Init commit

This commit is contained in:
raccoon
2023-10-30 12:16:53 +05:00
commit 31134fa94a
4 changed files with 733 additions and 0 deletions

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# See list of supported file types here https://docs.unity3d.com/Manual/assets-supported-types.html
* text=auto eol=lf
# Unity
*.anim text eol=lf
*.animset text eol=lf
*.asmdef text eol=lf
*.asmref text eol=lf
*.asset text eol=lf
*.blendtree text eol=lf
*.brush text eol=lf
*.buildreport text eol=lf
*.colors text eol=lf
*.controller text eol=lf
*.cubemap text eol=lf
*.curves text eol=lf
*.curvesNormalized text eol=lf
*.flare text eol=lf
*.fontsettings text eol=lf
*.giparams text eol=lf
*.gradients text eol=lf
*.guiskin text eol=lf
*.ht text eol=lf
*.index text eol=lf
*.inputactions text eol=lf
*.lighting text eol=lf
*.mask text eol=lf
*.mat text eol=lf
*.mesh text eol=lf
*.meta text eol=lf
*.mixer text eol=lf
*.overrideController text eol=lf
*.particleCurves text eol=lf
*.particleCurvesSigned text eol=lf
*.particleDoubleCurves text eol=lf
*.particleDoubleCurvesSigned text eol=lf
*.physicMaterial text eol=lf
*.physicsMaterial2D text eol=lf
*.playable text eol=lf
*.po text eol=lf
*.prefab text eol=lf
*.preset text eol=lf
*.renderTexture text eol=lf
*.rsp text eol=lf
*.scenetemplate text eol=lf
*.shadergraph text eol=lf
*.shadersubgraph text eol=lf
*.shadervariants text eol=lf
*.signal text eol=lf
*.spriteatlas text eol=lf
*.state text eol=lf
*.statemachine text eol=lf
*.terrainlayer text eol=lf
*.texture2D text eol=lf
*.transition text eol=lf
*.tss text eol=lf
*.unity text eol=lf
*.uss text eol=lf
*.uxml text eol=lf
*.vfx text eol=lf
*.vfxblock text eol=lf
*.vfxoperator text eol=lf
*.webCamTexture text eol=lf
*.wlt text eol=lf
# .NET stuff
*.cs text eol=crlf
*.csproj text eol=crlf
*.sln text eol=crlf
# Shaders
*.cg text eol=lf
*.cginc text eol=lf
*.compute text eol=lf
*.glslinc text eol=lf
*.hlsl text eol=lf
*.raytrace text eol=lf
*.shader text eol=lf
# SpeedTree
*.spm filter=lfs diff=lfs merge=lfs -text
*.st filter=lfs diff=lfs merge=lfs -text
*.st9 filter=lfs diff=lfs merge=lfs -text
# Substance Painter/Designer
*.sbs text eol=lf
*.sbsar filter=lfs diff=lfs merge=lfs -text
*.spp filter=lfs diff=lfs merge=lfs -text
*.spsm filter=lfs diff=lfs merge=lfs -text
# 3D assets
*.3ds filter=lfs diff=lfs merge=lfs -text
*.bin filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*.c4d filter=lfs diff=lfs merge=lfs -text
*.dae text eol=lf
*.dxf text eol=lf
*.fbx filter=lfs diff=lfs merge=lfs -text
*.glb filter=lfs diff=lfs merge=lfs -text
*.gltf text eol=lf
*.jas filter=lfs diff=lfs merge=lfs -text
*.lxo filter=lfs diff=lfs merge=lfs -text
*.ma text eol=lf
*.max filter=lfs diff=lfs merge=lfs -text
*.mb filter=lfs diff=lfs merge=lfs -text
*.obj text eol=lf
*.skp filter=lfs diff=lfs merge=lfs -text
# Textures
*.astc filter=lfs diff=lfs merge=lfs -text
*.bmp filter=lfs diff=lfs merge=lfs -text
*.dds filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.gif filter=lfs diff=lfs merge=lfs -text
*.hdr filter=lfs diff=lfs merge=lfs -text
*.iff filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.ktx filter=lfs diff=lfs merge=lfs -text
*.pct filter=lfs diff=lfs merge=lfs -text
*.pic filter=lfs diff=lfs merge=lfs -text
*.pict filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
