mirror of
https://gitlab.com/ProcyonLotor/vrchat-template.git
synced 2026-08-25 10:43:53 +05:00
Init commit
This commit is contained in:
170
.gitattributes
vendored
Normal file
170
.gitattributes
vendored
Normal file
@@ -0,0 +1,170 @@
|
||||
# See list of supported file types here https://docs.unity3d.com/Manual/assets-supported-types.html
|
||||
|
||||
* text=auto eol=lf
|
||||
|
||||
# Unity
|
||||
*.anim text eol=lf
|
||||
*.animset text eol=lf
|
||||
*.asmdef text eol=lf
|
||||
*.asmref text eol=lf
|
||||
*.asset text eol=lf
|
||||
*.blendtree text eol=lf
|
||||
*.brush text eol=lf
|
||||
*.buildreport text eol=lf
|
||||
*.colors text eol=lf
|
||||
*.controller text eol=lf
|
||||
*.cubemap text eol=lf
|
||||
*.curves text eol=lf
|
||||
*.curvesNormalized text eol=lf
|
||||
*.flare text eol=lf
|
||||
*.fontsettings text eol=lf
|
||||
*.giparams text eol=lf
|
||||
*.gradients text eol=lf
|
||||
*.guiskin text eol=lf
|
||||
*.ht text eol=lf
|
||||
*.index text eol=lf
|
||||
*.inputactions text eol=lf
|
||||
*.lighting text eol=lf
|
||||
*.mask text eol=lf
|
||||
*.mat text eol=lf
|
||||
*.mesh text eol=lf
|
||||
*.meta text eol=lf
|
||||
*.mixer text eol=lf
|
||||
*.overrideController text eol=lf
|
||||
*.particleCurves text eol=lf
|
||||
*.particleCurvesSigned text eol=lf
|
||||
*.particleDoubleCurves text eol=lf
|
||||
*.particleDoubleCurvesSigned text eol=lf
|
||||
*.physicMaterial text eol=lf
|
||||
*.physicsMaterial2D text eol=lf
|
||||
*.playable text eol=lf
|
||||
*.po text eol=lf
|
||||
*.prefab text eol=lf
|
||||
*.preset text eol=lf
|
||||
*.renderTexture text eol=lf
|
||||
*.rsp text eol=lf
|
||||
*.scenetemplate text eol=lf
|
||||
*.shadergraph text eol=lf
|
||||
*.shadersubgraph text eol=lf
|
||||
*.shadervariants text eol=lf
|
||||
*.signal text eol=lf
|
||||
*.spriteatlas text eol=lf
|
||||
*.state text eol=lf
|
||||
*.statemachine text eol=lf
|
||||
*.terrainlayer text eol=lf
|
||||
*.texture2D text eol=lf
|
||||
*.transition text eol=lf
|
||||
*.tss text eol=lf
|
||||
*.unity text eol=lf
|
||||
*.uss text eol=lf
|
||||
*.uxml text eol=lf
|
||||
*.vfx text eol=lf
|
||||
*.vfxblock text eol=lf
|
||||
*.vfxoperator text eol=lf
|
||||
*.webCamTexture text eol=lf
|
||||
*.wlt text eol=lf
|
||||
|
||||
# .NET stuff
|
||||
*.cs text eol=crlf
|
||||
*.csproj text eol=crlf
|
||||
*.sln text eol=crlf
|
||||
|
||||
# Shaders
|
||||
*.cg text eol=lf
|
||||
*.cginc text eol=lf
|
||||
*.compute text eol=lf
|
||||
*.glslinc text eol=lf
|
||||
*.hlsl text eol=lf
|
||||
*.raytrace text eol=lf
|
||||
*.shader text eol=lf
|
||||
|
||||
# SpeedTree
|
||||
*.spm filter=lfs diff=lfs merge=lfs -text
|
||||
*.st filter=lfs diff=lfs merge=lfs -text
|
||||
*.st9 filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Substance Painter/Designer
|
||||
*.sbs text eol=lf
|
||||
*.sbsar filter=lfs diff=lfs merge=lfs -text
|
||||
*.spp filter=lfs diff=lfs merge=lfs -text
|
||||
*.spsm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# 3D assets
|
||||
*.3ds filter=lfs diff=lfs merge=lfs -text
|
||||
*.bin filter=lfs diff=lfs merge=lfs -text
|
||||
*.blend filter=lfs diff=lfs merge=lfs -text
|
||||
*.c4d filter=lfs diff=lfs merge=lfs -text
|
||||
*.dae text eol=lf
|
||||
*.dxf text eol=lf
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
*.glb filter=lfs diff=lfs merge=lfs -text
|
||||
*.gltf text eol=lf
|
||||
*.jas filter=lfs diff=lfs merge=lfs -text
|
||||
*.lxo filter=lfs diff=lfs merge=lfs -text
|
||||
*.ma text eol=lf
|
||||
*.max filter=lfs diff=lfs merge=lfs -text
|
||||
*.mb filter=lfs diff=lfs merge=lfs -text
|
||||
*.obj text eol=lf
|
||||
*.skp filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Textures
|
||||
*.astc filter=lfs diff=lfs merge=lfs -text
|
||||
*.bmp filter=lfs diff=lfs merge=lfs -text
|
||||
*.dds filter=lfs diff=lfs merge=lfs -text
|
||||
*.exr filter=lfs diff=lfs merge=lfs -text
|
||||
*.gif filter=lfs diff=lfs merge=lfs -text
|
||||
*.hdr filter=lfs diff=lfs merge=lfs -text
|
||||
*.iff filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.ktx filter=lfs diff=lfs merge=lfs -text
|
||||
*.pct filter=lfs diff=lfs merge=lfs -text
|
||||
*.pic filter=lfs diff=lfs merge=lfs -text
|
||||
*.pict filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
*.pvr filter=lfs diff=lfs merge=lfs -text
|
||||
*.tga filter=lfs diff=lfs merge=lfs -text
|
||||
*.tif filter=lfs diff=lfs merge=lfs -text
|
||||
