Compare commits
13 Commits
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old/master
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9cd1ad61cf |
43
.gitattributes
vendored
43
.gitattributes
vendored
@@ -5,6 +5,8 @@
|
||||
*.asmdef text eol=lf
|
||||
*.asset text eol=lf
|
||||
*.controller text eol=lf
|
||||
*.cubemap text eol=lf
|
||||
*.flare text eol=lf
|
||||
*.json text eol=lf
|
||||
*.mat text eol=lf
|
||||
*.meta text eol=lf
|
||||
@@ -24,20 +26,30 @@
|
||||
*.shader text eol=crlf
|
||||
*.sln text eol=crlf
|
||||
|
||||
# Documents
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Blender
|
||||
*.blend filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# 3ds Max
|
||||
*.3ds filter=lfs diff=lfs merge=lfs -text
|
||||
*.max filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Maya
|
||||
*.ma text eol=lf
|
||||
*.mb filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Substance Painter/Designer
|
||||
.sbs text eol=lf
|
||||
.sbsar filter=lfs diff=lfs merge=lfs -text
|
||||
.spp filter=lfs diff=lfs merge=lfs -text
|
||||
.spsm filter=lfs diff=lfs merge=lfs -text
|
||||
# Modo
|
||||
*.lxo filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Filmbox
|
||||
# Substance Painter/Designer
|
||||
*.sbs text eol=lf
|
||||
*.sbsar filter=lfs diff=lfs merge=lfs -text
|
||||
*.spp filter=lfs diff=lfs merge=lfs -text
|
||||
*.spsm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Filmbox (FBX)
|
||||
# *your mileage may vary, since .fbx can be either in binary or ascii
|
||||
*.fbx text eol=lf
|
||||
# *.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
@@ -47,11 +59,19 @@
|
||||
*.glb filter=lfs diff=lfs merge=lfs -text
|
||||
*.bin filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# OBJ
|
||||
*.obj text eol=lf
|
||||
|
||||
# Images
|
||||
*.bmp filter=lfs diff=lfs merge=lfs -text
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||||
*.exr filter=lfs diff=lfs merge=lfs -text
|
||||
*.gif filter=lfs diff=lfs merge=lfs -text
|
||||
*.hdr filter=lfs diff=lfs merge=lfs -text
|
||||
*.ico filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdn filter=lfs diff=lfs merge=lfs -text
|
||||
*.pfm filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
*.tga filter=lfs diff=lfs merge=lfs -text
|
||||
@@ -67,7 +87,18 @@
|
||||
*.webm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Sound
|
||||
*.mid filter=lfs diff=lfs merge=lfs -text
|
||||
*.midi filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.opus filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Binaries
|
||||
*.dll filter=lfs diff=lfs merge=lfs -text
|
||||
*.exe filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Shell scripts
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
*.sh text eol=lf
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -99,6 +99,7 @@ crashlytics-build.properties
|
||||
# OpenXR stuff
|
||||
/[Aa]ssets/XR
|
||||
/[Aa]ssets/XR.meta
|
||||
/[Pp]roject[Ss]ettings/EditorBuildSettings.asset
|
||||
|
||||
# Trash stuff
|
||||
*_cache.txt
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||||
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@@ -7,7 +7,7 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GridFloor_udon
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m_Name: dev_measuredoor01
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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@@ -41,11 +41,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 8, y: 8}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 0121f30ac2b32884fba47bca7fe3e2ca, type: 3}
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m_Scale: {x: 8, y: 8}
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m_Texture: {fileID: 2800000, guid: 080b4801f9204024da8c2ca7decba24d, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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@@ -66,7 +66,7 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.24
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- _Glossiness: 0
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 0
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@@ -78,6 +78,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.33962262, g: 0.33161265, b: 0.33161265, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 06610b8ac43b7ac4da9769224e06053d
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guid: f6f6f818967bc764cbc3d48fe60fcd2d
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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@@ -7,13 +7,12 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: dev_hemisphere
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m_Name: window-imposter 1
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _NORMALMAP
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- _PARALLAXMAP
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- _SPECULARHIGHLIGHTS_OFF
