generated from raccoon/vrchat-project-template
Script QoL fixes
This commit is contained in:
@@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c333ccfdd0cbdbc4ca30cef2dd6e6b9b, type: 3}
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m_Name: GenericDoor
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m_EditorClassIdentifier:
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serializedUdonProgramAsset: {fileID: 11400000, guid: 6fa477c5beb3c7e43b8ac3581c58e13d,
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serializedUdonProgramAsset: {fileID: 11400000, guid: 1297955593892ab40bd94f2d61c41be6,
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type: 2}
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udonAssembly:
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assemblyError:
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@@ -86,7 +86,16 @@ MonoBehaviour:
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Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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Data: 1
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- Name:
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Entry: 7
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Data: 5|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
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- Name: tooltip
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Entry: 1
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Data: Put your "Door" object with animator component here
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 13
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Data:
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@@ -107,13 +116,13 @@ MonoBehaviour:
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Data: isOpen
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- Name: $v
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Entry: 7
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Data: 5|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: isOpen
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 6|System.RuntimeType, mscorlib
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Data: 7|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: System.Boolean, mscorlib
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@@ -122,7 +131,7 @@ MonoBehaviour:
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 6
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Data: 7
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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@@ -137,19 +146,28 @@ MonoBehaviour:
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Data: true
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- Name: _fieldAttributes
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Entry: 7
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Data: 7|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 2
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Data: 3
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- Name:
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Entry: 7
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Data: 8|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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Data: 9|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
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- Name: tooltip
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Entry: 1
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Data: Start state of the "Door" (parameter 'isOpen' in controller)
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data: 9|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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Data: 10|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data: 11|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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@@ -173,16 +191,16 @@ MonoBehaviour:
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Data: reverse
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- Name: $v
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Entry: 7
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Data: 10|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: reverse
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- Name: <UserType>k__BackingField
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Entry: 9
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Data: 6
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Data: 7
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 6
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Data: 7
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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@@ -197,10 +215,19 @@ MonoBehaviour:
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Data: true
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- Name: _fieldAttributes
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Entry: 7
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Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 13|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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Data: 1
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- Name:
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Entry: 7
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Data: 14|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
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- Name: tooltip
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Entry: 1
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Data: The "Door" opens from the other side (parameter 'reverse' in controller)
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 13
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Data:
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@@ -1,14 +1,15 @@
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using UdonSharp;
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using UdonSharp;
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using UnityEngine;
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using VRC.SDKBase;
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[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
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public class GenericDoor : UdonSharpBehaviour
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{
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[Tooltip("Put your \"Door\" object with animator component here")]
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public Animator animator;
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[UdonSynced, FieldChangeCallback(nameof(IsOpen))]
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public bool isOpen;
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[Tooltip("Start state of the \"Door\" (parameter \'isOpen\' in controller)"), UdonSynced, FieldChangeCallback(nameof(IsOpen))]
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public bool isOpen = false;
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[Tooltip("The \"Door\" opens from the other side (parameter \'reverse\' in controller)")]
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public bool reverse = false;
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public bool IsOpen
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@@ -30,7 +31,7 @@ public class GenericDoor : UdonSharpBehaviour
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void Start()
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{
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animator.SetBool("isOpen", isOpen);
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SetAnimatorValue(isOpen);
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}
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private void SetAnimatorValue(bool value)
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