*.pvr filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
# Audio
*.aif filter=lfs diff=lfs merge=lfs -text
*.aiff filter=lfs diff=lfs merge=lfs -text
*.flac filter=lfs diff=lfs merge=lfs -text
*.it filter=lfs diff=lfs merge=lfs -text
*.mod filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.s3m filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.xm filter=lfs diff=lfs merge=lfs -text
# Font
*.dfont filter=lfs diff=lfs merge=lfs -text
*.otf filter=lfs diff=lfs merge=lfs -text
*.ttc filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
# Videos
*.asf filter=lfs diff=lfs merge=lfs -text
*.avi filter=lfs diff=lfs merge=lfs -text
*.dv filter=lfs diff=lfs merge=lfs -text
*.m4v filter=lfs diff=lfs merge=lfs -text
*.mov filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.mpeg filter=lfs diff=lfs merge=lfs -text
*.mpg filter=lfs diff=lfs merge=lfs -text
*.ogv filter=lfs diff=lfs merge=lfs -text
*.vp8 filter=lfs diff=lfs merge=lfs -text
*.webm filter=lfs diff=lfs merge=lfs -text
*.wmv filter=lfs diff=lfs merge=lfs -text
# Shell scripts
*.bat text eol=crlf
*.cmd text eol=crlf
*.sh text eol=lf
# Misc.
*.bytes filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text

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# This .gitignore file should be placed at the root of your Unity project directory
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
.utmp/
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
*.log
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Jetbrains Rider personal-layer settings
*.DotSettings.user
# Visual Studio cache directory
.vs/
# Gradle
.gradle/
.gradle-cache/
local.properties
# Visual Studio Code trash
.vscode/*
!.vscode/settings.json
# JetBrains trash
.idea/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.slnx
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# C# compiler trash, comment this out if you need to use Response Files
*.rsp
*.rsp.meta
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Mono auto generated files
mono_crash.*
# Builds
*.apk
*.aab
*.unitypackage
*.unitypackage.meta
*.app
# Crashlytics generated file
crashlytics-build.properties
# TestRunner generated files
InitTestScene*.unity*
# Addressables default ignores, before user customizations
/ServerData
/[Aa]ssets/StreamingAssets/aa*
/[Aa]ssets/AddressableAssetsData/link.xml*
/[Aa]ssets/Addressables_Temp*
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/*.bin*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# Auto-generated cache in Assets folder
/[Aa]ssets/[Ss]ceneDependencyCache*
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# Blender trash
*.blend[0-9]
__pycache__
.mypy_*
*.pyc
# Linux trash
.directory
.fuse_hidden*
.nfs*
.Trash-*
nohup.out
# Windows trash
$RECYCLE.BIN/
[Dd]esktop.ini
*.lnk
*.stackdump
ehthumbs_vista.db
ehthumbs.db
Thumbs.db
Thumbs.db:encryptable
# gayOS trash
__MACOSX/
Network Trash Folder/
Temporary Items/
._*
.AppleDouble
.DS_Store
.DS_Store?
.localized
.LSOverride
.Spotlight-V100

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{
"files.associations": {
"*.anim": "yaml",
"*.animset": "yaml",
"*.asmdef": "json",
"*.asmref": "json",
"*.asset": "yaml",
"*.blendtree": "yaml",
"*.brush": "yaml",
"*.buildreport": "yaml",
"*.colors": "yaml",
"*.controller": "yaml",
"*.cubemap": "yaml",