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@@ -26,7 +25,11 @@ Material:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 2800000, guid: 29c3614c731b2e645a6361cb4c7524ac, type: 3}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Cube:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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@@ -46,7 +49,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -58,7 +61,11 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 2800000, guid: 9c62af09f2a92ac45b67cbaf47c202d2, type: 3}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 8900000, guid: e94407d99ad43d5498f783d6554efd1a, type: 3}
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@@ -68,18 +75,24 @@ Material:
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- _Glossiness: 0
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- _Glossiness: 1
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- _Metallic: 0
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- _Metallic: 1
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.08
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- _Opacity: 1
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- _Parallax: 0.02
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- _ReflectionIntensity: 1
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- _Roughness: 0
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- _SmoothnessTextureChannel: 0
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _ReflectionProbeBoxMax: {r: 0, g: 0, b: 0, a: 0}
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- _ReflectionProbeBoxMin: {r: 0, g: 0, b: 0, a: 0}
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@@ -1,5 +1,5 @@
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@@ -7,14 +7,13 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Name: window-imposter
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m_Shader: {fileID: 4800000, guid: 6e36733ecafa0ce46b70364ace1c77f0, type: 3}
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@@ -26,7 +25,11 @@ Material:
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@@ -46,11 +49,11 @@ Material:
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m_Scale: {x: 1, y: 1}
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@@ -61,25 +64,41 @@ Material:
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1844
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7914
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13788
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Autoportal : MonoBehaviour
|
||||
{
|
||||
public GameObject imposter;
|
||||
|
||||
private List<GameObject> imposters;
|
||||
|
||||
private OcclusionPortal portal;
|
||||
|
||||
void Start()
|
||||
{
|
||||
this.portal = this.GetComponent<OcclusionPortal>();
|
||||
// this.imposter = this.transform.GetChild(0).gameObject;
|
||||
this.imposters = new List<GameObject>();
|
||||
|
||||
foreach(Transform child in this.transform)
|
||||
{
|
||||
this.imposters.Add(child.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
this.portal.open = true;
|
||||
// this.imposter.SetActive(false);
|
||||
|
||||
foreach(GameObject imposter in this.imposters)
|
||||
{
|
||||
imposter.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
this.portal.open = false;
|
||||
// this.imposter.SetActive(true);
|
||||
|
||||
foreach(GameObject imposter in this.imposters)
|
||||
{
|
||||
imposter.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/measuregeneric/scripts/Autoportal.cs.meta
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11
Assets/measuregeneric/scripts/Autoportal.cs.meta
Normal file
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/measuregeneric/shaders.meta
Normal file
8
Assets/measuregeneric/shaders.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: df00cd2224deb364e90a992c5a705c35
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userData:
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// Original code from https://gist.github.com/josephbk117/a43f5335cea9b3e12a44f196dc81f30f
|
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Shader "Custom/InteriorReflectionShader"
|
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{
|
||||
Properties
|
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{
|
||||
// TODO: Implement me!
|
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_Opacity("Opacity", Range(0.0, 1.0)) = 1.0
|
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}
|
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|
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SubShader
|
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{
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Pass
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{
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CGPROGRAM
|
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#pragma vertex vert
|
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#pragma fragment frag
|
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#include "UnityCG.cginc"
|
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|
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float _Opacity; // TODO: Implement me!