*.tiff filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Audio
|
||||
*.aif filter=lfs diff=lfs merge=lfs -text
|
||||
*.aiff filter=lfs diff=lfs merge=lfs -text
|
||||
*.flac filter=lfs diff=lfs merge=lfs -text
|
||||
*.it filter=lfs diff=lfs merge=lfs -text
|
||||
*.mod filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.s3m filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.xm filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Font
|
||||
*.dfont filter=lfs diff=lfs merge=lfs -text
|
||||
*.otf filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttc filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Videos
|
||||
*.asf filter=lfs diff=lfs merge=lfs -text
|
||||
*.avi filter=lfs diff=lfs merge=lfs -text
|
||||
*.dv filter=lfs diff=lfs merge=lfs -text
|
||||
*.m4v filter=lfs diff=lfs merge=lfs -text
|
||||
*.mov filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogv filter=lfs diff=lfs merge=lfs -text
|
||||
*.vp8 filter=lfs diff=lfs merge=lfs -text
|
||||
*.webm filter=lfs diff=lfs merge=lfs -text
|
||||
*.wmv filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Shell scripts
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
*.sh text eol=lf
|
||||
|
||||
# Misc.
|
||||
*.bytes filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
156
.gitignore
vendored
Normal file
156
.gitignore
vendored
Normal file
@@ -0,0 +1,156 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||
|
||||
.utmp/
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
|
||||
/[Uu]ser[Ss]ettings/
|
||||
*.log
|
||||
|
||||
# MemoryCaptures can get excessive in size.
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
|
||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||
!/[Aa]ssets/**/*.meta
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||
# Jetbrains Rider personal-layer settings
|
||||
*.DotSettings.user
|
||||
|
||||
# Visual Studio cache directory
|
||||
.vs/
|
||||
|
||||
# Gradle
|
||||
.gradle/
|
||||
.gradle-cache/
|
||||
local.properties
|
||||
|
||||
# Visual Studio Code trash
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
|
||||
# JetBrains trash
|
||||
.idea/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.slnx
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
|
||||
*.VC.db
|
||||
|
||||
# C# compiler trash, comment this out if you need to use Response Files
|
||||
*.rsp
|
||||
*.rsp.meta
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
|
||||
*.pdb.meta
|
||||
*.mdb.meta
|
||||
|
||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Builds
|
||||
*.apk
|
||||
*.aab
|
||||
*.unitypackage
|
||||
*.unitypackage.meta
|
||||
*.app
|
||||
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
|
||||
# TestRunner generated files
|
||||
InitTestScene*.unity*
|
||||
|
||||
# Addressables default ignores, before user customizations
|
||||
/ServerData
|
||||
/[Aa]ssets/StreamingAssets/aa*
|
||||
/[Aa]ssets/AddressableAssetsData/link.xml*
|
||||
/[Aa]ssets/Addressables_Temp*
|
||||
# By default, Addressables content builds will generate addressables_content_state.bin
|
||||
# files in platform-specific subfolders, for example:
|
||||
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
|
||||
/[Aa]ssets/AddressableAssetsData/*/*.bin*
|
||||
|
||||
# Visual Scripting auto-generated files
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
|
||||
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
|
||||
|
||||
# Auto-generated scenes by play mode tests
|
||||
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
|
||||
|
||||
# Auto-generated cache in Assets folder
|
||||
/[Aa]ssets/[Ss]ceneDependencyCache*
|
||||
|
||||
# Packed Addressables
|
||||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
|
||||
|
||||
# Temporary auto-generated Android Assets
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||
|
||||
# Blender trash
|
||||
*.blend[0-9]
|
||||
__pycache__
|
||||
.mypy_*
|
||||
*.pyc
|
||||
|
||||
# Linux trash
|
||||
.directory
|
||||
.fuse_hidden*
|
||||
.nfs*
|
||||
.Trash-*
|
||||
nohup.out
|
||||
|
||||
# Windows trash
|
||||
$RECYCLE.BIN/
|
||||
[Dd]esktop.ini
|
||||
*.lnk
|
||||
*.stackdump
|
||||
ehthumbs_vista.db
|
||||
ehthumbs.db
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
|
||||
# gayOS trash
|
||||
__MACOSX/
|
||||
Network Trash Folder/
|
||||
Temporary Items/
|
||||
._*
|
||||
.AppleDouble
|
||||
.DS_Store
|
||||
.DS_Store?