"*.curves": "yaml",
"*.curvesNormalized": "yaml",
"*.flare": "yaml",
"*.fontsettings": "yaml",
"*.giparams": "yaml",
"*.gradients": "yaml",
"*.guiskin": "yaml",
"*.ht": "yaml",
"*.index": "json",
"*.inputactions": "json",
"*.lighting": "yaml",
"*.mask": "yaml",
"*.mat": "yaml",
"*.mesh": "yaml",
"*.meta": "yaml",
"*.mixer": "yaml",
"*.overrideController": "yaml",
"*.particleCurves": "yaml",
"*.particleCurvesSigned": "yaml",
"*.particleDoubleCurves": "yaml",
"*.particleDoubleCurvesSigned": "yaml",
"*.physicMaterial": "yaml",
"*.physicsMaterial2D": "yaml",
"*.playable": "yaml",
"*.prefab": "yaml",
"*.preset": "yaml",
"*.renderTexture": "yaml",
"*.scenetemplate": "yaml",
"*.shadergraph": "json",
"*.shadersubgraph": "json",
"*.shadervariants": "yaml",
"*.signal": "yaml",
"*.spriteatlas": "yaml",
"*.state": "yaml",
"*.statemachine": "yaml",
"*.terrainlayer": "yaml",
"*.texture2D": "yaml",
"*.transition": "yaml",
"*.tss": "css",
"*.unity": "yaml",
"*.uss": "css",
"*.uxml": "xml",
"*.vfx": "yaml",
"*.vfxblock": "yaml",
"*.vfxoperator": "yaml",
"*.webCamTexture": "yaml",
"*.wlt": "yaml",
},
"yaml.customTags": [
"tag:unity3d.com,2011:0 mapping", // object
"tag:unity3d.com,2011:1 mapping", // GameObject
"tag:unity3d.com,2011:2 mapping", // Component
"tag:unity3d.com,2011:3 mapping", // LevelGameManager
"tag:unity3d.com,2011:4 mapping", // Transform
"tag:unity3d.com,2011:5 mapping", // TimeManager
"tag:unity3d.com,2011:6 mapping", // GlobalGameManager
"tag:unity3d.com,2011:8 mapping", // Behaviour
"tag:unity3d.com,2011:9 mapping", // GameManager
"tag:unity3d.com,2011:11 mapping", // AudioManager
"tag:unity3d.com,2011:13 mapping", // InputManager
"tag:unity3d.com,2011:18 mapping", // EditorExtension
"tag:unity3d.com,2011:19 mapping", // Physics2DSettings
"tag:unity3d.com,2011:20 mapping", // Camera
"tag:unity3d.com,2011:21 mapping", // Material
"tag:unity3d.com,2011:23 mapping", // MeshRenderer
"tag:unity3d.com,2011:25 mapping", // Renderer
"tag:unity3d.com,2011:27 mapping", // Texture
"tag:unity3d.com,2011:28 mapping", // Texture2D
"tag:unity3d.com,2011:29 mapping", // OcclusionCullingSettings
"tag:unity3d.com,2011:30 mapping", // GraphicsSettings
"tag:unity3d.com,2011:33 mapping", // MeshFilter
"tag:unity3d.com,2011:41 mapping", // OcclusionPortal
"tag:unity3d.com,2011:43 mapping", // Mesh
"tag:unity3d.com,2011:45 mapping", // Skybox
"tag:unity3d.com,2011:47 mapping", // QualitySettings
"tag:unity3d.com,2011:48 mapping", // Shader
"tag:unity3d.com,2011:49 mapping", // TextAsset
"tag:unity3d.com,2011:50 mapping", // Rigidbody2D
"tag:unity3d.com,2011:53 mapping", // Collider2D
"tag:unity3d.com,2011:54 mapping", // Rigidbody
"tag:unity3d.com,2011:55 mapping", // PhysicsManager
"tag:unity3d.com,2011:56 mapping", // Collider
"tag:unity3d.com,2011:57 mapping", // Joint
"tag:unity3d.com,2011:58 mapping", // CircleCollider2D
"tag:unity3d.com,2011:59 mapping", // HingeJoint
"tag:unity3d.com,2011:60 mapping", // PolygonCollider2D
"tag:unity3d.com,2011:61 mapping", // BoxCollider2D
"tag:unity3d.com,2011:62 mapping", // PhysicsMaterial2D
"tag:unity3d.com,2011:64 mapping", // MeshCollider
"tag:unity3d.com,2011:65 mapping", // BoxCollider
"tag:unity3d.com,2011:66 mapping", // CompositeCollider2D
"tag:unity3d.com,2011:68 mapping", // EdgeCollider2D
"tag:unity3d.com,2011:70 mapping", // CapsuleCollider2D