|
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|
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struct appdata
|
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{
|
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float4 vertex : POSITION;
|
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float3 normal : NORMAL;
|
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};
|
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struct v2f
|
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{
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float3 worldPos : TEXCOORD0;
|
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float3 worldNormal : TEXCOORD1;
|
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float4 pos : SV_POSITION;
|
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};
|
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|
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v2f vert (appdata v)
|
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{
|
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v2f o;
|
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o.pos = UnityObjectToClipPos(v.vertex);
|
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o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
|
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o.worldNormal = UnityObjectToWorldNormal(v.normal);
|
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return o;
|
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}
|
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|
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// ChatGPT snippet
|
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float3 BoxProjectReflectionDir(float3 worldPos, float3 worldRefl)
|
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{
|
||||
// Calculate relative position within the box
|
||||
float3 boxMin = unity_SpecCube0_BoxMin.xyz;
|
||||
float3 boxMax = unity_SpecCube0_BoxMax.xyz;
|
||||
float3 boxCenter = 0.5 * (boxMin + boxMax);
|
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float3 boxSize = boxMax - boxMin;
|
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|
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float3 localPos = worldPos - boxCenter;
|
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float3 absLocalRefl = abs(worldRefl);
|
||||
|
||||
// Scale the reflection vector based on which side of the box it hits
|
||||
float3 scale = boxSize / absLocalRefl;
|
||||
float scaleMin = min(min(scale.x, scale.y), scale.z);
|
||||
return localPos + worldRefl * scaleMin;
|
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}
|
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|
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fixed4 frag (v2f i) : SV_Target
|
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{
|
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half3 worldViewDir = normalize(UnityWorldSpaceViewDir(i.worldPos)); // Direction of ray from the camera towards the object surface
|
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half3 reflection = reflect(-worldViewDir, i.worldNormal); // Direction of ray after hitting the surface of object
|
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reflection = BoxProjectReflectionDir(i.worldPos, reflection);
|
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half4 skyData = UNITY_SAMPLE_TEXCUBE(unity_SpecCube0, reflection);
|
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half3 skyColor = DecodeHDR(skyData, unity_SpecCube0_HDR); // This is done becasue the cubemap is stored HDR
|
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return half4(skyColor, 1.0);
|
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}
|
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ENDCG
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}
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}
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}
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@@ -0,0 +1,9 @@
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// Original code from https://gist.github.com/josephbk117/a43f5335cea9b3e12a44f196dc81f30f
|
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Shader "Custom/InteriorReflectionShader"
|
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{
|
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Properties
|
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{
|
||||
_Glossiness ("Smoothness", Range(0,1)) = 0.8
|
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_ReflectionProbePosition ("Reflection Probe Position", Vector) = (0,0,0,0)
|
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_ReflectionProbeBoxMin ("Box Min", Vector) = (0,0,0,0)
|
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_ReflectionProbeBoxMax ("Box Max", Vector) = (0,0,0,0)
|
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}
|
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SubShader
|
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{
|
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Tags { "RenderType"="Opaque" }
|
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LOD 200