|
||||
.localized
|
||||
.LSOverride
|
||||
.Spotlight-V100
|
||||
394
.vscode/settings.json
vendored
Normal file
394
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,394 @@
|
||||
{
|
||||
"files.associations": {
|
||||
"*.anim": "yaml",
|
||||
"*.animset": "yaml",
|
||||
"*.asmdef": "json",
|
||||
"*.asmref": "json",
|
||||
"*.asset": "yaml",
|
||||
"*.blendtree": "yaml",
|
||||
"*.brush": "yaml",
|
||||
"*.buildreport": "yaml",
|
||||
"*.colors": "yaml",
|
||||
"*.controller": "yaml",
|
||||
"*.cubemap": "yaml",
|
||||
"*.curves": "yaml",
|
||||
"*.curvesNormalized": "yaml",
|
||||
"*.flare": "yaml",
|
||||
"*.fontsettings": "yaml",
|
||||
"*.giparams": "yaml",
|
||||
"*.gradients": "yaml",
|
||||
"*.guiskin": "yaml",
|
||||
"*.ht": "yaml",
|
||||
"*.index": "json",
|
||||
"*.inputactions": "json",
|
||||
"*.lighting": "yaml",
|
||||
"*.mask": "yaml",
|
||||
"*.mat": "yaml",
|
||||
"*.mesh": "yaml",
|
||||
"*.meta": "yaml",
|
||||
"*.mixer": "yaml",
|
||||
"*.overrideController": "yaml",
|
||||
"*.particleCurves": "yaml",
|
||||
"*.particleCurvesSigned": "yaml",
|
||||
"*.particleDoubleCurves": "yaml",
|
||||
"*.particleDoubleCurvesSigned": "yaml",
|
||||
"*.physicMaterial": "yaml",
|
||||
"*.physicsMaterial2D": "yaml",
|
||||
"*.playable": "yaml",
|
||||
"*.prefab": "yaml",
|
||||
"*.preset": "yaml",
|
||||
"*.renderTexture": "yaml",
|
||||
"*.scenetemplate": "yaml",
|
||||
"*.shadergraph": "json",
|
||||
"*.shadersubgraph": "json",
|
||||
"*.shadervariants": "yaml",
|
||||
"*.signal": "yaml",
|
||||
"*.spriteatlas": "yaml",
|
||||
"*.state": "yaml",
|
||||
"*.statemachine": "yaml",
|
||||
"*.terrainlayer": "yaml",
|
||||
"*.texture2D": "yaml",
|
||||
"*.transition": "yaml",
|
||||
"*.tss": "css",
|
||||
"*.unity": "yaml",
|
||||
"*.uss": "css",
|
||||
"*.uxml": "xml",
|
||||
"*.vfx": "yaml",
|
||||
"*.vfxblock": "yaml",
|
||||
"*.vfxoperator": "yaml",
|
||||
"*.webCamTexture": "yaml",
|
||||
"*.wlt": "yaml",
|
||||
},
|
||||
"yaml.customTags": [
|
||||
"tag:unity3d.com,2011:0 mapping", // object
|
||||
"tag:unity3d.com,2011:1 mapping", // GameObject
|
||||
"tag:unity3d.com,2011:2 mapping", // Component
|
||||
"tag:unity3d.com,2011:3 mapping", // LevelGameManager
|
||||
"tag:unity3d.com,2011:4 mapping", // Transform
|
||||
"tag:unity3d.com,2011:5 mapping", // TimeManager
|
||||
"tag:unity3d.com,2011:6 mapping", // GlobalGameManager
|
||||
"tag:unity3d.com,2011:8 mapping", // Behaviour
|
||||
"tag:unity3d.com,2011:9 mapping", // GameManager
|
||||
"tag:unity3d.com,2011:11 mapping", // AudioManager
|
||||
"tag:unity3d.com,2011:13 mapping", // InputManager
|
||||
"tag:unity3d.com,2011:18 mapping", // EditorExtension
|
||||
"tag:unity3d.com,2011:19 mapping", // Physics2DSettings
|
||||
"tag:unity3d.com,2011:20 mapping", // Camera
|
||||
"tag:unity3d.com,2011:21 mapping", // Material
|
||||
"tag:unity3d.com,2011:23 mapping", // MeshRenderer
|
||||
"tag:unity3d.com,2011:25 mapping", // Renderer
|
||||
"tag:unity3d.com,2011:27 mapping", // Texture
|
||||
"tag:unity3d.com,2011:28 mapping", // Texture2D
|
||||
"tag:unity3d.com,2011:29 mapping", // OcclusionCullingSettings
|
||||
"tag:unity3d.com,2011:30 mapping", // GraphicsSettings
|
||||
"tag:unity3d.com,2011:33 mapping", // MeshFilter
|
||||
"tag:unity3d.com,2011:41 mapping", // OcclusionPortal
|
||||
"tag:unity3d.com,2011:43 mapping", // Mesh
|
||||
"tag:unity3d.com,2011:45 mapping", // Skybox
|
||||
"tag:unity3d.com,2011:47 mapping", // QualitySettings
|
||||
"tag:unity3d.com,2011:48 mapping", // Shader
|
||||
"tag:unity3d.com,2011:49 mapping", // TextAsset
|
||||
"tag:unity3d.com,2011:50 mapping", // Rigidbody2D
|
||||
"tag:unity3d.com,2011:53 mapping", // Collider2D
|
||||
"tag:unity3d.com,2011:54 mapping", // Rigidbody
|
||||
"tag:unity3d.com,2011:55 mapping", // PhysicsManager
|
||||
"tag:unity3d.com,2011:56 mapping", // Collider
|
