||||
|
"tag:unity3d.com,2011:954905827 mapping", // RuleSetFileAsset
|
||||||
|
"tag:unity3d.com,2011:994735392 mapping", // VisualEffectSubgraph
|
||||||
|
"tag:unity3d.com,2011:994735403 mapping", // VisualEffectSubgraphOperator
|
||||||
|
"tag:unity3d.com,2011:994735404 mapping", // VisualEffectSubgraphBlock
|
||||||
|
"tag:unity3d.com,2011:1001480554 mapping", // Prefab
|
||||||
|
"tag:unity3d.com,2011:1027052791 mapping", // LocalizationImporter
|
||||||
|
"tag:unity3d.com,2011:1114811875 mapping", // ReferencesArtifactGenerator
|
||||||
|
"tag:unity3d.com,2011:1152215463 mapping", // AssemblyDefinitionAsset
|
||||||
|
"tag:unity3d.com,2011:1154873562 mapping", // SceneVisibilityState
|
||||||
|
"tag:unity3d.com,2011:1183024399 mapping", // LookAtConstraint
|
||||||
|
"tag:unity3d.com,2011:1210832254 mapping", // SpriteAtlasImporter
|
||||||
|
"tag:unity3d.com,2011:1233149941 mapping", // AudioContainerElement
|
||||||
|
"tag:unity3d.com,2011:1268269756 mapping", // GameObjectRecorder
|
||||||
|
"tag:unity3d.com,2011:1307931743 mapping", // AudioRandomContainer
|
||||||
|
"tag:unity3d.com,2011:1325145578 mapping", // LightingDataAssetParent
|
||||||
|
"tag:unity3d.com,2011:1386491679 mapping", // PresetManager
|
||||||
|
"tag:unity3d.com,2011:1403656975 mapping", // StreamingManager
|
||||||
|
"tag:unity3d.com,2011:1480428607 mapping", // LowerResBlitTexture
|
||||||
|
"tag:unity3d.com,2011:1521398425 mapping", // VideoBuildInfo
|
||||||
|
"tag:unity3d.com,2011:1541671625 mapping", // C4DImporter
|
||||||
|
"tag:unity3d.com,2011:1542919678 mapping", // StreamingController
|
||||||
|
"tag:unity3d.com,2011:1557264870 mapping", // ShaderContainer
|
||||||
|
"tag:unity3d.com,2011:1597193336 mapping", // RoslynAdditionalFileAsset
|
||||||
|
"tag:unity3d.com,2011:1642787288 mapping", // RoslynAdditionalFileImporter
|
||||||
|
"tag:unity3d.com,2011:1652712579 mapping", // MultiplayerRolesData
|
||||||
|
"tag:unity3d.com,2011:1660057539 mapping", // SceneRoots
|
||||||
|
"tag:unity3d.com,2011:1731078267 mapping", // BrokenPrefabAsset
|
||||||
|
"tag:unity3d.com,2011:1736697216 mapping", // AndroidAssetPackImporter
|
||||||
|
"tag:unity3d.com,2011:1742807556 mapping", // GridLayout
|
||||||
|
"tag:unity3d.com,2011:1766753193 mapping", // AssemblyDefinitionImporter
|
||||||
|
"tag:unity3d.com,2011:1773428102 mapping", // ParentConstraint
|
||||||
|
"tag:unity3d.com,2011:1777034230 mapping", // RuleSetFileImporter
|
||||||
|
"tag:unity3d.com,2011:1818360608 mapping", // PositionConstraint
|
||||||
|
"tag:unity3d.com,2011:1818360609 mapping", // RotationConstraint
|
||||||
|
"tag:unity3d.com,2011:1818360610 mapping", // ScaleConstraint
|
||||||
|
"tag:unity3d.com,2011:1839735485 mapping", // Tilemap
|
||||||
|
"tag:unity3d.com,2011:1896753125 mapping", // PackageManifest
|
||||||
|
"tag:unity3d.com,2011:1896753126 mapping", // PackageManifestImporter
|
||||||
|
"tag:unity3d.com,2011:1903396204 mapping", // RoslynAnalyzerConfigImporter
|
||||||
|
"tag:unity3d.com,2011:1931382933 mapping", // UIRenderer
|
||||||
|
"tag:unity3d.com,2011:1953259897 mapping", // TerrainLayer
|
||||||
|
"tag:unity3d.com,2011:1971053207 mapping", // SpriteShapeRenderer
|
||||||
|
"tag:unity3d.com,2011:2058629509 mapping", // VisualEffectAsset
|
||||||
|
"tag:unity3d.com,2011:2058629510 mapping", // VisualEffectImporter
|
||||||
|
"tag:unity3d.com,2011:2058629511 mapping", // VisualEffectResource
|
||||||
|
"tag:unity3d.com,2011:2059678085 mapping", // VisualEffectObject
|
||||||
|
"tag:unity3d.com,2011:2083052967 mapping", // VisualEffect
