mirror of
https://gitlab.com/ProcyonLotor/vrchat-template.git
synced 2026-08-25 10:43:53 +05:00
Added attributes for Git LFS
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43
.gitattributes
vendored
43
.gitattributes
vendored
@@ -1,4 +1,4 @@
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# * text=auto
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* text=auto eol=lf
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# Unity
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*.anim text eol=lf
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@@ -23,3 +23,44 @@
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*.csproj text eol=crlf
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*.shader text eol=crlf
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*.sln text eol=crlf
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# Blender
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*.blend filter=lfs diff=lfs merge=lfs -text
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# Maya
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*.ma text eol=lf
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*.mb filter=lfs diff=lfs merge=lfs -text
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# Filmbox
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# *your mileage may vary, since .fbx can be either in binary or ascii
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# *.fbx text eol=lf
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*.fbx filter=lfs diff=lfs merge=lfs -text
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# glTF
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*.gltf text eol=lf
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*.glb filter=lfs diff=lfs merge=lfs -text
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*.bin filter=lfs diff=lfs merge=lfs -text
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# Images
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*.bmp filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.pdn filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.tga filter=lfs diff=lfs merge=lfs -text
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*.tif filter=lfs diff=lfs merge=lfs -text
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*.tiff filter=lfs diff=lfs merge=lfs -text
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# Videos
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*.avi filter=lfs diff=lfs merge=lfs -text
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*.mkv filter=lfs diff=lfs merge=lfs -text
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*.mov filter=lfs diff=lfs merge=lfs -text
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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# Sound
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.ogg filter=lfs diff=lfs merge=lfs -text
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*.opus filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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12
README.md
12
README.md
@@ -5,6 +5,7 @@ Omni-template for making VRChat content
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The template have:
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- Unity Editor settings for work with Git
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- Git settings for work with Unity Editor
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- Git LFS attributes
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- Bootstrapper for automated SDK packages download
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- Compatible with CreatorCompanion (but it may fuck up line endings!)
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@@ -23,12 +24,13 @@ The repository have separate branches for separate content types, the only diffe
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> ```
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## How to use
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1. Fork this repo from the branch you want
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2. Open the project in Unity
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3. Let VPM resolve all packages
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4. Load an example and check that everything works without errors
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1. `git init` a new repo from the branch you want
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2. Init Git LFS with `git lfs install`
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3. Open the project in Unity
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4. Let VPM resolve all packages
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5. Load an example and check that everything works without errors
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> After opening the project in Unity Editor you might want to add **all** new untracked files to Git.
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> After opening the project in Unity Editor you might want to add **all** new files to Git.
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## License
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For project's license see [/LICENSE](/LICENSE) file.
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