generated from raccoon/vrchat-project-template
Added new clouds shader
This commit is contained in:
61
Assets/dbl-world/materials/environment/CloudsShader.shader
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61
Assets/dbl-world/materials/environment/CloudsShader.shader
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Shader "Custom/CloudsShader"
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{
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Properties
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{
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_MainTex("Texture", 2D) = "white" {}
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_ScrollSpeed("Scroll Speed", Vector) = (0.1, 0.1, 0, 0)
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_Color("Tint Color", Color) = (1,1,1,1)
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}
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SubShader
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{
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Tags { "Queue"="Transparent" "RenderType"="Transparent" }
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Blend One One // Additive blending
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ZWrite Off
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Cull Off
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Pass
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{
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CGPROGRAM
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#pragma vertex vert
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#pragma fragment frag
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sampler2D _MainTex;
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float4 _MainTex_ST;
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float4 _ScrollSpeed;
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float4 _Color;
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struct appdata
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{
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float4 vertex : POSITION;
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float2 uv : TEXCOORD0;
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};
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struct v2f
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{
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float2 uv : TEXCOORD0;
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float4 vertex : SV_POSITION;
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};
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v2f vert(appdata v)
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{
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v2f o;
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o.vertex = UnityObjectToClipPos(v.vertex);
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// Scroll UVs over time
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float2 scroll = _ScrollSpeed.xy * _Time.y;
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o.uv = v.uv + scroll;
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return o;
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}
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fixed4 frag(v2f i) : SV_Target
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{
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fixed4 tex = tex2D(_MainTex, i.uv) * _Color;
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return tex;
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}
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ENDCG
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}
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}
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FallBack "Unlit/Transparent"
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}
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@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 5c4398565e9602f42b6421608eb1043b
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ShaderImporter:
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externalObjects: {}
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defaultTextures: []
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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105
Assets/dbl-world/materials/environment/clouds.mat
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105
Assets/dbl-world/materials/environment/clouds.mat
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@@ -0,0 +1,105 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: clouds
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m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALPHABLEND_ON
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m_InvalidKeywords: []
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m_LightmapFlags: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: Transparent
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disabledShaderPasses:
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- GRABPASS
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 3378b1dfb97786e418b5c14a9676a359, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BlendOp: 0
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- _BumpScale: 1
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- _CameraFadingEnabled: 0
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- _CameraFarFadeDistance: 2
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- _CameraNearFadeDistance: 1
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- _ColorMode: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DistortionBlend: 1
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- _DistortionEnabled: 0
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- _DistortionStrength: 1
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- _DistortionStrengthScaled: 0.1
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- _DstBlend: 1
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- _EmissionEnabled: 0
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- _FlipbookMode: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _LightingEnabled: 0
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- _Metallic: 0
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- _Mode: 4
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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- _UVSec: 0
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- _ZWrite: 0
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m_Colors:
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 0.0995, g: 0.0995, b: 0.199, a: 0.101960786}
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- _ColorAddSubDiff: {r: -1, g: 1, b: 0, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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m_BuildTextureStacks: []
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8
Assets/dbl-world/materials/environment/clouds.mat.meta
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8
Assets/dbl-world/materials/environment/clouds.mat.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 2e5a3e3567de44e439b68b9ae8ffd6fc
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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