||||
"tag:unity3d.com,2011:57 mapping", // Joint
|
||||
"tag:unity3d.com,2011:58 mapping", // CircleCollider2D
|
||||
"tag:unity3d.com,2011:59 mapping", // HingeJoint
|
||||
"tag:unity3d.com,2011:60 mapping", // PolygonCollider2D
|
||||
"tag:unity3d.com,2011:61 mapping", // BoxCollider2D
|
||||
"tag:unity3d.com,2011:62 mapping", // PhysicsMaterial2D
|
||||
"tag:unity3d.com,2011:64 mapping", // MeshCollider
|
||||
"tag:unity3d.com,2011:65 mapping", // BoxCollider
|
||||
"tag:unity3d.com,2011:66 mapping", // CompositeCollider2D
|
||||
"tag:unity3d.com,2011:68 mapping", // EdgeCollider2D
|
||||
"tag:unity3d.com,2011:70 mapping", // CapsuleCollider2D
|
||||
"tag:unity3d.com,2011:72 mapping", // ComputeShader
|
||||
"tag:unity3d.com,2011:74 mapping", // AnimationClip
|
||||
"tag:unity3d.com,2011:75 mapping", // ConstantForce
|
||||
"tag:unity3d.com,2011:78 mapping", // TagManager
|
||||
"tag:unity3d.com,2011:81 mapping", // AudioListener
|
||||
"tag:unity3d.com,2011:82 mapping", // AudioSource
|
||||
"tag:unity3d.com,2011:83 mapping", // AudioClip
|
||||
"tag:unity3d.com,2011:84 mapping", // RenderTexture
|
||||
"tag:unity3d.com,2011:86 mapping", // CustomRenderTexture
|
||||
"tag:unity3d.com,2011:89 mapping", // Cubemap
|
||||
"tag:unity3d.com,2011:90 mapping", // Avatar
|
||||
"tag:unity3d.com,2011:91 mapping", // AnimatorController
|
||||
"tag:unity3d.com,2011:93 mapping", // RuntimeAnimatorController
|
||||
"tag:unity3d.com,2011:94 mapping", // ShaderNameRegistry
|
||||
"tag:unity3d.com,2011:95 mapping", // Animator
|
||||
"tag:unity3d.com,2011:96 mapping", // TrailRenderer
|
||||
"tag:unity3d.com,2011:98 mapping", // DelayedCallManager
|
||||
"tag:unity3d.com,2011:102 mapping", // TextMesh
|
||||
"tag:unity3d.com,2011:104 mapping", // RenderSettings
|
||||
"tag:unity3d.com,2011:108 mapping", // Light
|
||||
"tag:unity3d.com,2011:109 mapping", // ShaderInclude
|
||||
"tag:unity3d.com,2011:110 mapping", // BaseAnimationTrack
|
||||
"tag:unity3d.com,2011:111 mapping", // Animation
|
||||
"tag:unity3d.com,2011:114 mapping", // MonoBehaviour
|
||||
"tag:unity3d.com,2011:115 mapping", // MonoScript
|
||||
"tag:unity3d.com,2011:116 mapping", // MonoManager
|
||||
"tag:unity3d.com,2011:117 mapping", // Texture3D
|
||||
"tag:unity3d.com,2011:118 mapping", // NewAnimationTrack
|
||||
"tag:unity3d.com,2011:119 mapping", // Projector
|
||||
"tag:unity3d.com,2011:120 mapping", // LineRenderer
|
||||
"tag:unity3d.com,2011:121 mapping", // Flare
|
||||
"tag:unity3d.com,2011:122 mapping", // Halo
|
||||
"tag:unity3d.com,2011:123 mapping", // LensFlare
|
||||
"tag:unity3d.com,2011:124 mapping", // FlareLayer
|
||||
"tag:unity3d.com,2011:126 mapping", // NavMeshProjectSettings
|
||||
"tag:unity3d.com,2011:128 mapping", // Font
|
||||
"tag:unity3d.com,2011:129 mapping", // PlayerSettings
|
||||
"tag:unity3d.com,2011:130 mapping", // NamedObject
|
||||
"tag:unity3d.com,2011:134 mapping", // PhysicMaterial
|
||||
"tag:unity3d.com,2011:135 mapping", // SphereCollider
|
||||
"tag:unity3d.com,2011:136 mapping", // CapsuleCollider
|
||||
"tag:unity3d.com,2011:137 mapping", // SkinnedMeshRenderer
|
||||
"tag:unity3d.com,2011:138 mapping", // FixedJoint
|
||||
"tag:unity3d.com,2011:141 mapping", // BuildSettings
|
||||
"tag:unity3d.com,2011:142 mapping", // AssetBundle
|
||||
"tag:unity3d.com,2011:143 mapping", // CharacterController
|
||||
"tag:unity3d.com,2011:144 mapping", // CharacterJoint
|
||||
"tag:unity3d.com,2011:145 mapping", // SpringJoint
|
||||
"tag:unity3d.com,2011:146 mapping", // WheelCollider
|
||||
"tag:unity3d.com,2011:147 mapping", // ResourceManager
|
||||
"tag:unity3d.com,2011:150 mapping", // PreloadData
|
||||
"tag:unity3d.com,2011:152 mapping", // MovieTexture
|
||||
"tag:unity3d.com,2011:153 mapping", // ConfigurableJoint
|
||||
"tag:unity3d.com,2011:154 mapping", // TerrainCollider
|
||||