"tag:unity3d.com,2011:72 mapping", // ComputeShader
"tag:unity3d.com,2011:74 mapping", // AnimationClip
"tag:unity3d.com,2011:75 mapping", // ConstantForce
"tag:unity3d.com,2011:78 mapping", // TagManager
"tag:unity3d.com,2011:81 mapping", // AudioListener
"tag:unity3d.com,2011:82 mapping", // AudioSource
"tag:unity3d.com,2011:83 mapping", // AudioClip
"tag:unity3d.com,2011:84 mapping", // RenderTexture
"tag:unity3d.com,2011:86 mapping", // CustomRenderTexture
"tag:unity3d.com,2011:89 mapping", // Cubemap
"tag:unity3d.com,2011:90 mapping", // Avatar
"tag:unity3d.com,2011:91 mapping", // AnimatorController
"tag:unity3d.com,2011:93 mapping", // RuntimeAnimatorController
"tag:unity3d.com,2011:94 mapping", // ShaderNameRegistry
"tag:unity3d.com,2011:95 mapping", // Animator
"tag:unity3d.com,2011:96 mapping", // TrailRenderer
"tag:unity3d.com,2011:98 mapping", // DelayedCallManager
"tag:unity3d.com,2011:102 mapping", // TextMesh
"tag:unity3d.com,2011:104 mapping", // RenderSettings
"tag:unity3d.com,2011:108 mapping", // Light
"tag:unity3d.com,2011:109 mapping", // ShaderInclude
"tag:unity3d.com,2011:110 mapping", // BaseAnimationTrack
"tag:unity3d.com,2011:111 mapping", // Animation
"tag:unity3d.com,2011:114 mapping", // MonoBehaviour
"tag:unity3d.com,2011:115 mapping", // MonoScript
"tag:unity3d.com,2011:116 mapping", // MonoManager
"tag:unity3d.com,2011:117 mapping", // Texture3D
"tag:unity3d.com,2011:118 mapping", // NewAnimationTrack
"tag:unity3d.com,2011:119 mapping", // Projector
"tag:unity3d.com,2011:120 mapping", // LineRenderer
"tag:unity3d.com,2011:121 mapping", // Flare
"tag:unity3d.com,2011:122 mapping", // Halo
"tag:unity3d.com,2011:123 mapping", // LensFlare
"tag:unity3d.com,2011:124 mapping", // FlareLayer
"tag:unity3d.com,2011:126 mapping", // NavMeshProjectSettings
"tag:unity3d.com,2011:128 mapping", // Font
"tag:unity3d.com,2011:129 mapping", // PlayerSettings
"tag:unity3d.com,2011:130 mapping", // NamedObject
"tag:unity3d.com,2011:134 mapping", // PhysicMaterial
"tag:unity3d.com,2011:135 mapping", // SphereCollider
"tag:unity3d.com,2011:136 mapping", // CapsuleCollider
"tag:unity3d.com,2011:137 mapping", // SkinnedMeshRenderer
"tag:unity3d.com,2011:138 mapping", // FixedJoint
"tag:unity3d.com,2011:141 mapping", // BuildSettings
"tag:unity3d.com,2011:142 mapping", // AssetBundle
"tag:unity3d.com,2011:143 mapping", // CharacterController
"tag:unity3d.com,2011:144 mapping", // CharacterJoint
"tag:unity3d.com,2011:145 mapping", // SpringJoint
"tag:unity3d.com,2011:146 mapping", // WheelCollider
"tag:unity3d.com,2011:147 mapping", // ResourceManager
"tag:unity3d.com,2011:150 mapping", // PreloadData
"tag:unity3d.com,2011:152 mapping", // MovieTexture
"tag:unity3d.com,2011:153 mapping", // ConfigurableJoint
"tag:unity3d.com,2011:154 mapping", // TerrainCollider
"tag:unity3d.com,2011:156 mapping", // TerrainData
"tag:unity3d.com,2011:157 mapping", // LightmapSettings
"tag:unity3d.com,2011:158 mapping", // WebCamTexture
"tag:unity3d.com,2011:159 mapping", // EditorSettings
"tag:unity3d.com,2011:162 mapping", // EditorUserSettings
"tag:unity3d.com,2011:164 mapping", // AudioReverbFilter
"tag:unity3d.com,2011:165 mapping", // AudioHighPassFilter
"tag:unity3d.com,2011:166 mapping", // AudioChorusFilter
"tag:unity3d.com,2011:167 mapping", // AudioReverbZone