|
||||||
|
"tag:unity3d.com,2011:2083778819 mapping", // LocalizationAsset
|
||||||
|
"tag:unity3d.com,2011:2089858483 mapping", // ScriptedImporter
|
||||||
|
"tag:unity3d.com,2011:2103361453 mapping", // ShaderIncludeImporter
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1,5 +1,8 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.vrchat.worlds": {
|
||||||
|
"version": "3.x"
|
||||||
|
},
|
||||||
"com.vrchat.core.vpm-resolver": {
|
"com.vrchat.core.vpm-resolver": {
|
||||||
"version": "0.1.x"
|
"version": "0.1.x"
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,8 +13,8 @@ AudioManager:
|
|||||||
m_VirtualVoiceCount: 64
|
m_VirtualVoiceCount: 64
|
||||||
m_RealVoiceCount: 32
|
m_RealVoiceCount: 32
|
||||||
m_EnableOutputSuspension: 1
|
m_EnableOutputSuspension: 1
|
||||||
m_SpatializerPlugin:
|
m_SpatializerPlugin: OculusSpatializer
|
||||||
m_AmbisonicDecoderPlugin:
|
m_AmbisonicDecoderPlugin: OculusSpatializer
|
||||||
m_DisableAudio: 0
|
m_DisableAudio: 0
|
||||||
m_VirtualizeEffects: 1
|
m_VirtualizeEffects: 1
|
||||||
m_RequestedDSPBufferSize: 0
|
m_RequestedDSPBufferSize: 0
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -618,7 +618,20 @@ PlayerSettings:
|
|||||||
webGLLinkerTarget: 1
|
webGLLinkerTarget: 1
|
||||||
webGLThreadsSupport: 0
|
webGLThreadsSupport: 0
|
||||||
webGLWasmStreaming: 0
|
webGLWasmStreaming: 0
|
||||||
scriptingDefineSymbols: {}
|
scriptingDefineSymbols:
|
||||||
|
1: UNITY_POST_PROCESSING_STACK_V2;UDON;VRC_SDK_VRCSDK3;UDONSHARP
|
||||||
|
7: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
13: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
14: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
19: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
21: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
25: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
27: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
28: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
29: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
30: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
32: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
33: UNITY_POST_PROCESSING_STACK_V2
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend: {}
|
scriptingBackend: {}
|
||||||
il2cppCompilerConfiguration: {}
|
il2cppCompilerConfiguration: {}
|
||||||
|
|||||||
20
README.md
20
README.md
@@ -1,8 +1,11 @@
|
|||||||
# VRChat Unity project template
|
# VRChat Unity project template
|
||||||
|
|
||||||
Omni-template for making VRChat content
|
Omni-template for making VRChat content
|
||||||
|
|
||||||
## Synopsis
|
## Synopsis
|
||||||
|
|
||||||
The template have:
|
The template have:
|
||||||
|
|
||||||
- Unity Editor settings for work with Git
|
- Unity Editor settings for work with Git
|
||||||
- Git settings for work with Unity Editor
|
- Git settings for work with Unity Editor
|
||||||
- Git LFS attributes
|
- Git LFS attributes
|
||||||
@@ -14,7 +17,8 @@ The template have:
|
|||||||
|
|
||||||
The repository have separate branches for separate content types, the only difference between them is default packages in `Packages/vpm-manifest.json`
|
The repository have separate branches for separate content types, the only difference between them is default packages in `Packages/vpm-manifest.json`
|
||||||
> Branches structure
|
> Branches structure
|
||||||
> ```
|
>
|
||||||
|
> ```text
|
||||||
> -master-+---------------------->
|
> -master-+---------------------->
|
||||||
> |\
|
> |\
|
||||||