"tag:unity3d.com,2011:156 mapping", // TerrainData
|
||||
"tag:unity3d.com,2011:157 mapping", // LightmapSettings
|
||||
"tag:unity3d.com,2011:158 mapping", // WebCamTexture
|
||||
"tag:unity3d.com,2011:159 mapping", // EditorSettings
|
||||
"tag:unity3d.com,2011:162 mapping", // EditorUserSettings
|
||||
"tag:unity3d.com,2011:164 mapping", // AudioReverbFilter
|
||||
"tag:unity3d.com,2011:165 mapping", // AudioHighPassFilter
|
||||
"tag:unity3d.com,2011:166 mapping", // AudioChorusFilter
|
||||
"tag:unity3d.com,2011:167 mapping", // AudioReverbZone
|
||||
"tag:unity3d.com,2011:168 mapping", // AudioEchoFilter
|
||||
"tag:unity3d.com,2011:169 mapping", // AudioLowPassFilter
|
||||
"tag:unity3d.com,2011:170 mapping", // AudioDistortionFilter
|
||||
"tag:unity3d.com,2011:171 mapping", // SparseTexture
|
||||
"tag:unity3d.com,2011:180 mapping", // AudioBehaviour
|
||||
"tag:unity3d.com,2011:181 mapping", // AudioFilter
|
||||
"tag:unity3d.com,2011:182 mapping", // WindZone
|
||||
"tag:unity3d.com,2011:183 mapping", // Cloth
|
||||
"tag:unity3d.com,2011:184 mapping", // SubstanceArchive
|
||||
"tag:unity3d.com,2011:185 mapping", // ProceduralMaterial
|
||||
"tag:unity3d.com,2011:186 mapping", // ProceduralTexture
|
||||
"tag:unity3d.com,2011:187 mapping", // Texture2DArray
|
||||
"tag:unity3d.com,2011:188 mapping", // CubemapArray
|
||||
"tag:unity3d.com,2011:191 mapping", // OffMeshLink
|
||||
"tag:unity3d.com,2011:192 mapping", // OcclusionArea
|
||||
"tag:unity3d.com,2011:193 mapping", // Tree
|
||||
"tag:unity3d.com,2011:195 mapping", // NavMeshAgent
|
||||
"tag:unity3d.com,2011:196 mapping", // NavMeshSettings
|
||||
"tag:unity3d.com,2011:198 mapping", // ParticleSystem
|
||||
"tag:unity3d.com,2011:199 mapping", // ParticleSystemRenderer
|
||||
"tag:unity3d.com,2011:200 mapping", // ShaderVariantCollection
|
||||
"tag:unity3d.com,2011:205 mapping", // LODGroup
|
||||
"tag:unity3d.com,2011:206 mapping", // BlendTree
|
||||
"tag:unity3d.com,2011:207 mapping", // Motion
|
||||
"tag:unity3d.com,2011:208 mapping", // NavMeshObstacle
|
||||
"tag:unity3d.com,2011:210 mapping", // SortingGroup
|
||||
"tag:unity3d.com,2011:212 mapping", // SpriteRenderer
|
||||
"tag:unity3d.com,2011:213 mapping", // Sprite
|
||||
"tag:unity3d.com,2011:214 mapping", // CachedSpriteAtlas
|
||||
"tag:unity3d.com,2011:215 mapping", // ReflectionProbe
|
||||
"tag:unity3d.com,2011:218 mapping", // Terrain
|
||||
"tag:unity3d.com,2011:220 mapping", // LightProbeGroup
|
||||
"tag:unity3d.com,2011:221 mapping", // AnimatorOverrideController
|
||||
"tag:unity3d.com,2011:222 mapping", // CanvasRenderer
|
||||
"tag:unity3d.com,2011:223 mapping", // Canvas
|
||||
"tag:unity3d.com,2011:224 mapping", // RectTransform
|
||||
"tag:unity3d.com,2011:225 mapping", // CanvasGroup
|
||||
"tag:unity3d.com,2011:226 mapping", // BillboardAsset
|
||||
"tag:unity3d.com,2011:227 mapping", // BillboardRenderer
|
||||
"tag:unity3d.com,2011:228 mapping", // SpeedTreeWindAsset
|
||||
"tag:unity3d.com,2011:229 mapping", // AnchoredJoint2D
|
||||
"tag:unity3d.com,2011:230 mapping", // Joint2D
|
||||
"tag:unity3d.com,2011:231 mapping", // SpringJoint2D
|
||||
"tag:unity3d.com,2011:232 mapping", // DistanceJoint2D
|
||||
"tag:unity3d.com,2011:233 mapping", // HingeJoint2D
|
||||
"tag:unity3d.com,2011:234 mapping", // SliderJoint2D
|
||||
"tag:unity3d.com,2011:235 mapping", // WheelJoint2D
|
||||
"tag:unity3d.com,2011:236 mapping", // ClusterInputManager
|
||||
"tag:unity3d.com,2011:237 mapping", // BaseVideoTexture
|
||||
"tag:unity3d.com,2011:238 mapping", // NavMeshData
|
||||
"tag:unity3d.com,2011:240 mapping", // AudioMixer
|
||||
"tag:unity3d.com,2011:241 mapping", // AudioMixerController
|
||||
"tag:unity3d.com,2011:243 mapping", // AudioMixerGroupController
|
||||
"tag:unity3d.com,2011:244 mapping", // AudioMixerEffectController
|
||||