"tag:unity3d.com,2011:168 mapping", // AudioEchoFilter
"tag:unity3d.com,2011:169 mapping", // AudioLowPassFilter
"tag:unity3d.com,2011:170 mapping", // AudioDistortionFilter
"tag:unity3d.com,2011:171 mapping", // SparseTexture
"tag:unity3d.com,2011:180 mapping", // AudioBehaviour
"tag:unity3d.com,2011:181 mapping", // AudioFilter
"tag:unity3d.com,2011:182 mapping", // WindZone
"tag:unity3d.com,2011:183 mapping", // Cloth
"tag:unity3d.com,2011:184 mapping", // SubstanceArchive
"tag:unity3d.com,2011:185 mapping", // ProceduralMaterial
"tag:unity3d.com,2011:186 mapping", // ProceduralTexture
"tag:unity3d.com,2011:187 mapping", // Texture2DArray
"tag:unity3d.com,2011:188 mapping", // CubemapArray
"tag:unity3d.com,2011:191 mapping", // OffMeshLink
"tag:unity3d.com,2011:192 mapping", // OcclusionArea
"tag:unity3d.com,2011:193 mapping", // Tree
"tag:unity3d.com,2011:195 mapping", // NavMeshAgent
"tag:unity3d.com,2011:196 mapping", // NavMeshSettings
"tag:unity3d.com,2011:198 mapping", // ParticleSystem
"tag:unity3d.com,2011:199 mapping", // ParticleSystemRenderer
"tag:unity3d.com,2011:200 mapping", // ShaderVariantCollection
"tag:unity3d.com,2011:205 mapping", // LODGroup
"tag:unity3d.com,2011:206 mapping", // BlendTree
"tag:unity3d.com,2011:207 mapping", // Motion
"tag:unity3d.com,2011:208 mapping", // NavMeshObstacle
"tag:unity3d.com,2011:210 mapping", // SortingGroup
"tag:unity3d.com,2011:212 mapping", // SpriteRenderer
"tag:unity3d.com,2011:213 mapping", // Sprite
"tag:unity3d.com,2011:214 mapping", // CachedSpriteAtlas
"tag:unity3d.com,2011:215 mapping", // ReflectionProbe
"tag:unity3d.com,2011:218 mapping", // Terrain
"tag:unity3d.com,2011:220 mapping", // LightProbeGroup
"tag:unity3d.com,2011:221 mapping", // AnimatorOverrideController
"tag:unity3d.com,2011:222 mapping", // CanvasRenderer
"tag:unity3d.com,2011:223 mapping", // Canvas
"tag:unity3d.com,2011:224 mapping", // RectTransform
"tag:unity3d.com,2011:225 mapping", // CanvasGroup
"tag:unity3d.com,2011:226 mapping", // BillboardAsset
"tag:unity3d.com,2011:227 mapping", // BillboardRenderer
"tag:unity3d.com,2011:228 mapping", // SpeedTreeWindAsset
"tag:unity3d.com,2011:229 mapping", // AnchoredJoint2D
"tag:unity3d.com,2011:230 mapping", // Joint2D
"tag:unity3d.com,2011:231 mapping", // SpringJoint2D
"tag:unity3d.com,2011:232 mapping", // DistanceJoint2D
"tag:unity3d.com,2011:233 mapping", // HingeJoint2D
"tag:unity3d.com,2011:234 mapping", // SliderJoint2D
"tag:unity3d.com,2011:235 mapping", // WheelJoint2D
"tag:unity3d.com,2011:236 mapping", // ClusterInputManager
"tag:unity3d.com,2011:237 mapping", // BaseVideoTexture
"tag:unity3d.com,2011:238 mapping", // NavMeshData
"tag:unity3d.com,2011:240 mapping", // AudioMixer
"tag:unity3d.com,2011:241 mapping", // AudioMixerController
"tag:unity3d.com,2011:243 mapping", // AudioMixerGroupController
"tag:unity3d.com,2011:244 mapping", // AudioMixerEffectController
"tag:unity3d.com,2011:245 mapping", // AudioMixerSnapshotController
"tag:unity3d.com,2011:246 mapping", // PhysicsUpdateBehaviour2D
"tag:unity3d.com,2011:247 mapping", // ConstantForce2D
"tag:unity3d.com,2011:248 mapping", // Effector2D
"tag:unity3d.com,2011:249 mapping", // AreaEffector2D
"tag:unity3d.com,2011:250 mapping", // PointEffector2D
"tag:unity3d.com,2011:251 mapping", // PlatformEffector2D