|
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|
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Pass
|
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{
|
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CGPROGRAM
|
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#pragma vertex vert
|
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#pragma fragment frag
|
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#include "UnityCG.cginc"
|
||||
#include "UnityStandardUtils.cginc"
|
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|
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struct appdata
|
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{
|
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float4 vertex : POSITION;
|
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float3 normal : NORMAL;
|
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};
|
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|
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struct v2f
|
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{
|
||||
float4 pos : SV_POSITION;
|
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float3 worldNormal : TEXCOORD0;
|
||||
float3 worldPos : TEXCOORD1;
|
||||
};
|
||||
|
||||
float4 _ReflectionProbePosition;
|
||||
float4 _ReflectionProbeBoxMin;
|
||||
float4 _ReflectionProbeBoxMax;
|
||||
half _Glossiness;
|
||||
|
||||
v2f vert (appdata v)
|
||||
{
|
||||
v2f o;
|
||||
o.pos = UnityObjectToClipPos(v.vertex);
|
||||
o.worldNormal = UnityObjectToWorldNormal(v.normal);
|
||||
o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
|
||||
return o;
|
||||
}
|
||||
|
||||
float3 BoxProjectReflectionDir(float3 worldPos, float3 worldRefl)
|
||||
{
|
||||
// Calculate relative position within the box
|
||||
float3 boxMin = _ReflectionProbeBoxMin.xyz;
|
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float3 boxMax = _ReflectionProbeBoxMax.xyz;
|
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float3 boxCenter = 0.5 * (boxMin + boxMax);
|
||||
float3 boxSize = boxMax - boxMin;
|
||||
|
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float3 localPos = worldPos - boxCenter;
|
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float3 absLocalRefl = abs(worldRefl);
|
||||
|
||||
// Scale the reflection vector based on which side of the box it hits
|
||||
float3 scale = boxSize / absLocalRefl;
|
||||
float scaleMin = min(min(scale.x, scale.y), scale.z);
|
||||
return localPos + worldRefl * scaleMin;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
// Get reflection vector
|
||||
float3 worldViewDir = normalize(_WorldSpaceCameraPos - i.worldPos);
|
||||
float3 worldRefl = reflect(worldViewDir, i.worldNormal);
|
||||
|
||||
// Apply box projection to the reflection vector
|
||||
float3 projectedReflDir = BoxProjectReflectionDir(i.worldPos, worldRefl);
|
||||
fixed4 reflectionColor = UNITY_SAMPLE_TEXCUBE(unity_SpecCube0, projectedReflDir);
|
||||
|
||||
return reflectionColor;
|
||||
}
|
||||
ENDCG
|
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}
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}
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FallBack "Diffuse"
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}
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Assets/measuregeneric/textures/dev_measuredoor01.png
LFS
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1045 &1
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com.unity.xr.management.loader_settings: {fileID: 11400000, guid: e303a264f042df44299bf35287a4122c,
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26
repo-cleanup.cmd
Normal file
26
repo-cleanup.cmd
Normal file
@@ -0,0 +1,26 @@
|
||||
@ECHO OFF
|
||||
TITLE Clean up Unity Project repo
|
||||
SETLOCAL EnableDelayedExpansion
|
||||
|
||||
CALL :cleanup --dry-run || GOTO die
|
||||
|
||||
CHOICE /M "Execute"
|
||||
IF !ERRORLEVEL! NEQ 1 (
|
||||
ECHO Aborting cleanup...
|
||||
) ELSE (
|
||||
CALL :cleanup || GOTO die
|
||||
ECHO Done.
|
||||
)
|
||||
|
||||
:end
|
||||
PAUSE
|
||||
EXIT /B 0
|
||||
|
||||
:die
|
||||
PAUSE
|
||||
EXIT /B %ERRORLEVEL%
|
||||
|
||||
|
||||
:cleanup
|
||||
git clean -dfX %* "%~dp0." || EXIT /B
|
||||
EXIT /B 0
|
||||
30
repo-cleanup.sh
Normal file
30
repo-cleanup.sh
Normal file
@@ -0,0 +1,30 @@
|
||||
#!/bin/sh
|
||||
|
||||
me="$(realpath "$0")"
|
||||
repository="$(dirname "$me")/."
|
||||
|
||||
# I have no mouth but i must scream
|
||||
if [ ! -t 0 ]; then
|
||||
if command -v x-terminal-emulator >/dev/null 2>&1; then
|
||||
x-terminal-emulator -e "$me"
|
||||
elif command -v xdg-terminal >/dev/null 2>&1; then
|
||||
xdg-terminal "$me"
|
||||
else
|
||||
echo "Run me from the fucking terminal!" >"${me}.README"
|
||||
exit 1
|
||||
fi
|
||||
exit 0
|
||||
fi
|
||||
|
||||
git clean -dfX --dry-run "${repository}"
|
||||
|
||||
printf "Execute [Y,N]?"; read -r yn
|
||||
if [ "$yn" = "${yn#[Yy]}" ] ;then
|
||||
echo "Aborting cleanup..."
|
||||
else
|
||||
git clean -dfX "${repository}"
|
||||
echo "Done."
|
||||
fi
|
||||
|
||||
printf "Press any key to continue..."; read -r _
|
||||
exit 0
|
||||
Reference in New Issue
Block a user