"tag:unity3d.com,2011:245 mapping", // AudioMixerSnapshotController
|
||||
"tag:unity3d.com,2011:246 mapping", // PhysicsUpdateBehaviour2D
|
||||
"tag:unity3d.com,2011:247 mapping", // ConstantForce2D
|
||||
"tag:unity3d.com,2011:248 mapping", // Effector2D
|
||||
"tag:unity3d.com,2011:249 mapping", // AreaEffector2D
|
||||
"tag:unity3d.com,2011:250 mapping", // PointEffector2D
|
||||
"tag:unity3d.com,2011:251 mapping", // PlatformEffector2D
|
||||
"tag:unity3d.com,2011:252 mapping", // SurfaceEffector2D
|
||||
"tag:unity3d.com,2011:253 mapping", // BuoyancyEffector2D
|
||||
"tag:unity3d.com,2011:254 mapping", // RelativeJoint2D
|
||||
"tag:unity3d.com,2011:255 mapping", // FixedJoint2D
|
||||
"tag:unity3d.com,2011:256 mapping", // FrictionJoint2D
|
||||
"tag:unity3d.com,2011:257 mapping", // TargetJoint2D
|
||||
"tag:unity3d.com,2011:258 mapping", // LightProbes
|
||||
"tag:unity3d.com,2011:259 mapping", // LightProbeProxyVolume
|
||||
"tag:unity3d.com,2011:271 mapping", // SampleClip
|
||||
"tag:unity3d.com,2011:272 mapping", // AudioMixerSnapshot
|
||||
"tag:unity3d.com,2011:273 mapping", // AudioMixerGroup
|
||||
"tag:unity3d.com,2011:290 mapping", // AssetBundleManifest
|
||||
"tag:unity3d.com,2011:300 mapping", // RuntimeInitializeOnLoadManager
|
||||
"tag:unity3d.com,2011:310 mapping", // UnityConnectSettings
|
||||
"tag:unity3d.com,2011:319 mapping", // AvatarMask
|
||||
"tag:unity3d.com,2011:320 mapping", // PlayableDirector
|
||||
"tag:unity3d.com,2011:328 mapping", // VideoPlayer
|
||||
"tag:unity3d.com,2011:329 mapping", // VideoClip
|
||||
"tag:unity3d.com,2011:330 mapping", // ParticleSystemForceField
|
||||
"tag:unity3d.com,2011:331 mapping", // SpriteMask
|
||||
"tag:unity3d.com,2011:363 mapping", // OcclusionCullingData
|
||||
"tag:unity3d.com,2011:1001 mapping", // PrefabInstance
|
||||
"tag:unity3d.com,2011:1002 mapping", // EditorExtensionImpl
|
||||
"tag:unity3d.com,2011:1003 mapping", // AssetImporter
|
||||
"tag:unity3d.com,2011:1005 mapping", // Mesh3DSImporter
|
||||
"tag:unity3d.com,2011:1006 mapping", // TextureImporter
|
||||
"tag:unity3d.com,2011:1007 mapping", // ShaderImporter
|
||||
"tag:unity3d.com,2011:1008 mapping", // ComputeShaderImporter
|
||||
"tag:unity3d.com,2011:1020 mapping", // AudioImporter
|
||||
"tag:unity3d.com,2011:1026 mapping", // HierarchyState
|
||||
"tag:unity3d.com,2011:1028 mapping", // AssetMetaData
|
||||
"tag:unity3d.com,2011:1029 mapping", // DefaultAsset
|
||||
"tag:unity3d.com,2011:1030 mapping", // DefaultImporter
|
||||
"tag:unity3d.com,2011:1031 mapping", // TextScriptImporter
|
||||
"tag:unity3d.com,2011:1032 mapping", // SceneAsset
|
||||
"tag:unity3d.com,2011:1034 mapping", // NativeFormatImporter
|
||||
"tag:unity3d.com,2011:1035 mapping", // MonoImporter
|
||||
"tag:unity3d.com,2011:1038 mapping", // LibraryAssetImporter
|
||||
"tag:unity3d.com,2011:1040 mapping", // ModelImporter
|
||||
"tag:unity3d.com,2011:1041 mapping", // FBXImporter
|
||||
"tag:unity3d.com,2011:1042 mapping", // TrueTypeFontImporter
|
||||
"tag:unity3d.com,2011:1045 mapping", // EditorBuildSettings
|
||||
"tag:unity3d.com,2011:1048 mapping", // InspectorExpandedState
|
||||
"tag:unity3d.com,2011:1049 mapping", // AnnotationManager
|
||||
"tag:unity3d.com,2011:1050 mapping", // PluginImporter
|
||||
"tag:unity3d.com,2011:1051 mapping", // EditorUserBuildSettings
|
||||
"tag:unity3d.com,2011:1055 mapping", // IHVImageFormatImporter
|
||||
"tag:unity3d.com,2011:1101 mapping", // AnimatorStateTransition
|
||||
"tag:unity3d.com,2011:1102 mapping", // AnimatorState
|
||||
"tag:unity3d.com,2011:1105 mapping", // HumanTemplate
|
||||
"tag:unity3d.com,2011:1107 mapping", // AnimatorStateMachine
|
||||
"tag:unity3d.com,2011:1108 mapping", // PreviewAnimationClip
|
||||
"tag:unity3d.com,2011:1109 mapping", // AnimatorTransition
|
||||
"tag:unity3d.com,2011:1110 mapping", // SpeedTreeImporter