"tag:unity3d.com,2011:252 mapping", // SurfaceEffector2D
"tag:unity3d.com,2011:253 mapping", // BuoyancyEffector2D
"tag:unity3d.com,2011:254 mapping", // RelativeJoint2D
"tag:unity3d.com,2011:255 mapping", // FixedJoint2D
"tag:unity3d.com,2011:256 mapping", // FrictionJoint2D
"tag:unity3d.com,2011:257 mapping", // TargetJoint2D
"tag:unity3d.com,2011:258 mapping", // LightProbes
"tag:unity3d.com,2011:259 mapping", // LightProbeProxyVolume
"tag:unity3d.com,2011:271 mapping", // SampleClip
"tag:unity3d.com,2011:272 mapping", // AudioMixerSnapshot
"tag:unity3d.com,2011:273 mapping", // AudioMixerGroup
"tag:unity3d.com,2011:290 mapping", // AssetBundleManifest
"tag:unity3d.com,2011:300 mapping", // RuntimeInitializeOnLoadManager
"tag:unity3d.com,2011:310 mapping", // UnityConnectSettings
"tag:unity3d.com,2011:319 mapping", // AvatarMask
"tag:unity3d.com,2011:320 mapping", // PlayableDirector
"tag:unity3d.com,2011:328 mapping", // VideoPlayer
"tag:unity3d.com,2011:329 mapping", // VideoClip
"tag:unity3d.com,2011:330 mapping", // ParticleSystemForceField
"tag:unity3d.com,2011:331 mapping", // SpriteMask
"tag:unity3d.com,2011:363 mapping", // OcclusionCullingData
"tag:unity3d.com,2011:1001 mapping", // PrefabInstance
"tag:unity3d.com,2011:1002 mapping", // EditorExtensionImpl
"tag:unity3d.com,2011:1003 mapping", // AssetImporter
"tag:unity3d.com,2011:1005 mapping", // Mesh3DSImporter
"tag:unity3d.com,2011:1006 mapping", // TextureImporter
"tag:unity3d.com,2011:1007 mapping", // ShaderImporter
"tag:unity3d.com,2011:1008 mapping", // ComputeShaderImporter
"tag:unity3d.com,2011:1020 mapping", // AudioImporter
"tag:unity3d.com,2011:1026 mapping", // HierarchyState
"tag:unity3d.com,2011:1028 mapping", // AssetMetaData
"tag:unity3d.com,2011:1029 mapping", // DefaultAsset
"tag:unity3d.com,2011:1030 mapping", // DefaultImporter
"tag:unity3d.com,2011:1031 mapping", // TextScriptImporter
"tag:unity3d.com,2011:1032 mapping", // SceneAsset
"tag:unity3d.com,2011:1034 mapping", // NativeFormatImporter
"tag:unity3d.com,2011:1035 mapping", // MonoImporter
"tag:unity3d.com,2011:1038 mapping", // LibraryAssetImporter
"tag:unity3d.com,2011:1040 mapping", // ModelImporter
"tag:unity3d.com,2011:1041 mapping", // FBXImporter
"tag:unity3d.com,2011:1042 mapping", // TrueTypeFontImporter
"tag:unity3d.com,2011:1045 mapping", // EditorBuildSettings
"tag:unity3d.com,2011:1048 mapping", // InspectorExpandedState
"tag:unity3d.com,2011:1049 mapping", // AnnotationManager
"tag:unity3d.com,2011:1050 mapping", // PluginImporter
"tag:unity3d.com,2011:1051 mapping", // EditorUserBuildSettings
"tag:unity3d.com,2011:1055 mapping", // IHVImageFormatImporter
"tag:unity3d.com,2011:1101 mapping", // AnimatorStateTransition
"tag:unity3d.com,2011:1102 mapping", // AnimatorState
"tag:unity3d.com,2011:1105 mapping", // HumanTemplate
"tag:unity3d.com,2011:1107 mapping", // AnimatorStateMachine
"tag:unity3d.com,2011:1108 mapping", // PreviewAnimationClip
"tag:unity3d.com,2011:1109 mapping", // AnimatorTransition
"tag:unity3d.com,2011:1110 mapping", // SpeedTreeImporter
"tag:unity3d.com,2011:1111 mapping", // AnimatorTransitionBase
"tag:unity3d.com,2011:1112 mapping", // SubstanceImporter
"tag:unity3d.com,2011:1113 mapping", // LightmapParameters
"tag:unity3d.com,2011:1120 mapping", // LightingDataAsset