> | \-world-------------->
|
> | \-world-------------->
|
||||||
@@ -22,7 +26,8 @@ The repository have separate branches for separate content types, the only diffe
|
|||||||
> \-avatar------------->
|
> \-avatar------------->
|
||||||
> ```
|
> ```
|
||||||
|
|
||||||
## How to use
|
## How to use for a new project
|
||||||
|
|
||||||
1. `git init` a new repo from the branch you want
|
1. `git init` a new repo from the branch you want
|
||||||
2. Init Git LFS with `git lfs install`
|
2. Init Git LFS with `git lfs install`
|
||||||
3. Open the project in Unity
|
3. Open the project in Unity
|
||||||
@@ -31,10 +36,21 @@ The repository have separate branches for separate content types, the only diffe
|
|||||||
|
|
||||||
> After opening the project in Unity Editor you might want to add **all** new files to Git.
|
> After opening the project in Unity Editor you might want to add **all** new files to Git.
|
||||||
|
|
||||||
|
## How to work with existing project
|
||||||
|
|
||||||
|
1. Check that you have git-lfs installed `git lfs status`
|
||||||
|
2. Pull existing repo `git pull https://gitlab.com/ProcyonLotor/vrchat-template.git` and optionally pull all LFS objects `git lfs fetch --all`
|
||||||
|
(repo will take much more disk space, but will have complete project history)
|
||||||
|
3. (Optional) Some VPM packages might come from Community Repositories,
|
||||||
|
add them from project's [vpm-repositories.txt](./vpm-repositories.txt) file to CreatorCompanion,
|
||||||
|
or run this command in project's folder `FOR /F %L IN (.\vpm-repositories.txt) DO vpm add repo %L`
|
||||||
|
(command requires `vpm` tool installed, see [vpm cli](https://vcc.docs.vrchat.com/vpm/cli/))
|
||||||
|
|
||||||
> **IMPORTANT**: When opening a previously worked on project on a new machine, Unity may warn you about script errors and suggest you enter Safe Mode,
|
> **IMPORTANT**: When opening a previously worked on project on a new machine, Unity may warn you about script errors and suggest you enter Safe Mode,
|
||||||
> this is because VPM has not loaded yet and didn't resolved the required packages, ignore the errors and continue loading.
|
> this is because VPM has not loaded yet and didn't resolved the required packages, ignore the errors and continue loading.
|
||||||
> Sometimes you may need to reopen the project couple times for all packages to resolve and scripts to recompile.
|
> Sometimes you may need to reopen the project couple times for all packages to resolve and scripts to recompile.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
For project's license see [LICENSE](./LICENSE) file.
|
For project's license see [LICENSE](./LICENSE) file.
|
||||||
Project contains `com.vrchat.core.bootstrap` package, for license see [Packages/com.vrchat.core.bootstrap/License.md](./Packages/com.vrchat.core.bootstrap/License.md) file.
|
Project contains `com.vrchat.core.bootstrap` package, for license see [Packages/com.vrchat.core.bootstrap/License.md](./Packages/com.vrchat.core.bootstrap/License.md) file.
|
||||||
|
|||||||
6
vpm-repositories.txt
Normal file
6
vpm-repositories.txt
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
https://adjerry91.github.io/VRCFaceTracking-Templates/index.json
|
||||||
|
https://poiyomi.github.io/vpm/index.json
|
||||||
|
https://redsim.github.io/vpmlisting/index.json
|
||||||
|
https://spokeek.github.io/goloco/index.json
|
||||||
|
https://vcc.vrcfury.com/
|
||||||
|
https://wholesomevr.github.io/SPS-Configurator/index.json
|
||||||
Reference in New Issue
Block a user