|
||||
"tag:unity3d.com,2011:1111 mapping", // AnimatorTransitionBase
|
||||
"tag:unity3d.com,2011:1112 mapping", // SubstanceImporter
|
||||
"tag:unity3d.com,2011:1113 mapping", // LightmapParameters
|
||||
"tag:unity3d.com,2011:1120 mapping", // LightingDataAsset
|
||||
"tag:unity3d.com,2011:1124 mapping", // SketchUpImporter
|
||||
"tag:unity3d.com,2011:1125 mapping", // BuildReport
|
||||
"tag:unity3d.com,2011:1126 mapping", // PackedAssets
|
||||
"tag:unity3d.com,2011:1127 mapping", // VideoClipImporter
|
||||
"tag:unity3d.com,2011:100000 mapping", // int
|
||||
"tag:unity3d.com,2011:100001 mapping", // bool
|
||||
"tag:unity3d.com,2011:100002 mapping", // float
|
||||
"tag:unity3d.com,2011:100003 mapping", // MonoObject
|
||||
"tag:unity3d.com,2011:100004 mapping", // Collision
|
||||
"tag:unity3d.com,2011:100005 mapping", // Vector3f
|
||||
"tag:unity3d.com,2011:100006 mapping", // RootMotionData
|
||||
"tag:unity3d.com,2011:100007 mapping", // Collision2D
|
||||
"tag:unity3d.com,2011:100008 mapping", // AudioMixerLiveUpdateFloat
|
||||
"tag:unity3d.com,2011:100009 mapping", // AudioMixerLiveUpdateBool
|
||||
"tag:unity3d.com,2011:100010 mapping", // Polygon2D
|
||||
"tag:unity3d.com,2011:100011 mapping", // void
|
||||
"tag:unity3d.com,2011:19719996 mapping", // TilemapCollider2D
|
||||
"tag:unity3d.com,2011:41386430 mapping", // ImportLog
|
||||
"tag:unity3d.com,2011:55640938 mapping", // GraphicsStateCollection
|
||||
"tag:unity3d.com,2011:73398921 mapping", // VFXRenderer
|
||||
"tag:unity3d.com,2011:156049354 mapping", // Grid
|
||||
"tag:unity3d.com,2011:156483287 mapping", // ScenesUsingAssets
|
||||
"tag:unity3d.com,2011:171741748 mapping", // ArticulationBody
|
||||
"tag:unity3d.com,2011:181963792 mapping", // Preset
|
||||
"tag:unity3d.com,2011:285090594 mapping", // IConstraint
|
||||
"tag:unity3d.com,2011:294290339 mapping", // AssemblyDefinitionReferenceImporter
|
||||
"tag:unity3d.com,2011:355983997 mapping", // AudioResource
|
||||
"tag:unity3d.com,2011:369655926 mapping", // AssetImportInProgressProxy
|
||||
"tag:unity3d.com,2011:382020655 mapping", // PluginBuildInfo
|
||||
"tag:unity3d.com,2011:387306366 mapping", // MemorySettings
|
||||
"tag:unity3d.com,2011:403037116 mapping", // BuildMetaDataImporter
|
||||
"tag:unity3d.com,2011:403037117 mapping", // BuildInstructionImporter
|
||||
"tag:unity3d.com,2011:426301858 mapping", // EditorProjectAccess
|
||||
"tag:unity3d.com,2011:468431735 mapping", // PrefabImporter
|
||||
"tag:unity3d.com,2011:483693784 mapping", // TilemapRenderer
|
||||
"tag:unity3d.com,2011:612988286 mapping", // SpriteAtlasAsset
|
||||
"tag:unity3d.com,2011:638013454 mapping", // SpriteAtlasDatabase
|
||||
"tag:unity3d.com,2011:641289076 mapping", // AudioBuildInfo
|
||||
"tag:unity3d.com,2011:644342135 mapping", // CachedSpriteAtlasRuntimeData
|
||||
"tag:unity3d.com,2011:655991488 mapping", // MultiplayerManager
|
||||
"tag:unity3d.com,2011:662584278 mapping", // AssemblyDefinitionReferenceAsset
|
||||
"tag:unity3d.com,2011:668709126 mapping", // BuiltAssetBundleInfoSet
|
||||
"tag:unity3d.com,2011:687078895 mapping", // SpriteAtlas
|
||||
"tag:unity3d.com,2011:747330370 mapping", // RayTracingShaderImporter
|
||||
"tag:unity3d.com,2011:780535461 mapping", // BuildArchiveImporter
|
||||
"tag:unity3d.com,2011:815301076 mapping", // PreviewImporter
|
||||
"tag:unity3d.com,2011:825902497 mapping", // RayTracingShader
|
||||
"tag:unity3d.com,2011:850595691 mapping", // LightingSettings
|
||||
"tag:unity3d.com,2011:877146078 mapping", // PlatformModuleSetup
|
||||
"tag:unity3d.com,2011:890905787 mapping", // VersionControlSettings
|
||||
"tag:unity3d.com,2011:893571522 mapping", // CustomCollider2D
|
||||
"tag:unity3d.com,2011:895512359 mapping", // AimConstraint
|
||||
"tag:unity3d.com,2011:937362698 mapping", // VFXManager