"tag:unity3d.com,2011:1124 mapping", // SketchUpImporter
"tag:unity3d.com,2011:1125 mapping", // BuildReport
"tag:unity3d.com,2011:1126 mapping", // PackedAssets
"tag:unity3d.com,2011:1127 mapping", // VideoClipImporter
"tag:unity3d.com,2011:100000 mapping", // int
"tag:unity3d.com,2011:100001 mapping", // bool
"tag:unity3d.com,2011:100002 mapping", // float
"tag:unity3d.com,2011:100003 mapping", // MonoObject
"tag:unity3d.com,2011:100004 mapping", // Collision
"tag:unity3d.com,2011:100005 mapping", // Vector3f
"tag:unity3d.com,2011:100006 mapping", // RootMotionData
"tag:unity3d.com,2011:100007 mapping", // Collision2D
"tag:unity3d.com,2011:100008 mapping", // AudioMixerLiveUpdateFloat
"tag:unity3d.com,2011:100009 mapping", // AudioMixerLiveUpdateBool
"tag:unity3d.com,2011:100010 mapping", // Polygon2D
"tag:unity3d.com,2011:100011 mapping", // void
"tag:unity3d.com,2011:19719996 mapping", // TilemapCollider2D
"tag:unity3d.com,2011:41386430 mapping", // ImportLog
"tag:unity3d.com,2011:55640938 mapping", // GraphicsStateCollection
"tag:unity3d.com,2011:73398921 mapping", // VFXRenderer
"tag:unity3d.com,2011:156049354 mapping", // Grid
"tag:unity3d.com,2011:156483287 mapping", // ScenesUsingAssets
"tag:unity3d.com,2011:171741748 mapping", // ArticulationBody
"tag:unity3d.com,2011:181963792 mapping", // Preset
"tag:unity3d.com,2011:285090594 mapping", // IConstraint
"tag:unity3d.com,2011:294290339 mapping", // AssemblyDefinitionReferenceImporter
"tag:unity3d.com,2011:355983997 mapping", // AudioResource
"tag:unity3d.com,2011:369655926 mapping", // AssetImportInProgressProxy
"tag:unity3d.com,2011:382020655 mapping", // PluginBuildInfo
"tag:unity3d.com,2011:387306366 mapping", // MemorySettings
"tag:unity3d.com,2011:403037116 mapping", // BuildMetaDataImporter
"tag:unity3d.com,2011:403037117 mapping", // BuildInstructionImporter
"tag:unity3d.com,2011:426301858 mapping", // EditorProjectAccess
"tag:unity3d.com,2011:468431735 mapping", // PrefabImporter
"tag:unity3d.com,2011:483693784 mapping", // TilemapRenderer
"tag:unity3d.com,2011:612988286 mapping", // SpriteAtlasAsset
"tag:unity3d.com,2011:638013454 mapping", // SpriteAtlasDatabase
"tag:unity3d.com,2011:641289076 mapping", // AudioBuildInfo
"tag:unity3d.com,2011:644342135 mapping", // CachedSpriteAtlasRuntimeData
"tag:unity3d.com,2011:655991488 mapping", // MultiplayerManager
"tag:unity3d.com,2011:662584278 mapping", // AssemblyDefinitionReferenceAsset
"tag:unity3d.com,2011:668709126 mapping", // BuiltAssetBundleInfoSet
"tag:unity3d.com,2011:687078895 mapping", // SpriteAtlas
"tag:unity3d.com,2011:747330370 mapping", // RayTracingShaderImporter
"tag:unity3d.com,2011:780535461 mapping", // BuildArchiveImporter
"tag:unity3d.com,2011:815301076 mapping", // PreviewImporter
"tag:unity3d.com,2011:825902497 mapping", // RayTracingShader
"tag:unity3d.com,2011:850595691 mapping", // LightingSettings
"tag:unity3d.com,2011:877146078 mapping", // PlatformModuleSetup
"tag:unity3d.com,2011:890905787 mapping", // VersionControlSettings
"tag:unity3d.com,2011:893571522 mapping", // CustomCollider2D
"tag:unity3d.com,2011:895512359 mapping", // AimConstraint
"tag:unity3d.com,2011:937362698 mapping", // VFXManager
"tag:unity3d.com,2011:947337230 mapping", // RoslynAnalyzerConfigAsset
"tag:unity3d.com,2011:954905827 mapping", // RuleSetFileAsset