|
||||
"tag:unity3d.com,2011:947337230 mapping", // RoslynAnalyzerConfigAsset
|
||||
"tag:unity3d.com,2011:954905827 mapping", // RuleSetFileAsset
|
||||
"tag:unity3d.com,2011:994735392 mapping", // VisualEffectSubgraph
|
||||
"tag:unity3d.com,2011:994735403 mapping", // VisualEffectSubgraphOperator
|
||||
"tag:unity3d.com,2011:994735404 mapping", // VisualEffectSubgraphBlock
|
||||
"tag:unity3d.com,2011:1001480554 mapping", // Prefab
|
||||
"tag:unity3d.com,2011:1027052791 mapping", // LocalizationImporter
|
||||
"tag:unity3d.com,2011:1114811875 mapping", // ReferencesArtifactGenerator
|
||||
"tag:unity3d.com,2011:1152215463 mapping", // AssemblyDefinitionAsset
|
||||
"tag:unity3d.com,2011:1154873562 mapping", // SceneVisibilityState
|
||||
"tag:unity3d.com,2011:1183024399 mapping", // LookAtConstraint
|
||||
"tag:unity3d.com,2011:1210832254 mapping", // SpriteAtlasImporter
|
||||
"tag:unity3d.com,2011:1233149941 mapping", // AudioContainerElement
|
||||
"tag:unity3d.com,2011:1268269756 mapping", // GameObjectRecorder
|
||||
"tag:unity3d.com,2011:1307931743 mapping", // AudioRandomContainer
|
||||
"tag:unity3d.com,2011:1325145578 mapping", // LightingDataAssetParent
|
||||
"tag:unity3d.com,2011:1386491679 mapping", // PresetManager
|
||||
"tag:unity3d.com,2011:1403656975 mapping", // StreamingManager
|
||||
"tag:unity3d.com,2011:1480428607 mapping", // LowerResBlitTexture
|
||||
"tag:unity3d.com,2011:1521398425 mapping", // VideoBuildInfo
|
||||
"tag:unity3d.com,2011:1541671625 mapping", // C4DImporter
|
||||
"tag:unity3d.com,2011:1542919678 mapping", // StreamingController
|
||||
"tag:unity3d.com,2011:1557264870 mapping", // ShaderContainer
|
||||
"tag:unity3d.com,2011:1597193336 mapping", // RoslynAdditionalFileAsset
|
||||
"tag:unity3d.com,2011:1642787288 mapping", // RoslynAdditionalFileImporter
|
||||
"tag:unity3d.com,2011:1652712579 mapping", // MultiplayerRolesData
|
||||
"tag:unity3d.com,2011:1660057539 mapping", // SceneRoots
|
||||
"tag:unity3d.com,2011:1731078267 mapping", // BrokenPrefabAsset
|
||||
"tag:unity3d.com,2011:1736697216 mapping", // AndroidAssetPackImporter
|
||||
"tag:unity3d.com,2011:1742807556 mapping", // GridLayout
|
||||
"tag:unity3d.com,2011:1766753193 mapping", // AssemblyDefinitionImporter
|
||||
"tag:unity3d.com,2011:1773428102 mapping", // ParentConstraint
|
||||
"tag:unity3d.com,2011:1777034230 mapping", // RuleSetFileImporter
|
||||
"tag:unity3d.com,2011:1818360608 mapping", // PositionConstraint
|
||||
"tag:unity3d.com,2011:1818360609 mapping", // RotationConstraint
|
||||
"tag:unity3d.com,2011:1818360610 mapping", // ScaleConstraint
|
||||
"tag:unity3d.com,2011:1839735485 mapping", // Tilemap
|
||||
"tag:unity3d.com,2011:1896753125 mapping", // PackageManifest
|
||||
"tag:unity3d.com,2011:1896753126 mapping", // PackageManifestImporter
|
||||
"tag:unity3d.com,2011:1903396204 mapping", // RoslynAnalyzerConfigImporter
|
||||
"tag:unity3d.com,2011:1931382933 mapping", // UIRenderer
|
||||
"tag:unity3d.com,2011:1953259897 mapping", // TerrainLayer
|
||||
"tag:unity3d.com,2011:1971053207 mapping", // SpriteShapeRenderer
|
||||
"tag:unity3d.com,2011:2058629509 mapping", // VisualEffectAsset
|
||||
"tag:unity3d.com,2011:2058629510 mapping", // VisualEffectImporter
|
||||
"tag:unity3d.com,2011:2058629511 mapping", // VisualEffectResource
|
||||
"tag:unity3d.com,2011:2059678085 mapping", // VisualEffectObject
|
||||
"tag:unity3d.com,2011:2083052967 mapping", // VisualEffect
|
||||
"tag:unity3d.com,2011:2083778819 mapping", // LocalizationAsset
|
||||
"tag:unity3d.com,2011:2089858483 mapping", // ScriptedImporter
|
||||
"tag:unity3d.com,2011:2103361453 mapping", // ShaderIncludeImporter
|
||||
]
|
||||
}
|
||||
13
LICENSE
Normal file
13
LICENSE
Normal file
@@ -0,0 +1,13 @@
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
Reference in New Issue
Block a user