"tag:unity3d.com,2011:994735392 mapping", // VisualEffectSubgraph
"tag:unity3d.com,2011:994735403 mapping", // VisualEffectSubgraphOperator
"tag:unity3d.com,2011:994735404 mapping", // VisualEffectSubgraphBlock
"tag:unity3d.com,2011:1001480554 mapping", // Prefab
"tag:unity3d.com,2011:1027052791 mapping", // LocalizationImporter
"tag:unity3d.com,2011:1114811875 mapping", // ReferencesArtifactGenerator
"tag:unity3d.com,2011:1152215463 mapping", // AssemblyDefinitionAsset
"tag:unity3d.com,2011:1154873562 mapping", // SceneVisibilityState
"tag:unity3d.com,2011:1183024399 mapping", // LookAtConstraint
"tag:unity3d.com,2011:1210832254 mapping", // SpriteAtlasImporter
"tag:unity3d.com,2011:1233149941 mapping", // AudioContainerElement
"tag:unity3d.com,2011:1268269756 mapping", // GameObjectRecorder
"tag:unity3d.com,2011:1307931743 mapping", // AudioRandomContainer
"tag:unity3d.com,2011:1325145578 mapping", // LightingDataAssetParent
"tag:unity3d.com,2011:1386491679 mapping", // PresetManager
"tag:unity3d.com,2011:1403656975 mapping", // StreamingManager
"tag:unity3d.com,2011:1480428607 mapping", // LowerResBlitTexture
"tag:unity3d.com,2011:1521398425 mapping", // VideoBuildInfo
"tag:unity3d.com,2011:1541671625 mapping", // C4DImporter
"tag:unity3d.com,2011:1542919678 mapping", // StreamingController
"tag:unity3d.com,2011:1557264870 mapping", // ShaderContainer
"tag:unity3d.com,2011:1597193336 mapping", // RoslynAdditionalFileAsset
"tag:unity3d.com,2011:1642787288 mapping", // RoslynAdditionalFileImporter
"tag:unity3d.com,2011:1652712579 mapping", // MultiplayerRolesData
"tag:unity3d.com,2011:1660057539 mapping", // SceneRoots
"tag:unity3d.com,2011:1731078267 mapping", // BrokenPrefabAsset
"tag:unity3d.com,2011:1736697216 mapping", // AndroidAssetPackImporter
"tag:unity3d.com,2011:1742807556 mapping", // GridLayout
"tag:unity3d.com,2011:1766753193 mapping", // AssemblyDefinitionImporter
"tag:unity3d.com,2011:1773428102 mapping", // ParentConstraint
"tag:unity3d.com,2011:1777034230 mapping", // RuleSetFileImporter
"tag:unity3d.com,2011:1818360608 mapping", // PositionConstraint
"tag:unity3d.com,2011:1818360609 mapping", // RotationConstraint
"tag:unity3d.com,2011:1818360610 mapping", // ScaleConstraint
"tag:unity3d.com,2011:1839735485 mapping", // Tilemap
"tag:unity3d.com,2011:1896753125 mapping", // PackageManifest
"tag:unity3d.com,2011:1896753126 mapping", // PackageManifestImporter
"tag:unity3d.com,2011:1903396204 mapping", // RoslynAnalyzerConfigImporter
"tag:unity3d.com,2011:1931382933 mapping", // UIRenderer
"tag:unity3d.com,2011:1953259897 mapping", // TerrainLayer
"tag:unity3d.com,2011:1971053207 mapping", // SpriteShapeRenderer
"tag:unity3d.com,2011:2058629509 mapping", // VisualEffectAsset
"tag:unity3d.com,2011:2058629510 mapping", // VisualEffectImporter
"tag:unity3d.com,2011:2058629511 mapping", // VisualEffectResource
"tag:unity3d.com,2011:2059678085 mapping", // VisualEffectObject
"tag:unity3d.com,2011:2083052967 mapping", // VisualEffect
"tag:unity3d.com,2011:2083778819 mapping", // LocalizationAsset
"tag:unity3d.com,2011:2089858483 mapping", // ScriptedImporter
"tag:unity3d.com,2011:2103361453 mapping", // ShaderIncludeImporter
]
}

13
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@@ -0,0 +1,13 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.